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Stephie's Profile

Our Author's latest news and articles.

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Stephie - Social Profile

- Holy Scrivener of Extreme Wit

For Next Level: 4405xp of 8960xp complete.
4405xp

Hall of Honour

23 HoH

Golden

1 Golden

Quests

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- RANDOM
NPCs | 170xp

Sabrille the Leech Fetcher

She sat down and chatted with the young man until the leeches began to just fall off her legs - satiated with blood. The young man, enthralled and disgusted by what he just saw, thanked her and went on his way.

- RANDOM
Items | 355xp

Unique Gems

Tired of giving your players a cache of non-descript diamonds, plain amethysts, and simple sapphires?

- RANDOM
Items | 140xp

General's Undead Army

With no helm or hat, closer inspection reveals that part of his face has rotted away. "Give me orders!"

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Guilds
“ If you want to add a 'supernatural' touch to your campaign, define the rules of magic and the universe. Make your players comfortable with those rules. Then your new supernatural creatures must then break those rules.”
MoonHunter
“ Bag on a Stick Very simple gag but a great one, since it can be used multiple times over, even in the same adventure. Great for tribal natives gone restless and humanoids, but anyone can have set this up. Just what the header says, a simple bag over a stick stuck in the ground or floor. As GM you can place the bag on a stick anywhere, in a floor crack the heroes have passed before, outdoors in a clearing or path, or at the edge of the PCs' encampment the following morning, what have you. Place anything on the stick - a coiled yellow viper angered by the bag removal, mini crossbow w/poison, transdermal hallucinatory drug dusted on the bag, yellow mold colony, an NPC ally's head, a weapon, scroll tube or satchel, what have you. The idea is to build tension and/or stall for time/distract the party. Provided it's used properly, you'll be amazed at how paranoid players will get from this simple gag.”
tinypoisonousfish
“ A PC Conjurer or summoner, basically any mage whose sole purpose in life is summoning creatures to aid in battles and various situations, is cursed with a hex, and needs to find a way to undo the curse...before he goes mad, or his fellow PCs throw him out of the party, or worse. Everything he/she summons, never goes away. So you'll have to figure out what the heck to do with that dire bear or fire elemental once it's done fighting the orcs for you. Eventually a caravan of bizarre creatures either annoyingly ends up following the summoner around, or they go off to cause mayhem elsewhere. Bad news for the poor spell-caster regardless.”
Murometz
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