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Comments: 15
Ideas: 0
Rating: 4.1944
Condition: Normal
ID: 276


October 29, 2005, 2:16 pm

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Culbert's Wedding Band


Unfortunately for Culbert, his bride was more than he bargained for…

“Way back when, owld Culbert, ee’ use teh’ live up on the ‘ill ee’ did, an’ he had some mighty strange goins’ on up there, I tell yeh’. Mighty strange. Why, owld Culbert, ee’ would go without gettin is’ surplies down in the villij’ fer’ why, six or sixteen days, ee’ would, I tell yeh’! An’ then one day, ee’ came runnen’ down to ye’ owld villij’ sayin ‘Oi got me a woif! Oi got me a woif!’ Of course, we didnay believe im’ cuz we all thought ee’ wuz loony in the head, thas’ what we thought. We never saw im’ agin’, until we found is’ owld corpse up in the gully. Ee’ ad’ a regaluh’ owld grin on his face, then, ee’ did.”

Magical Properties:

When Culbert’s Ring is put on, the user begins to see and meet new, beautiful people of the opposite sex. The wearer and new person eventually fall in love and the ring is used as a symbol for their “wedding”. But no-one else sees the spouse, because it isn’t there. Eventually, the wearer comes to a point where they love their “spouse” so much that they never leave the illusion’s side and starve to death or die of some other cause.

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Comments ( 15 )
Commenters gain extra XP from Author votes.

February 27, 2003, 17:39
CaptainPenguin helped me with this item.
Thanks Capm'!
February 27, 2003, 18:34
I would give it another ability that can be seen as a benefit by my players. Perhaps something simple like making them seem more beautiful to others or something subtle that will make the character keep it and wear it as a trinket.

Then start on the character when he/she is alone and start having secret rendevous with the 'future spouse.' The ring is tricky and presses the secret aspect so the other characters may become suspicious and do what they do best. Ruin a good love life and save a friend.

Great subtle side theme that can mix it up a little and keep the players guessing.
February 27, 2003, 21:06
Not a bad idea, for a cruel trick to play. Of course, if you feel like being evil, it could be inflicted on an NPC, and the players could have to save the NPC... Plot hook there...

...Personally, I'd like to know where he got the ring, and how it was made.
February 27, 2003, 22:56
I'd go with a lonely wizard trying to make an item to cure his loneliness. When you think about it, it worked.
March 2, 2003, 20:35
Indeed it did. Too well. Woe to anyone who puts that ring on without anyone around to save them from it...
Barbarian Horde
March 4, 2003, 20:13
awesome! i love it!
March 7, 2003, 3:18
I think a perceived power that would make the wearer keep the ring on would be good food. Maybe while just wearing the ring, food tastes better, ale smoother, and so on and maybe even have some acutal healing effects, one or two hit points to go along with eating. Worse, the effect may be for everyone in the presense of the ring wearer.

Then, couple those effects with the delusions/ illusions. The new flame is quite a cook, making food that tastes like they had when they were kids, even occasionaly making thier favorites. These meals may make them feel better as well, but they are just another part of the illusion and the character isn't actually eating anything at all.

With everything tasting great and minor healing properties, the players will be hard pressed to notice anything amiss.
Barbarian Horde
March 7, 2003, 4:16
Think the looking good fits the result better. After all, why would food help with getting a women?
March 11, 2003, 19:10
Being a married man, I know that a woman that can cook, and likes to, is a bonus.
Ria Hawk
April 2, 2003, 18:06
Maybe the new spouse isn't an illusion at all, but possibly something much more sinister. It could turn creepy really fast if there was a succubus or two bound to the ring...
July 3, 2005, 20:17
Voted Ancient Gamer
November 15, 2005, 12:11
Very good idea
Voted Wulfhere
July 3, 2007, 14:17
This one gets you thinking. I prefer the explanation of a lonely mage that wanted a wife, even if she was only an illusion...
Voted axlerowes
October 20, 2010, 20:25

Sweet idea, could lead to some interesting roleplaying moment when on the players has this on. 

Voted valadaar
July 5, 2012, 22:20
This is a great idea - and can serve as a straightforward starting adventure.
The pcs need to save someone affected by this ring without hurting him, though he likely would have no such restriction.

Link Backs

Random Idea Seed View All Idea Seeds

       By: Monument

When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 2xp

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