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Level 11 - Grand Duke of Scrawling
A quote from my solo campaign that really got me thinking about how players perceive Npcs. Does your players treat your precious Npcs like nothing but obstacles, exploits and cannon fodder, whether they are gelatinous cubes or humans?
And if so, what can we do to change it?
A royal heirloom passed down from the original dwarven deep-king Hjotar Zan Madroszal. Also known as the hammer of delayed oomph.
What used to BEE the crown of an old dwarven king has now BEEn made a portable BEE-hive.