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ARTH Freetext

MoonHunter
December 3, 2006
Hits: 2043
Comments: 6
Ideas: 0
Votes: 4 / 4.000000
Inns and Taverns of Antioch    Locations  (City)   (Any)

In Antioch, the Inn and Tavern is an institution. You hit the corner or neighborhood tavern a couple of nights a week, if not every night. You go, eat, drink, socialize.

MoonHunter
August 20, 2006
Hits: 2910
Comments: 7
Ideas: 0
Votes: 5 / 3.800000
Fort Port    Locations  (City)   (Water)

Fort Port started as a military fortification on the mouth of the Antioch River at the Known Sea, three days West of Antioch (the city).  Slowly a small community had sprung up around the Fort and its tiny port.  After decades of watching for Wapti, the militia was pulled leaving the few River Clanners behind. The Rat Clan took The Fort for their own, making it their clan house. However things were not grand as the farming was poor and the fishing not much better. But, there is always ships along the waters here.  A great deal of traffic in and out of the river and along the coast.  And so many things seemed to just "fall off" the deck and docks in these waters… finding their way here. And well, someone has to sell them.

MoonHunter
May 25, 2006
Hits: 2438
Comments: 4
Ideas: 0
Votes: 3 / 4.000000
SkyBlue Cloaksmen and their Carts    Locations  (Establishment)   (Any)

With a florish of his sky blue cape, he deposited his delectable bundle on the table. He efficiently began to serve those who where sitting about the table. After the clinking of a few coins, he was gone. It was scene repeated day in and day out around the city, such was the way of the SkyBlue men.

MoonHunter
February 23, 2006
Hits: 4454
Comments: 9
Ideas: 0
Votes: 7 / 3.500000
Dougilus Magicus    NPCs  (Minor)   (Political)

Though he like a bit of the drink, he is the proper organizer for the district.

MoonHunter
December 11, 2005
Hits: 3153
Comments: 4
Ideas: 0
Votes: 3 / 4.166667
Avalon    Locations  (City)   (Mountains)

Avalon is set among the beautiful green rolling hills of the biome. The homes here are right out of a Maxwell Parish or Thomas Kincaide painting, little Tudor styled cottages and a quaint temple.  They cluster around the central plaza, which is really just the intersection of three undertravelled Imperial roads (South to Antioch, East to the Villages, NorthEast of GreatRidge road).

MoonHunter
December 11, 2005
Hits: 9595
Comments: 4
Ideas: 7
Votes: 2 / 3.000000
Known World Villages    Locations  (City)   (Any)

This is the Arth component of the Random Villages thread. These are not so random, but the named ones and with a smattering of real randoms

MoonHunter
December 6, 2005
Hits: 2911
Comments: 4
Ideas: 0
Votes: 3 / 4.500000
City Image - TearDrop City    Locations  (City)   (Water)

To call TearDrop City a city is to be generous. It is one of the largest collections of SkyFolk on the north part of the east coast of ThirdLand. It gains its name from the TearDrop shaped rock on the natural set of the stone pillars not far off shore.

MoonHunter
December 4, 2005
Hits: 2785
Comments: 2
Ideas: 0
Votes: 2 / 3.750000
City Image - Avon    Locations  (City)   (Tundra/ Arctic)

Avon is the southmost city state in Thirdland, built in a natural protected harbor. The climate there is colder and wetter than most parts of Thirdland, so the buildings are sturdier and more utilitarian than in Amar or Antioch even.

MoonHunter
December 4, 2005
Hits: 3456
Comments: 4
Ideas: 0
Votes: 4 / 4.250000
City Image - Amar    Locations  (City)   (Desert)

Often called a jewel in the Imperial crown, Amar is one of the most beautiful cities in the Imperium.

MoonHunter
December 4, 2005
Hits: 3555
Comments: 3
Ideas: 0
Votes: 2 / 4.750000
City Image - Antioch    Locations  (City)   (Plains)

Antioch is the most important city on ThirdLand. It is not the “capital”, that is Amar. It is not the “heart”, that is Avon. Antioch is it’s “Center”. It is where things “happen”. Antioch and its’ City State seems to be the “center of the modern universe”.

