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Gossamer's Profile

Our Author's latest news and articles.

12

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Gossamer - Social Profile

- Grand Duke of Scrawling

For Next Level: 4389xp of 11760xp complete.
4389xp

Hall of Honour

5 HoH

Golden

0 Golden

Quests

3 Quests
- RANDOM
Items | 185xp

The Helmet Of BEES!

What used to BEE the crown of an old dwarven king has now BEEn made a portable BEE-hive.

- RANDOM
Articles | 235xp

But they're only minions...

A quote from my solo campaign that really got me thinking about how players perceive Npcs.
Does your players treat your precious Npcs like nothing but obstacles, exploits and cannon fodder, whether they are gelatinous cubes or humans?

And if so, what can we do to change it?

- RANDOM
Organizations | 255xp

The Cult of Equilibrium

What started as a small movement up in the Atlas mountains has in recent times grown in popularity among the commoners and excentric nobles of the nearby fiefdoms. This movement believes in maintaining the balance in all things. This also applies to good versus evil.

Equilibrium Cultists therefore worship two opposing deities of their choice, and try the best they can to follow the commandments given from both deities, even when they contradict eachother.


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Guilds
“ A magic speaking sword of great power-which is also a racist, obnoxious and unpleasent, so much so that those who carry it often *gag* the hilt of it, the taking part, with cloth to shut it up.”
Cheka Man
“ Khor are a monsterous and violent race. Within five years of being born, they grow to about half human size and are very, very inteligent. As they get older, they get larger... unfortunately they become less intelligent. After their adolecesence (about seven years), they grow to human size and are of a low human intelligence. As they age, they grow larger, slower, and stupider. Most of them end their lives 3 to 4 meters in height. Khor have been reported upto 10 meters tall, though those elder giant Khor do little but hit anything that disturbs them. As they age they get larger, they don't seem to ever die of natural causes.”
MoonHunter
“ The Wizard-Brewers of the Old Empire stored memories in bottles of mead, passing their brightest ideas, most subtle magics, and most important decisions on to their heirs in bottles of oddly-flavored honey-wine. A cache of these ancient magical vintages has been unearthed, but does anyone dare drink from it? The ancient mead's creator is a complete mystery, as are the thoughts he left behind.”
Wulfhere
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