1. Swords of the Valuhur
Reknowned for their valour and horsemanship, the Valuhur were also competent enchanters and workers of iron and steel. The reknowned swords of the Valuhur were commonly used by the Marks, the Valuhur equivalent to the gentry and lesser nobility. The swords themselves were one-handed swords with minimal development of the quillions, with horse motifs being common. A person possessing a Valuhur sword can fight from horseback with the weapon without penalty, while an accomplished rider and warrior will find the weapon to be exceptional.
2. Teven's Blackhaft Swords
The blademaster Teven made many swords, but the finest the half-elf made were given not to kings and knights, but to a company of forestals and rangers who battled against oppressive nobles and incursions into the forested lands. Each Blackhaft sword is a one-handed sword with a modest blade, but an ornate crossguard and matching tooled leather scabbard. The swords were so named for the wooden handles made of uncommon Black Yew.
3. Avais Feminine Sword
Made in the matriarchial city of Avais, this sword is a good deal lighter than a common longsword, has no crossguard and both the blade and haft of the weapons are both curved and taper to points. In the hands of a woman, these swords are potent weapons that almost dance of their own accord. In the hands of a man, the weapons seem frail and incapable of causing harm.
4. The Blessed Blades of Laenael
Many heroes and would-be-kings traveled to the idyllic hinterlands to find the hidden lake of Laenael, a powerful and eldritch water-goddess. Those who found her grotto and survived her challenges (pure of heart, strong of arm, and resolute in courage) would recieve her blessings on their swords. Swords thus blessed were mighty weapons, being able to penetrate armor with ease, flowing between links in chain, or plates in mail. A blessed blade of Laenael can take almost any shape or size as not just humans and knights sought out the goddess's blessing.
(Reduce effective value of armor by 50%)
5. Noble Longsword
Nobles of old were expected to lead by force and example, and few weapons worked more in this vein than the Noble Longsword. As a longsword of high quality it is already an excellent weapon, but the real power of the blade is it's ability to give it's wielder a greater aura of leadership and the ability to better inspire his own troops and followers. These swords were also intended to be tools, and not decorations, so few have ornamentation and most have knicked and scarred blades.
(Minor to moderate increase to noble or leader's charisma for purposes of leadership or morale checks)
6. Calaratar's Greatswords
The bladesmith and blademaster Calaratar believed that with a large enough sword, no shield or armor could provide enough protection. To this end, he created increasingly larger swords, the best being the Greatswords he forged. These swords measure some 48 to 60 inches in length and require greater than average strength to bear into battle. Armed with such a greatsword a warrior can call upon the power of the weapon to perform powerful cleaving attacks, such as splitting a galloping horse in half, shattering a wooden shield, or splitting an orc like a piece of firewood.
7. Glolphmulf's Brass Swords
The gnomish charlatan wasnt the only tinker and bladesmith to make this type of magical sword, just one of the most successful. A Brass Sword is very obviously a Magic Weapon and as such commands a very hefty price. Unfortunately the Brass Sword's enchantment serves it poorly in battle as it's only ability is producing light equivalent to a good torch. Brass swords remain a common magic weapon, and as it is a magic weapon, the swords as a whole are able to inflict damage on foes normally immune to non-magical weapons, such as ghosts.
8. Thrannling Wicked Swords
The Thrannlings were an anomaly that no scholar has yet been able to explain as halflings are known for their jovial nature, love of food and good living. The Thrannlings were instead halflings known for their seething animosity, cutthroat tactics, and their Wicked Swords. A wicked sword is functionally a Short Sword (longsword in a halfling's hands) with a bone handle and an animal's fang or claw set as the pommel. A Wicked Sword causes very jagged and blood-gushing wounds and the pommel-fang can also be used as a piercing weapon.
9. Undran's War-Cleavers
Undran spent many years working with less than optimal materials and had to compensate making blades thicker and heavier so that they were sturdy enough to survive combat. Some years later, he was introduced to steel and he combined the two indeals creating war-cleavers. These swords tend to be short, just a bit larger than short-swords, but inflict damage just like larger longswords. These sorts of blades consistantly deal heavy amounts of damage and suffer for constantly being used and abused in combat.
(A War-cleaver can make two damage checks, and pick the better of the two checks for damage inflicted by the weapon.)