MoonHunter
November 25, 2005
Hits: 2945
Comments: 5
Ideas: 0
Votes: 4 / 3.000000
Known World Measurements    Systems  (Technical/ Mechanical)   (General)

The measurements on Arth center around The Emperor and the Imperium.  The Imperium imposes certain standards upon its subjects to make communication and trade between areas easier.  Some of the most important was how much each coin was worth (and its basic size), the common language (imperial-low and high), and a system of measures.

MoonHunter
November 23, 2005
Hits: 4284
Comments: 7
Ideas: 0
Votes: 2 / 4.000000
Danu    Systems  (Divine/ Spirit)   (General)

The Worship of Danu has changed over time. Originally, the worship of Danu, was a worship of faith, rather than respect/ miracle. The worshipers were magically transported to Arth, a world of many spirit beings. Upon travelling to Arth, they accepted that there were new and mighty spirits to respect, but continued to worship Danu and the principle of Masque. Now, they have found that the master of masques exists in Arth. Their worship empowers Danu and in turn, he empowers his priests. Most KnownWorlders do not understand why the MaskLanders would worship a mere master. They do not understand the word Masque.

MoonHunter
November 21, 2005
Hits: 4511
Comments: 4
Ideas: 0
Votes: 3 / 3.666667
Soldier Adamus "Buckwheat" Plotsman    NPCs  (Minor)   (Combative)

Some people are going to be the “new guy” all their lives.

MoonHunter
November 21, 2005
Hits: 4503
Comments: 4
Ideas: 0
Votes: 2 / 3.250000
Soldier Fredius Wagonsmith or Militiaman    NPCs  (Minor)   (Combative)

Every troop has a shifty eyed grumbler. This is ours. He is also The Captain’s Second.

MoonHunter
November 21, 2005
Hits: 4732
Comments: 3
Ideas: 0
Votes: 2 / 3.250000
Captain Marrionus Archerious D'Antioch    NPCs  (Minor)   (Combative)

A natural leader of men, his troops would follow him to the nether realms, because they knew he would bring them back.

MoonHunter
November 16, 2005
Hits: 5007
Comments: 10
Ideas: 0
Votes: 5 / 3.900000
The Remover of Inconvenient Things    NPCs  (Mythic/ Historical)   (Criminal/Espionage)

No one finds the Remover of Inconvient Things, The Remover finds you. So be careful about what you whisper in the dark, The Remover may hear it and come.

MoonHunter
November 15, 2005
Hits: 3384
Comments: 3
Ideas: 0
Votes: 2 / 3.250000
Statlerus and Waldorus    NPCs  (Minor)   (Knowledge/Lore)

Two cynical and witty old pentioners watching the world go by and commenting on it.

MoonHunter
November 15, 2005
Hits: 2728
Comments: 7
Ideas: 0
Votes: 4 / 3.000000
Corina Archerous    NPCs  (Extras)   (Mystical)

Corina Archerus is a researcher and a wizard. She is also completely blind.

MoonHunter
November 15, 2005
Hits: 3002
Comments: 4
Ideas: 0
Votes: 4 / 3.375000
Fredius D'Amar    NPCs  (Minor)   (Mercantile)

He is a merchant of fine wines and the only source for sparkling wines in the region. His formal politeness makes him seem like a friend.

MoonHunter
November 15, 2005
Hits: 4619
Comments: 4
Ideas: 0
Votes: 3 / 3.333333
The Way of the Magical Hand    Items  (Books and Scrolls)   (Non-Magical)

The Hand is the most important tool in magic. It can be used to trace symbols, focus attention and concentration, and allow for easier manipulation of mystical flows by tying certain actions to similar hand gestures. It is the ultimate tool of civilization.

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In the middle of a desert in an oasis is a single prospering oak tree. Near the tree is a large pool of water. Drinking from the water is said to give you eternal life but really only extends your life for as long as you continue drinking from it. Those that have found it and left, have never found it again. Some search for it still.

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