The research and development process is often a lengthy and arduous one. In the Cosmic Era, it is often just a matter of time and luck to see who breaks the next barrier in arcanotech.
Pioneering new vistas in technology, the Kanmusu are sentient autonomous ships.
The virtual battlefields of the of the Cosmic Era
Also known as A10s, synaptic amplifiers are both tools for cognet interface and fashion statements
The first documented virtual illness.
The virtual police/help function of the CogNet
Also known as PPI or Brain Pumping.
The Cohaagen Apparatus is an illegal piece of technology used for memory manipulation.
Borrowed from Battlestar Galactica
Once the purview of sci-fi and dystopian literature, rule be machines is increasingly becoming a goal of the Cosmic Era
A variation of Man/Moment/Machine (NPC/Plot/Item)
The study and application of technology and human activity
A class of cybernetic prosthetics worn over the face
A curious piece of technology that is both disturbingly retro-horror and cutting edge arcanotech, the head in a jar.
Humanity created a code that prevents them from creating sentient weapons. There are many other codes they created in similar fashion. It is somewhat unsurprising that despite this code, humanity proceeded to create sentient weapons. When the humans created the caryatid systems, they placed a new code on their creations. Will they be surprised when we adhere to the geas placed on us as rigidly as they follow their own laws?
The main commodity in the Cosmic Era is data and communication, in the form of social media, entertainment, advertising, and other electronic sources of information. The spread of this data is measured in a unit known as a meme (also spelled meem)
A portmanteau of Kaku and engram. Dr. Kaku of the middle Petrol era posited the quantification of human emotion, while an engram is a cybertechnological recording of a human mind, a snapshot of a mental or emotional state.
A flash copy of a person, inserted into an auton, for a variety of purposes
Wonder World LLC is the largest operator of virtual theme parks, amusement parks, and other non-sport, non-mmo virtual environments.
Muse is both a common term for a handheld Cognet linking device, and also a specific brand of said CogLink device. Functionally the Cosmic Era version of a smartphone
A magical stave with two distinct uses. One end is a healing stick, which can heal some quite serious diseases, the other half can be used to inflict those diseases on other people.