Strolen\s Citadel content. 
By: MoonHunter

2006-12-03 11:17 AM
Hits: 1693
Comments: 6
Ideas: 0

Votes: 4 / 4.000000
Inns and Taverns of Antioch Locations  (City)   (Any)

In Antioch, the Inn and Tavern is an institution. You hit the corner or neighborhood tavern a couple of nights a week, if not every night. You go, eat, drink, socialize.

By: MoonHunter

2006-08-20 01:48 PM
Hits: 2675
Comments: 7
Ideas: 0

Votes: 5 / 3.800000
Fort Port Locations  (City)   (Water)

Fort Port started as a military fortification on the mouth of the Antioch River at the Known Sea, three days West of Antioch (the city).  Slowly a small community had sprung up around the Fort and its tiny port.  After decades of watching for Wapti, the militia was pulled leaving the few River Clanners behind. The Rat Clan took The Fort for their own, making it their clan house. However things were not grand as the farming was poor and the fishing not much better. But, there is always ships along the waters here.  A great deal of traffic in and out of the river and along the coast.  And so many things seemed to just "fall off" the deck and docks in these waters… finding their way here. And well, someone has to sell them.

By: MoonHunter

2006-05-25 10:15 AM
Hits: 2215
Comments: 4
Ideas: 0

Votes: 3 / 4.000000
SkyBlue Cloaksmen and their Carts Locations  (Establishment)   (Any)

With a florish of his sky blue cape, he deposited his delectable bundle on the table. He efficiently began to serve those who where sitting about the table. After the clinking of a few coins, he was gone. It was scene repeated day in and day out around the city, such was the way of the SkyBlue men.

By: MoonHunter

2006-02-23 02:23 PM
Hits: 4161
Comments: 7
Ideas: 0

Votes: 6 / 3.583333
Dougilus Magicus NPCs  (Minor)   (Political)

Though he like a bit of the drink, he is the proper organizer for the district.

By: MoonHunter

2005-12-12 12:12 AM
Hits: 2912
Comments: 3
Ideas: 0

Votes: 2 / 4.250000
Avalon Locations  (City)   (Mountains)

Avalon is set among the beautiful green rolling hills of the biome. The homes here are right out of a Maxwell Parish or Thomas Kincaide painting, little Tudor styled cottages and a quaint temple.  They cluster around the central plaza, which is really just the intersection of three undertravelled Imperial roads (South to Antioch, East to the Villages, NorthEast of GreatRidge road).

By: MoonHunter

2005-12-12 12:01 AM
Hits: 9295
Comments: 3
Ideas: 7

Votes: 1 / 3.500000
Known World Villages Locations  (City)   (Any)

This is the Arth component of the Random Villages thread. These are not so random, but the named ones and with a smattering of real randoms

By: MoonHunter

2005-12-07 12:50 AM
Hits: 2446
Comments: 3
Ideas: 0

Votes: 2 / 4.500000
City Image - TearDrop City Locations  (City)   (Water)

To call TearDrop City a city is to be generous. It is one of the largest collections of SkyFolk on the north part of the east coast of ThirdLand. It gains its name from the TearDrop shaped rock on the natural set of the stone pillars not far off shore.

By: MoonHunter

2005-12-04 01:04 PM
Hits: 2344
Comments: 2
Ideas: 0

Votes: 2 / 3.750000
City Image - Avon Locations  (City)   (Tundra/ Arctic)

Avon is the southmost city state in Thirdland, built in a natural protected harbor. The climate there is colder and wetter than most parts of Thirdland, so the buildings are sturdier and more utilitarian than in Amar or Antioch even.

By: MoonHunter

2005-12-04 01:00 PM
Hits: 2920
Comments: 3
Ideas: 0

Votes: 3 / 4.333333
City Image - Amar Locations  (City)   (Desert)

Often called a jewel in the Imperial crown, Amar is one of the most beautiful cities in the Imperium.

By: MoonHunter

2005-12-04 12:58 PM
Hits: 3040
Comments: 3
Ideas: 0

Votes: 2 / 4.750000
City Image - Antioch Locations  (City)   (Plains)

Antioch is the most important city on ThirdLand. It is not the “capital”, that is Amar. It is not the “heart”, that is Avon. Antioch is it’s “Center”. It is where things “happen”. Antioch and its’ City State seems to be the “center of the modern universe”.