10. Medelmos' Silvered Swords
Medelmos was not a bladesmith, but he was a great swordmaster who inspired an entire school of swordplay and is considered a great influence on the art of the sword. The half-elf spent many years creating the perfect sword, a thing of symmetry and balance and great beauty. Armed with this knowledge he commissioned bladesmiths to make him swords until he found the perfect one. These blades were of the best craftsmanship, and were an exotic alloy of silver, iron, and a handful of other metals and ingredients most secret. Bearing one of these swords generally marks a character as a master of the blade.
(Minor to moderate increase to wielder's dexterity and initiative checks, as well as being intimidating)
11. Demon Swords of Emightorm
Crafted by the hands of Emightorm, the bastard offspring of a metal loving demon and a female cultist, a demon sword is a nasty weapon. These swords were created to maim and kill with savage ease, human and demon flesh equally. These tainted blades are favored by warlords and demon hunters for their ability to inflict staggering damage, though most end up either slain by their foes, or just as evil as the foes they sought to conquer. Once a Demon Sword is taken up, it remains with a warrior until his death.
(Inflicts 50% greater damage, but is cursed, the sword cannot be removed from the bearer by less than magical means. If it is removed without magic, the bearer will hunt down the sword, knowing where it is and needing it.)
12. Arms of Night's Reach
These swords are all ancient made and radiate an almost palpable malevolence, for they were forged and hammered by the cold hands of the undead. These longswords are of excellent make and are almost always adorned with some sort of death motif, black leather wrappings, and silver adornments. Just as a Brass sword creates light, an Arm of Night's Reach devours it. In the presence of such a drawn blade, candles are snuffed, torches gutter, and magical light is made exhausted and wan. While bieng plunged into darkness is problematic for many races, the undead often have no problem with even absolute darkness.
13. Mosirod's Rod-Swords
A Rod-Sword is a short sword with exceptional detailing and ornamentation, it is a ceremonial weapon, not intended for the rigours of combat. With mirror sheens, jewel inlays, and other artistic embellishments, it was rather simple to work runes and glyphs of power into the ornamentation. The Rod-Sword is generally enchanted with a single moderate strength spell or several minor ones, such as a Ducal sword that has the power to Command, or a more civilized gentleman's sword might Cause Fear to ward off hoodlums and Detect Magic to warn of impending sorceries. The name comes from the fact that the sword emulates many basic functions of Magical Rods, as well as the name of one of the most prolific sword and rod makers, Mosirod.
14. Bishop Veskim Sword
Many believe that the sword does not belong in the hands of the clergy, but one Bishop Veskim felt very much differently. He carried a sword through his many years of service and the sword he commissioned for himself became a model for future sword-toting clerics. A Bishop Veskim sword, also known as a Veskim, or just a Bishop's Sword can be used as a Holy Symbol when presented against a foe, repelling undead and turning ghosts. The sword can also be invoked to provide situational bonuses to banishing extraplanar entities such as ghosts, demons, and such.
15. Raredan Dragon Templar Sword
In the vein of the Brass Sword, the Dragon Templar sword is a more malicious sword with minor enchantment. The crossguard is always ornate, bedecked with dragon motifs, and usually a large red semi-precious jewel in the pommel. When drawn, the sword creates ghost sounds that if used properly can add a situational bonus to intimidation attempts. The majority of these swords are crafted in the city of Rareda by less than honorable craftsmen who like selling the expensive swords to gullible Adventurers-upon-Return.
16. Omsay Scimitar
Omsay scimitars are exceptional weapons that originate from craftsmen deep in the Omsay desert, who work forges tucked away into rock piles, drawing on the heat of sun and earth to forge their iron. The dangers of the Omsay desert arent nomadic raiders and barbarians, but hostile demons of the air and angry elementals of sand, stone, and hulking caricatures of bone. Against these supernatural foes, the scimitar deals full damage, against mundane foes, it only offers minimal improvement over a normal scimitar.
(When used against materialized spirits such elementals or demons, the sword inflicts maximum damage and ignores resistance to anything except magic. Against mundane foes, sword is basically a +1 model.)
