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Items
Melee Weapons
Magical
3.5
12 Votes

27xp


Hits: 5384
Comments: 11
Ideas: 0
Rating: 3.5
Condition: Normal
ID: 222

Submitted:

Updated:
January 17, 2007, 8:27 am

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Jamil's Bain

By:

Plain looking dagger. However, when the dagger is seen in the light of an open flame Jamil’s hand print is on the hilt from where he gripped it in his death.

Plain looking dagger. However, when the dagger is seen in the light of an open flame Jamil’s hand print is on the hilt from where he gripped it in his death.

Magical Properties:

Increases percentage to hit by 75% and damage by 50%. Bonus are there only when used by a mage. However when the mage is in a life or death situation the dagger will fail. The bonus are reversed percentage to hit is decreased by 75% and damage is decreased by 50%.

This is due to a mage name Jamil casting a curse on the blade when it failed him in a fight for his life.



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Comments ( 11 )
Commenters gain extra XP from Author votes.

ephemeralstability
July 3, 2003, 16:09
1xp
A nice item: although short it establishes its sinister personality and abilities well. I like it.
Ylorea
August 20, 2003, 8:35
0xp
An intresting idea... A dagger that is both enchanted and cursed. I make the distinction, as it is very well possible that the dagger can help you, it also may actualy be a curse to use it.
MoonHunter
August 20, 2003, 10:37
0xp
A classic case of the GameMaster giveth, and the GameMaster taketh away.
Voted MoonHunter
November 7, 2005, 23:26
0xp
And the vote goes too...
Voted Pariah
February 18, 2006, 22:36
0xp
Whenever you in combat isn't it a life or death situation, especially for wizards/mages? Anyway. 4/5
Voted Wulfhere
June 1, 2007, 18:00
0xp
Definitely one for those parties that insist on casting Detect Magic and Identify on everything they find...

"It has a surprisingly strong magical aura, but Identify determined that it only works for Wizards. It has some other property, that appears to be hidden."

"Cool! I'm taking it!"
Voted axlerowes
October 20, 2010, 19:12
0xp

What kills me is that this was updated in 2007

Voted RGTraynor
July 6, 2011, 16:59
0xp

Okay, an interesting idea.  Nothing special.

Voted MysticMoon
July 6, 2011, 17:56
0xp

Talk about a sub just begging for some additional ideas.

I think I would make the curse activate whenever the mage was alone and/or outnumbered.

Voted Dossta
October 3, 2012, 10:57
0xp
I agree that this piece could really use some fleshing out, but it's a solid idea to start with. Would love to see a quest centered around removing the curse or appeasing the dead spirit of Jamil.
Voted Moonlake
June 22, 2013, 20:04
0xp
Echoing what Dossta said.

Freetext



Random Idea Seed View All Idea Seeds

       By: CaptainPenguin

The desert is a curse from the Water God upon the wicked people who live in the South.
Said people offended the Water God in some way, and so the Water God placed water-trappers, bizarre, water-sucking beings, in the soil, and within years, the wilderness became a desert.
Thus, the desert folk shamans have special powers that allow them to find water-trappers so that they can be dug up and their water harvested.

Ideas  ( System ) | February 16, 2004 | View | UpVote 0xp


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