Looking for more ideas, I want about a hundred events in total. Right now I'm at 42. This needs to be actions taken within a 5year period of time that goes beyond the basics of everyday life and somehow either changed history/the face of a country/settlement or adds some flavour to the character. This is primarily meant for rulers of a country or heroes/heroines.

  1. Disfigured during; roll again
  2. Injured during; roll again

  3. Suffered

  4. Betrayed

  5. Long Dreary Journey

  6. Lost a battle

  7. Lost a companion

  8. Did something evil on purpose

  9. Tricked into doing something evil

  10. Imprisoned

  11. Found a new companion

  12. Assumed disappeared

  13. Exciting Journey

  14. Won a battle

  15. Feat of strength

  16. Feat of intelligence

  17. Survived despite great hardships

  18. Made a great Discovery

  19. Found something of importance

  20. Fantastic Encounter

  21. Saved someone of importance

  22. Lied about something

  23. Built something grand

  24. Founded an order

  25. Founded a settlement

  26. Ended a great threat/plot

  27. Wrote something (e.g. Diplomacy related, love letter, book, laws etc).

  28. Magic ; 1d6 ;
        1. Catastrophe
        2. 2. Incident
        3. 3. Item
        4. 4. Person; (1d6 - 1,2,3; Hostile encounter, 4,5,6; Positive encounter)
        5. 5. Monster; (1d6 - 1,2,3,4; Ordinary monster, 5,6; Legendary monster)
        6. 6. Dragon
  29. Act of benevolence

  30. Divine Encounter; (1d6 - 1,2; Evil God, 3,4 angel or lesser, 5,6; Good god)

  31. Tried to make amends for something

  32. Started a new fashion/trend

  33. Focused on raising his/her child/living a normal life

  34. Granted the nobles something

  35. Granted a foreign nation something

  36. Introduced something new to his/her country

  37. Worked towards integrating outcasts in society

  38. Worked towards modernizing the country

  39. Reconciled with someone

  40. Translated an old text

  41. Trained a protege

  42. Increased his/her wealth

? Community Contributions (8)-8

43. Kidnapped by rivals

44. Converted to a different faith

45. Became patron of scientific works

46. Married a political rival's relative

47. Banished significant ethnic group from territory

48. Scandalized by false accusations

49. Foiled assassination attempted

50. Divorced from spouse

51. Produced illegitimate children

52. Crushed popular rebellion

53. Seized control of rival territory

54. Survived Sever Weather Condistions: Tornado, Hurricain, Etc.

55. Discovered a new Species of:

1-25% Animal

A. 1-50%---- Animal

B. 51-100%--- Magical Animal

26-50% Plant

A. 1-20% Fruit

B. 21-50% Vegetable

C. 51-75% Herb

D. 76-89% Flower

E.90-100% Other.....Probably Carnivorous...or some kind Cthulhu love- child thing

51-75% Fungus

A 1-45% Medicinal properties

B 46-75% Poisonous properties

C 76-100% Magical Properties

76-100% Humanoid creature.

56: Discovered an old text which Discribes a creature that has a different name than what is known Presently. ( Bugbears or gnomes might be good examples)

57: Accidently awakened a long forgotten creature, not seen in 100's of years

58: Made great attempts at discovering a new form of magic.

59: Mage Great attempts at finding a forgotton treasure.

60: Has made a new kind of magic that mixes cooking/baking with traditional magic practices.

I've gone the more mundane route, things the 'average' person might aspire to.

61. Encountered someone else who became famous or influential

62. Received an award for excellence in a unique hobby (flyfishing, rugmaking, skydiving)

63. Received an award for excellence in a field unrelated to their talents (It turns out draining the rice bog to combat malaria increases rice production)

64. Pioneered a new sport or game.

65. Founded a small town (with a few other pioneers).

66. Refined a chemical or academical process (invented a better catalyst, discovered alternative conditions)

67. Forged or enchanted a famous weapon or armor.

68. Used to serve at the royal court. as a (clerk, treasurer, stenographer, maid, assistant, researcher)

69. Formerly a well known hunter of (bugbears, ettercaps, wolves, carp)

70. Formerly a well known performer of (song, dance, instrument)

... O_o... 'Formerly a well known hunter of Carp' im not going to lie i laughed when i read that.