17. Wolvanger's Hand-and-a-Half Swords
Also known as bastard swords, these swords are fairly plain in terms of enchantment, being more accurate and inflicting more damage than common swords. What sets them apart is that they were crafted by the bladesmith Wolvanger after his exile from the northern Kingdoms. He crafted these swords and entrusted them to outlaws, criminals, and rebels who faced off against the king who exiled him. Eventually, carrying a sword with a wolf-motif, Wolvanger's signature, became a crime in the kingdom and though he did not live to see it, the King himself would eventually be assassinated with one of his swords.
18. The Nameless Swords
It is not known where these blades, short swords with minimal crossgaurds, came from. Invariably they are found embedded point down in the earth, be it soil or stone. It seems that fate and destiny play a role in the Nameless Swords as they are always found by peasant heroes, nameless folk who rise up to protect their homes and their families. These folk tend to be devoted to more martial gods, so many suspect that these swords are semi-divine in nature. Further credence is lended by the fact that once the foe is defeated, Nameless swords tend to become brittle and shatter.
19. Samumechian Demonslayer
Two-handed swords of great size resembling sword-sized leaf spear blades, the Demonslayer swords were created to be intimidating by virtue of their size and non-traditional appearance. These swords were manufacted for the elite guards and warrior-clergy of the Samumech city-state, in which demon-summoning was disturbingly common. As few demonic entities tend to use swords or melee weapons, Demonslayers lack a crossguard or pommel, and the weapon is ill suited to sword on sword combat. The enchantment of the blade reduces the weight to less than half what it normally would be. The blade, offering no combat bonuses, is considered magical for harming creature that can only be harmed by magic or magic weapons.
20. Cuin and Schauris Swords
The Cuin and Schauris swords always come as a matched set, as their very name means Left and Right. Possessing a matched set of swords grants the wielder the ability to use both swords as if they were ambidextrous. The swords themselves are a curious side, longer and thinner than short swords, but not as long or wide as traditional long swords. If a set is seperated, neither sword'd enchantment will function correctly, and the sword is cumbersome to use as the enchantment, stretched thin, tries to coordinate with the other lost sword. If one is destroyed, the other becomes non-magical.
21. Aete-Cruciform Sword
The Aete-Cruciform sword is superficially a normal looking longsword of good quality with a gold-plated crossguard, inlaid wood handle, and bright silver finish. These swords were made for the merchant princes of the Aete Empire and traveled the world with explorers and merchantmen. The sword has a moderate level of combat enhancement, but the main enchantment is that the blade is immune to corrosion, acid, rust or almost any other enviromental agent. Thus the blades retain their edge and mirror sheen no matter how poorly they are treated, short of being reforged or shattered.
22. Heraldic Sword
The Heraldic Sword is fairly commonly among the landed gentry, baronets, and knights who ride in the field rather than administrate holdings. It is a standard cruciform sword, but is single edged for greater durability and has a stout point for piercing attacks. A heraldic sword is named for the fact that the crossguard has a decorative badge that is a representation of the wielder's personal heraldic device. These swords have variable level of combative enchantment and range from masterwork if mundane weapons to truly magnificent magical blades. Being marked with a device, it is hard to fence a stolen Heraldic sword, and the majority are made with the intention of being passed from father to son as family heirlooms.
23. Immortal Steel of Sioughwar
Large and baroque swords complete with toothed blades and heavy decorative crossguards, the Immortal Steel swords were crafted with first an eye to form, and an afterthought to function. The craftsman Sioughwar was not a swordmaker and as such his swords ended up being too heavy to be used, and were made of softer and easier to work sweet iron rather that steel. After making several he sought out an enchanter to grant the blades both enhanced durability and to become lighter in the hand.
24. Totian Chromatic Swords
The enchantress Totia longed to serve her king, and he found her a task, providing magical enchantments for the swords of his able-bodied vassals. After this, she spent time with each of the vassals to have their weapons enchanced. Those she favored, she turned the steel of their swords a brilliant white-blue and the weapons had strong combative enhancements. Those who she had no quarrel with but did not impress her gained blades of shimmering green with minor to moderate enhancement. Those who made the mistake of offending her gained blades the color of sunlight shining through crystallized blood. Those unfortunate vassals would go on to discover that their fearsome looking 'blood swords' were in fact hindered magically, inflicting less damage than a regular sword.
