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Stephie's Profile

Our Author's latest news and articles.

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- Holy Scrivener of Extreme Wit

For Next Level: 4405xp of 8960xp complete.
4405xp

Hall of Honour

23 HoH

Golden

1 Golden

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- RANDOM
Plots | 165xp

Find the Flower

The forest is too large for just one person to forage...

- RANDOM
Locations | 190xp

Dayern's Hamlet

Celebrations can be found everywhere: from the big city to your local township. Sometimes the smaller locales can have the richest of all celebrations since they are more personal. Dayern's Hamlet is one of those places.

- RANDOM
Items | 270xp

Don't Forget the Coffin

Sure you loot the area, but what about the creatures’ actual coffins that they were buried in?

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“ These magical boots empower the wearer with several abilities at once. Wondrous leaping, water-walking, and even flying! Yet the boots possess an insidious curse upon them as well. A deep and almost unfathomable (by others) feeling of listlessness, boredom, and even apathy affects the boots' wearer at all times whenever they are donned. Magic will not dispel the effects. And so while the wearer of the boots can perform great feats of action during combat or at other opportune times and key moments, they'll never really want to do so, complaining 'Meh, what's the point of it all anyway?' or 'I would fly up and save us all guys, but sigh, maybe uhm, soonish, mkay? Bit bored by this whole burning tower at the moment.' Naturally the boots wearer's fellow PCs will grow quickly frustrated with this arrangement. There have been numerous occasions when one angry PC literally tears off the boots from his companion's feet in anger, and dons them in turn, only to immediately suffer from the same effects. The solution lies in constantly 'motivating' the boots' wearer with successful rolls, involving threats, flattery, fiery speeches, or even bribery.”
Murometz
“ Stormbound, the ship rolls hard over to once side. All that is not strapped down is tossed violently overboard in a splash of freezing water. There, on the horizon- a tower. Squat, it stands alone on a tiny island. However, it's the only land in sight, and any more of this ferocious storm will crush the boat to splinters. Taking shelter within the ornate entryway of the squat tor, the party notes with interest that no signs of life break the silence of the stone tower. As they take another step forward, they realise why. Traps. This is the fabled tower of Brenji, a rich merchant who wished none to share his enormous wealth. He constructed this tower to store his gold- trapped and ready for any potential thieves. But the ingenious pitfalls and scything walls are not the only dangers within the silent walls of the building. A guardian, left behind by Brenji, still stalks these very halls. A rattling hiss echoes somewhere from below...”
Incarnadine
“ The Worlds Shadow. A world in which all is dark and is a shadow of all things in the real world. And a shadow of it's former self.”
Erik
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