'Dont go in them woods BOY, there be wild Carp Wondering all up-an-in-there, you know the horror stories about them Carp...'

~Old Man 'DeepOne'~

71. Started or been involved in a revolution

72. Unleashed an old terror/foreign (as in from outerspace, another dimension etc.) threat on the world

73. Survived a plague

74. Lived as a monk/priest

75. Rediscovered/pioneered a doomsday spell

76. Discovered an ancient ruin of extinct culture

77. Chased after the image in a compelling dream

78. Had been a spy in operation in foreign countries

79. Discovered about royal lineage and the ensuing attempt to reclaim the throne

80. Lived as a bounty hunter/man-for-hire

81. Lost memories and on the hunt for personal identity

82. Village was destroyed by a giant mammoth-centaur that called his or her name at the time.
83. Once met the Prince of All Cats, and received his blessing.
84. Is the evil twin. Has killed the good twin. Or was that vice versa?
85. Has anterograde amnesia. Cannot remember anything that happened after being struck by lightning.
86. Is being possessed by a friendly ghost.
87. Is being possessed by a friendly ghost from the future. Has difficulty not revealing the future.
88. Due to an ancient, failed resurrection scheme, is actually a genetic clone of an ancient, evil wizard.
89. Gay and out.
90. Transgendered but it's a secret.
91. Bisexual and NOT a nymphomaniac. Actually sorta vanilla between the sheets. Serial monogamist.
92. Dragosexual.
93. Training forever for a contest they've already lost. Kinda sad, really.
94. Pretends to be single. Has a crazy spouse living in the attic.
95. Has a fetish for a culture across the globe. Dress, speech, manners. Think of an otaku prince in Camelot.
96. Militant athiest. Makes fun of clerics. Suffers from several curses bestowed by disgruntled clerics.
97. Addicted to licking toads.
98. Owns a sacred scroll of kung fu. Trains daily. Looks for opportunities to use. Fails consistently.
99. Older sibling jealous of younger, perfect sibling, who is the savior of the world according to prophecy.
100. Terrified of lists. If a ruler, they will outlaw them at the first opportunity.

Alternate list, like the last, but sans whimsy:

82. Once met a god in the guise of an old man/woman. Truth or hallucination. Either way, very religious.

83. Is from an ancient bloodline of Very Bad People. Trying make up for family name. Or are they?

84. Is prophesied to kill one parent and marry the other (a la Oedipus).

85. Crippled best friend in a moment of jealousy. Has regretted it every since.

86. Gave up birthright in order to experience poverty.

87. Anterograde amnesia from traumatic event. Cannot form new memories. Still thinks they're 21.

88. Holds to the key to a locked city, sealed away because of a plague.

89. Gay/bisexual/queer and proud of it. Despised by the major religion & fundamentalists everywhere.

90. Is the evil twin. Has killed the good twin. Or was that vice versa? No one is sure.

91. Despite being a good, honest person, was recently prophesied to destroy the world. Conflicted.

92. Has assumed power under a lie. Maybe a bastard impersonating another sibling.

93. Spent 40 years asleep as a result of a poison/curse. Might be aged or unaged, whichever is cooler.

94. Has sailed farther than almost anyone else. Tells unbelievable stories. (Think Marco Polo).

95. Has a fetish for a different culture. Dress, speech, manners. Think of an otaku prince in Camelot.

96. Militant atheist. Makes fun of clerics. Suffers from several curses bestowed by disgruntled clerics.

97. Killed the last unicorn.

98. Is part of a hostage exchange between warring royalty. If killed under any circumstances, war results.

99. Pretending to be insane while planning to murder man who has married mother.

100. loves one of the 'bad guys'. Think Romeo and Juliet. (But maybe dwarves and elves or something)

101. Was injured in a jousting tournament(head injury), gain 1 Flaw.

102. Personality change when afflicted by disease, change 1 Quality into a Flaw.

103. Prolonged inactivity, gain 1 Flaw. If the Npc has the Athletic/Strong or Healthy Quality/Qualities, remove them.

104. Prolonged Isolation, gain the Paranoid Flaw. If the Npc allready has that Flaw, add another one.

105. A change in lifestyle, roll on the Traits table again, add 1 Quality/Flaw.

106. Started to exorcise(Roll 1d4; 1,2 gain the Athletic/Strong Quality, 3,4 gain the Healthy Quality).