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Scrasamax
January 25, 2017
Hits: 183
Comments: 5
Ideas: 1
Votes: 5 / 4.000000
The Butcher Boys    NPCs  (Extras)   (Domestic/ Craft)

A generic group of minions for use in a modern setting, action theatre oriented.

Cheka Man
September 9, 2009
Hits: 2440
Comments: 5
Ideas: 0
Votes: 3 / 3.333333
30 Servants    NPCs  (Extras)   (Domestic/ Craft)

The hard working, the lazy and the indispensible, 30 Servants to look after the myriad needs of your world's nobles.

Pieh
June 1, 2009
Hits: 2072
Comments: 6
Ideas: 0
Votes: 6 / 3.916667
Clock-Man    NPCs  (Extras)   (Domestic/ Craft)

"Attention, Flesh-beings! The time is now Sun-High-point-five, towards dark, 180 Units Past. Curfew in 30 Units. You are welcome."

Cheka Man
January 11, 2009
Hits: 4431
Comments: 9
Ideas: 0
Votes: 6 / 3.500000
30 Slaves    NPCs  (Extras)   (Domestic/ Craft)

Thirty slaves, some of which have hellish lives of toil, others which have a somewhat easier life.

Scrasamax
September 19, 2008
Hits: 2834
Comments: 6
Ideas: 0
Votes: 5 / 3.900000
Umo Cinzento    NPCs  (Extras)   (Domestic/ Craft)

I’m gonna be somebody, someday!

Umo Cinzento

Scrasamax
June 13, 2007
Hits: 4393
Comments: 13
Ideas: 0
Votes: 6 / 3.416667
30 Henchmen    NPCs  (Extras)   (Domestic/ Craft)

The definition of a Henchman: a man who really knows his away around a hench.

MoonHunter
December 15, 2006
Hits: 4881
Comments: 4
Ideas: 9
Votes: 3 / 3.666667
Those Characters in Inns and Taverns    NPCs  (Extras)   (Domestic/ Craft)

This scroll is for all those hardworking people that keep our adventurer’s Inns and Taverns working.

MoonHunter
August 31, 2006
Hits: 6557
Comments: 16
Ideas: 4
Votes: 10 / 3.900000
30 People in a Tavern Crowd    NPCs  (Extras)   (Domestic/ Craft)

So, you walk in the tavern. It is a fairly average place, good sized ceiling, a roaring fire, lots of tables. There is a crowd of about 30 people….

CaptainPenguin
December 25, 2005
Hits: 3534
Comments: 9
Ideas: 0
Votes: 5 / 2.600000
Biran    NPCs  (Extras)   (Domestic/ Craft)

He’s a strange foreigner who doesn’t act like us… Suspicious.

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Which way is he going?

       By: Murometz

Molk Peruda is encountered by the PCs on the second day of their journey west from the salt-choked port of Quyn, as they prepare to explore the jungle.

He appears a gaunt, wolfish man, with matted, dark hair that sprouts from his head in dreadlocks, contrasting with his well-oiled, blue-black, conical beard. His eyes are hidden ebon shards beneath thick arching brows, his nose, crooked, long, and reminiscent of a snout. His mouth is a thin, dark line, his teeth unseen even when he parts his lips to speak.

His skin is the color of tallow, surprising perhaps for a renowned jungle guide, yet his natural helm of dreads and the jungle's canopy keeps the sun from bronzing his originally pale flesh. On his back are tattooed three women from the waist up, side-by-side, each resembling the other but of different ages. This is a tattoo of Molk's mother, sister, and daughter. His wife (don't bring her up to him!) was killed by marauding Qullan years ago, and appears as her own tattoo on his broad but sunken chest.

His feet shockingly are turned around 180 degrees at the ankle, facing towards his back! A curse from a pernicious shaman. Molk walks feet backwards (he's used to it) and walks backwards, forwards. This can be very disconcerting and outright creepy to the PCs as he guides them through the rainforest.

Slung from his back is an archer's quarrel of treated wood carved to resemble a stalking leopard, in his hand a re-curved composite bow of horn and sinew, with a pair of vivid, red eyes, each one painted on the opposite side of the hand-grip. In a leather sheath at his belt, hangs a falchion, its pommel adorned with a curved bird's head and beak.

Encounter  ( Forest/ Jungle ) | January 15, 2014 | View | UpVote 8xp


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