Quool's Tide by Goto Author View Single
Once every decade on the eve of St. Poskov's Day during mid-winter, the coastal city of Tiyabon experiences a horrific event. Quool's Tide rolls in, depositing hundreds of bloated, fish-eaten corpses upon the pebbly shores of Tiyabon's wide bay. This singularity is to this day unexplained, though countless theories abound. It is said for example, that these corpses are not eaten by the myriad fish of the seas completely, due to the fear all creatures of the seas hold for Quool.

Named for Quool, a terrible, antediluvian god of seas and storms, who no longer exists for he has no worshipers, the Tide chokes the beaches and surf with the countless rotting bodies of those who had perished at sea in a violent way.

Almost immediately, the lifeless corpses are fed upon by crabs, gulls, and worse things that await the horrid feast. The townsfolk let nature take it course with disinterested disgust, though lately some enterprising adventurers have taken to searching along the beaches of flesh for former deceased companions, with intentions of raising them again!

Surprisingly no undead ever rise from among the many corpses. This is also a mystery.
+XP
Encounter - Water
January 19, 2014
+XP
Woodland Sentry by Goto Author View Single
You pass through a woodland with a floor that seems remarkably clean of debris. Suddenly your attention is drawn to a twisted bit of wood by the trail side, a short broken twig with several stubs of branches along its length and most of the bark missing. When you reach it, the twig blurs and turns into a small brown lizard, caught in the middle of its body-twisting run. The little reptile darts away down the trail with impossible speed, no doubt magically enhanced, and is lost to sight in a moment. Now someone knows you are coming...
+XP
Encounter - Forest/ Jungle
January 19, 2014
+XP
Which way is he going? by Goto Author View Single
Molk Peruda is encountered by the PCs on the second day of their journey west from the salt-choked port of Quyn, as they prepare to explore the jungle.

He appears a gaunt, wolfish man, with matted, dark hair that sprouts from his head in dreadlocks, contrasting with his well-oiled, blue-black, conical beard. His eyes are hidden ebon shards beneath thick arching brows, his nose, crooked, long, and reminiscent of a snout. His mouth is a thin, dark line, his teeth unseen even when he parts his lips to speak.

His skin is the color of tallow, surprising perhaps for a renowned jungle guide, yet his natural helm of dreads and the jungle's canopy keeps the sun from bronzing his originally pale flesh. On his back are tattooed three women from the waist up, side-by-side, each resembling the other but of different ages. This is a tattoo of Molk's mother, sister, and daughter. His wife (don't bring her up to him!) was killed by marauding Qullan years ago, and appears as her own tattoo on his broad but sunken chest.

His feet shockingly are turned around 180 degrees at the ankle, facing towards his back! A curse from a pernicious shaman. Molk walks feet backwards (he's used to it) and walks backwards, forwards. This can be very disconcerting and outright creepy to the PCs as he guides them through the rainforest.

Slung from his back is an archer's quarrel of treated wood carved to resemble a stalking leopard, in his hand a re-curved composite bow of horn and sinew, with a pair of vivid, red eyes, each one painted on the opposite side of the hand-grip. In a leather sheath at his belt, hangs a falchion, its pommel adorned with a curved bird's head and beak.
+XP
Encounter - Forest/ Jungle
January 15, 2014
+XP
Upside-down rank structure by Goto Author View Single
An army and navy who work in the same way as others except their rank titles are upside-down. So people start as full generals and those with the rank of private command armies.
+XP
Encounter - Any
December 15, 2013
+XP
Man-Eating Grapes! by Goto Author View Single
A wild species, vinus homophagus, more akin to sea-grape rather than the terrestrial variety, is not a monster despite its fanciful name. The grapes, a deep purple color when in bloom, and oozing dewdrops of perspiration, like the most prized and delectable of drinking wine grapes, do however deserve their moniker. Wine made from this fruit, is deadly to most humanoids, as is the raw berry, if plucked and eaten from the vine. It is the unnatural chemical concoction found within the fruit's tart skin, which gives the man-eating grape its name. The chemical stew found inside each berry, functions as a necrotic agent, the same as found in some species of venomous snakes. The grapes literally eat the victim from the inside out, via cell death, dissolving organs and flesh in quick succession.

The tribes of Pra-Oohk Crater, from the jungles of Ghlush are known to sell the fermented 'wine' of this grape to merchants of distant lands. Sadly, the taste of the concoction is divine when first quaffed, and even worse, the man-eating grape wine will never detect as poisonous via mundane means, its horrid natures somehow masking all attempts. Luckily the man-eating grapes are extremely rare, and endemic to humid jungles.
+XP
Encounter - Forest/ Jungle
October 8, 2013
+XP
Man-Eating Grapes by Goto Author View Single
A wild species, vinus homophagus, more akin to sea-grape rather than the terrestrial variety, is not a monster despite its fanciful name. The grapes, a deep purple color when in bloom, and oozing dewdrops of perspiration, like the most prized and delectable of drinking wine grapes, do however deserve their moniker. Wine made from this fruit, is deadly to most humanoids, as is the raw berry if plucked and eaten from the vine. It is the unnatural chemical concoction found within the fruit's tart skin, which gives the man-eating grape its name. The chemical stew found inside each berry, functions as a necrotic agent, the same as found in some species of venomous snakes.

