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November 20, 2005, 1:12 pm

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The Calm Alleys

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The Calm Alley, and a few small insignificant streets nearby have always been calm, some would say boring. There are few people in those narrow passages, and no one looks into your eyes as you pass them…

The Alley is one of those shadier areas of town; not that there were any thieves or swindlers (visible), it is quite safe here, and if you mind only your business, nobody will mind yours.

If you are an artist that likes to paint the human body (naked of course), you will be at home here. If opium or some subsitute is your passion, you will come here. If you are from a well-to-do family, and have a secret lover, there is an appartment waiting for you. If spies want to meet in privacy, this is the place.

No one has seen anything, no one remembers. Because if you would remember, someone could start to ask, why were you there at all? Whoever comes here, has something not for the public eyes.

The Calm Alleys hide many vices and many secrets. There are no laws here, except for one principle: Stay out of the attention of guards, and you won’t have any problem. Some of the silent residents are surely thieves or killers, but take no work home; the local criminals understand a need for this quiet place. And as long nothing (visible) happens here, the guards leave it in peace.



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Comments ( 6 )
Commenters gain extra XP from Author votes.

Voted KendraHeart
November 19, 2005, 23:46
0xp
It is a good stereotype to have around, but. Yawn. It is the thieves quarter. What makes it special?
Voted Scrasamax
August 20, 2006, 7:27
0xp
i can see a difference between the Calm Alleys and the general Thieves quarter, as the former seems to be a very collected and quiet place where things go on in quiet, out of notice locations, whereas the Thieves Quarter is more like the bad side of town, where you wouldn't walk alone at night.
Voted Cheka Man
August 20, 2006, 8:06
0xp
A place for criminal bosses to live.
Voted B9anders
August 20, 2006, 9:15
0xp
I kinda like the idea of a lawless but civilised area of town. It could use a few twists and plot hooks, but it does have an angle.
manfred
August 20, 2006, 14:55
0xp
Ah, the shortest neighbourhood of all, in the write-up at least. I hope I can give it a little more substance some day, until then, thank you for your appreciation.
Voted Chaosmark
September 25, 2008, 23:09
0xp
I agree with Scras here. The civilized calm of The Calm Alleys is certainly different from the dark violence that permeates even the best Thieve's Quarter. There is definitely overlap, but the two certainly aren't one and the same.

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       By: Raptyr

Nine times out of ten, it’s the undead that do the running.

Not strictly animal or vegetable, the Corpse bud is a peculiar individual that shares characteristics from multiple kingdoms and species. In appearance, all corpse buds bear a shape of a large rounded top bud divided into four lateral segments, and a much longer, narrower bottom bud, also divided into four segments. Between the two halves are a set of four radial limbs, rounded on top and flat on the bottom, covered with tiny serrated hooks facing towards the body. In overall size, it’s limbs reach as wide as a spread hand, with the body being as thick as a fist. It is as long as a human hand from top to bottom.

Internally, the top bud of the corpse bud contains a bacteria filled membrane that produces the hydrogen that the corpse bud uses to stay aloft, and a series of fungal gills for the dispersal of spores for reproduction. The lower half of the bud contains a number of fine filaments, as well as a sharp barbed stinger containing a powerful local anaesthesia.

The Corpse Bud mobilizes by inflating its top bud, and steers by rotating its arms rapidly about its body. The corpse bud ordinarily drifts with the wind, orienting towards the scent of recent decay and death. It preys on the recently dead, burrowing the lower bud into the victim, using the anaesthesia in case the victim is dying, and not truly deceased. Once embedded, it releases its filaments into the body, replacing the current nervous system. This gives it full animation of the body, and allows the corpse bud to direct it.

Corpse buds are not a malevolent species, being primarily concerned with breaking down the host body for food, and infecting the reproductive cycle with spores in order to mate with other corpse-bud bodies. To preserve the corpse for this purpose, Corpse buds will seek out dry locations to prevent bacteria from destroying the corpses. This often causes a large number of corpse buds to gather in a single location.

In culture, Corpse buds are used to repair broken spines or degenerative diseases, as the sentient mind will easily overcome the mind of the non-sentient corpse bud. Once infected by a corpse bud, however, removal is usually fatal, and the infected individual cannot reproduce, or risk infecting another. Thus, it is a technique often reserved for the elderly, or a last resort.

Necromancers and other dark sorcerers will often preserve the corpses of their victims magically, and infect them with corpse buds, creating traditional undead as well, so as to seed their lairs with undead both offensive and non, in order to throw their enemies off balance. They will also enslave the rudimentary minds of the corpse buds, and transform the docile things into a plague. There have also been accounts of magically transformed corpse buds with stronger minds and a taste for living flesh, but thus far all accounts are unproven rumors.

Ideas  ( Lifeforms ) | October 12, 2011 | View | UpVote 3xp


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