25. Lorh's Ensouled Swords
Few expect necromancers to create magical swords, so when the lieutenants of Lorh of the Shattered Crypt appeared with masterwork magical swords it was a cause of great consternation. Each of these longswords is made of quality iron with a bronze wire wrapped handle. Held within the sword is the soul of a once living warrior, bonded with the weapon as some of the warriors bones were burned to forge the blade. These necromantic war swords are quenched and the magic sealed with the still hot blade is thrust through the still beating heart of the warrior who so willingly (or not so willingly) spared an arm and a leg to create it.
26. Cackzkeli Lunatic Sword
A traditional Cackzkeli lunatic sword is a hand-and-a-half or full two-handed sword. The thing that sets the Lunatic sword apart from other greatswords is that the crossguard is much larger and rather than a simple or decorative bar, a lunatic sword has a pair of dagger sized single edged blades. Frequently called upon for close combat fighting, the Cackzkeli developed the Lunatic sword for using a large and heavy blade but also having the ability to attack to the sides in confined quarters. Lunatic swords generally grant their wielder a defensive bonus as simply getting too close can cause an enemy to bleed, profusely.
27. Estaugha's Veiled Sword
The daughter of a weaponsmith, Estaugha, joined a local cult venerating blaphemous gods and heresies. She brought with her the skill of the forge and created for the cult a large number of short swords with minimal crossguards. These swords were then blessed by the priests of the cult and were granted magical powers, mostly of the combative kind. The value of the Veiled sword was that a cultist, wearing their traditional robes, could strap on the sword and carry it concealed. These swords were quickly outlawed by the local authorities and their manufacture and usage condemned by the standing Faith.
28. Grim Swords of Kuoughyer
A typical Grim sword is the same size as a normal hand-and-a-half sword, but is a bit lighter. Grim swords have little more than a vestigial crossguard, making it lighter, but more dangerous to use in a sword on sword battle. The people of the walled city of Kuoughyer used these swords, granted minor to moderate combat enhancements, to fight a nomadic people who fought with only spears and bows. Against a lightly armored man on horseback, the Grim Swords gained their name as bringers of grim tidings.
29. Huntsman's Sword
These swords are typical longswords that have a shaped piece of antler for a handle rather than wood or steel. Most frequently found among rangers and druids, most are scavenged, the blades of swords being broken free of the handle and pommel, and then being replaced with a piece of antler instead. In the hands of a defender of the forest or a person at one with nature, the sword functions as if it has a minor to moderate combative enchantment. In other hands, the handle seems loose and uncomfortable.
30. Lucre-Steel Sword
This single-edged cruciform sword is a mainstay among mercenary captains and elite soldiers of fortune. Each is engraved and embellished, and otherwise ornamented, but the most obvious decoration is that the crossguard has a large gold piece attached to it. Under the leather wrapped handle, smaller denominations of coins are bonded to the metal. This is done to remind that the warrior in question fights not for kin or country, but for gold and nothing else. While the sword does have a minor to moderate combative enchantment, it's real magic is in that it deadens the swordbearer's empathy. Thus he doesnt feel pity for his enemies, nor for people who's land he occupies by force, for coin.
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? Responses (9)-9
Okay... not all of them, perhaps only a few. But they are a good approach to the 'generic magical weapon' syndrome. You get the basic power, perhaps a little extra, and a solid background piece on a small space. What is not to like? You can easily steal some of them, and put the rest among the legends. Next time the warrior asks "Anything special about that sword?", you can remind him of one of these - and hand him the resource, or make him find it first.
And by the way, how good is a Feminine Sword in the hands of an Elf? :)
Awesome list Scras!
I want some of those.
Yay original magic swords!
30 Sword Stubs in a single post. Those sword entries are just what stubs should be (and this should of been a codex of those), 30 things that are good and useful and linkable, but not ready to be considered a full submission. Or they could of been entered into Class of Items weapons post.
I linked this to the class of items weapons posts.
I love it, especially the last one. I love giving treasure more interesting properties than just a +1 sword of whacking.
None of them really made me sit up and say 'wow', but this is still a very solid resource. Definitely better than something I could come up with at the table, under time pressure. I wish that *all* of them had a varied effect (something other than increased damage, etc), though I'm grateful that so many of them did.
There is more than one way to present a simple +1 to +3 magic sword
Oh definitely! And I think this list does a great job of giving a GM something to say when that inevitable +1 sword comes around.