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manfred's Profile

Our Author's latest news and articles.

208

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manfred - Social Profile

- Highest King Lordship of Powerful Drivel

For Next Level: 58992xp of 97045xp complete.
58992xp

Hall of Honour

255 HoH

Golden

8 Golden

Quests

6 Quests
- RANDOM
NPCs | 70xp

Teleas

Many people know the Honorable Judge has a little weakness for Elves. Some people know he was raised by Elves. But no one knows about his deep hatred for them...

- RANDOM
Plots | 165xp

Under the track

- "This is train CIV1181, kilometer 15 right after the station. There is a person close to the track on my left side. Could you send somebody to look at it."
- "Understood. Anything suspicious?"
- "He simply lies there. And I think he was there yesterday, too..."

- RANDOM
Systems | 1407xp

Mathom, the God of Delays

Mathom, the God of Delays, is an overlooked but powerful entity. Few worship him, but many remember him with word and deed.

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Guilds
“ This dark red leopard travels in packs of 3-5 and is amazing at tactics, They set cunning ambushes and can lure adventures to other dangers to soften them up.”
Aramax
“ <br /> The spirit of a creature trapped in amber cannot escape to it's afterlife / next incarnation / whatever. Such trapped spirits can be contacted by those who know the right rituals and magical power derived from them – typically the power to control one individual of that species. Can by quite powerful if the creature is a colony insect (ant, bee, wasp, etc) – simply control the queen and you command the whole colony.”
Dragon Lord
“ The Yugzhee, or 'hedgehog-people', guard a great, secret treasure inside their giant burrowed lair. The mysterious Wall of Keys, a 12'x10', foot-thick, cold-iron, 'wall', upon which, on iron hooks, hang 100 ornate iron keys of all shapes and sizes. Each key opens some heretofore un-openable barrier, door, or gate, in the particular game world of choice. The PCs have come upon a great boon, except for the fact that the keys cease to function properly if separated from the iron wall for more than a few minutes. Higher level characters will be able to figure out how to take the wall 'with them' via magic. Lower level characters will have to get creative.”
Murometz
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