By: MoonHunter

2005-11-25 01:52 AM
Hits: 2631
Comments: 3
Ideas: 0

Votes: 2 / 3.000000
Known World Measurements System  (Technical/ Mechanical)   (General)

The measurements on Arth center around The Emperor and the Imperium.  The Imperium imposes certain standards upon its subjects to make communication and trade between areas easier.  Some of the most important was how much each coin was worth (and its basic size), the common language (imperial-low and high), and a system of measures.

By: MoonHunter

2005-11-23 01:15 PM
Hits: 3988
Comments: 7
Ideas: 0

Votes: 2 / 4.000000
Danu System  (Divine/ Spirit)   (General)

The Worship of Danu has changed over time. Originally, the worship of Danu, was a worship of faith, rather than respect/ miracle. The worshipers were magically transported to Arth, a world of many spirit beings. Upon travelling to Arth, they accepted that there were new and mighty spirits to respect, but continued to worship Danu and the principle of Masque. Now, they have found that the master of masques exists in Arth. Their worship empowers Danu and in turn, he empowers his priests. Most KnownWorlders do not understand why the MaskLanders would worship a mere master. They do not understand the word Masque.

By: MoonHunter

2005-11-21 10:35 PM
Hits: 4072
Comments: 3
Ideas: 0

Votes: 2 / 3.750000
Soldier Adamus "Buckwheat" Plotsman NPCs  (Minor)   (Combative)

Some people are going to be the “new guy” all their lives.

By: MoonHunter

2005-11-21 10:32 PM
Hits: 4225
Comments: 3
Ideas: 0

Votes: 1 / 3.500000
Soldier Fredius Wagonsmith or Militiaman NPCs  (Minor)   (Combative)

Every troop has a shifty eyed grumbler. This is ours. He is also The Captain’s Second.

By: MoonHunter

2005-11-21 10:29 PM
Hits: 4477
Comments: 2
Ideas: 0

Votes: 1 / 3.500000
Captain Marrionus Archerious D'Antioch NPCs  (Minor)   (Combative)

A natural leader of men, his troops would follow him to the nether realms, because they knew he would bring them back.

By: MoonHunter

2005-11-16 02:35 PM
Hits: 4615
Comments: 9
Ideas: 0

Votes: 4 / 4.000000
The Remover of Inconvenient Things NPCs  (Mythic/ Historical)   (Criminal/Espionage)

No one finds the Remover of Inconvient Things, The Remover finds you. So be careful about what you whisper in the dark, The Remover may hear it and come.

By: MoonHunter

2005-11-15 11:55 PM
Hits: 3020
Comments: 3
Ideas: 0

Votes: 2 / 3.250000
Statlerus and Waldorus NPCs  (Minor)   (Knowledge/Lore)

Two cynical and witty old pentioners watching the world go by and commenting on it.

By: MoonHunter

2005-11-15 11:44 PM
Hits: 2492
Comments: 6
Ideas: 0

Votes: 3 / 3.166667
Corina Archerous NPCs  (Extras)   (Mystical)

Corina Archerus is a researcher and a wizard. She is also completely blind.

By: MoonHunter

2005-11-15 11:18 PM
Hits: 2744
Comments: 2
Ideas: 0

Votes: 2 / 3.750000
Fredius D'Amar NPCs  (Minor)   (Mercantile)

He is a merchant of fine wines and the only source for sparkling wines in the region. His formal politeness makes him seem like a friend.

By: MoonHunter

2005-11-15 07:52 PM
Hits: 3951
Comments: 2
Ideas: 0

Votes: 2 / 3.500000
The Way of the Magical Hand Items  (Books and Scrolls)   (Non-Magical)

The Hand is the most important tool in magic. It can be used to trace symbols, focus attention and concentration, and allow for easier manipulation of mystical flows by tying certain actions to similar hand gestures. It is the ultimate tool of civilization.

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Foot Coral. It attatches to a foot like moss, almost gluing itself to an organism. It gets its food supply from the ground, and does not leech off the host in any way. It is not a malignant organism, and is entirely harmless. But it only grows on human feet, and even then, never on the left foot. An organism that it grows on can feel touch through the coral, but not pain. Removal of the coral is painless, but why would you want to? Texturally, if fells like a dry, non slimy amoeba.
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