The grapes literally eat their victims from the inside out, via cell death, melting and destroying the organs in quick succession.

The tribes of Pra-Oohk Crater, of the jungles of Ghlush are known to sell the fermented 'wine' of this grape to merchants of distant lands. Sadly, the taste of the concoction is divine when first quaffed, and even worse, the man-eating grape wine will never detect as poisonous via mundane means, its horrid natures somehow masking all attempts. Luckily the man-eating grapes are extremely rare, and endemic to humid jungles.
+XP
Encounter - Forest/ Jungle
October 6, 2013
+XP
The Abyssal Key by Goto Author View Single
A massive iron key - 2' length, 20 lbs forged with demonic faces from the bones and horns of demon-lords. When used with a massive portal - carefully built according to documents found in powerful books of evil knowledge, it will open into the realm of demons and allow them to flood into the world. The applications of this item for villains are obvious. Mortals touching this item are subject to [Effects_of_Touching_Powerful_Evil_Artifacts]
+XP
Encounter - Any
July 8, 2013
+XP
In a deeply unsettled world, much of it anarchistic or ruled by murderous gangs, a group have adopted the armour, weapons and discipline of an army of the distant past.
+XP
Encounter - Any
July 1, 2013
+XP
As they are travelling along the road, the characters come upon a carriage under Goblin attack. They rush to the rescue and defeat the attackers, but the owners of the carriage, a man and a woman, are already dead. As they rummage through the corpses looking for gold and valuables they hear a noise coming from inside the carriage. Investigating, they find a young child hiding underneath one of the benches. What will they do with this orphan?
+XP
Encounter - Any
June 24, 2013
+XP
The party is walking through the forest at night when they come upon a clearing. Half a dozen black-robed corpses lie scattered across the ground, and a pentagram of blood is shoddily drawn in the dirt.
It seems these people summoned something they could not control. Whether or not the demon returns is up to the GM, but it would be just as rich if the demon never returned, and for the rest of the night, every stray sound or odd shadow will be jumped at!
+XP
Encounter - Forest/ Jungle
June 12, 2013
+XP
A town has a festival every year in the dead of winter. The festival of birds. The towns folk dress in feathery robes and beaked masks and dance and frolic in the belief that the changes of the seasons are controlled by the presence of birds. According to tradition, the festival tricks Spring into coming early because the birds have returned.
+XP
Encounter - City/ Ruin
February 2, 2013
+XP
Jotan's Beetle by Goto Author View Single
Named for the Godking, this beetle is about 2 inches long w/the st of 2 men,step on it and get flipped in the air.
Useful component in strength potions.
+XP
Encounter - Swamp
November 18, 2012
+XP
The Walls of Mysantia by Goto Author View Single
The thieves guild of Mysantia has paid the stone masons guild to put a particular pattern into the stone of new multi story construction.
A small bonus to the climb skill is the result..
+XP
Encounter - City/ Ruin
November 18, 2012
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This dark red leopard travels in packs of 3-5 and is amazing at tactics, They set cunning ambushes and can lure adventures to other dangers to soften them up.
+XP
Encounter - Swamp
November 18, 2012
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Strolen's Citadel is an actual place of learning in the world- what is it like?
+XP
Encounter - Any
August 17, 2012
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Bee Guardian by Goto Author View Single
A fey spirit masks itself as a bee which investigates all who travel within a specific section of the forest. Any the bee finds worthy are allowed to see the hidden opening into the fey kingdom, just off of the trail. Any deemed unworthy see only the bee, buzzing around around them momentarily before moving on.
+XP
Encounter - Forest/ Jungle
March 8, 2012
+XP
A common mistake when writing adventures set in deserts is to assume that the climate is too ferociously hot to wear armor. Historically, most battles in deserts involved troops dressed in protective armor. Although they would have been miserable during the hottest part of the day or the hottest part of the year, desert weather isn't intolerably hot 24/7.
+XP
Encounter - Desert
October 11, 2011
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by Goto Author View Single
A small band of squirrels seems to be fighting high up in a tree over a shiny nut-sized object. Can you retrieve the prize without scaring the squirrels into running off with it? If they do, can you manage to chase them down?
+XP
Encounter - Forest/ Jungle
July 30, 2011
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by Goto Author View Single
God has been slayed by a mortal man and his head is now worshipped and put on a pedestal. The PCs are hired to steal the head and bring it to a mystic that claims to have the power to revive God.
+XP
Encounter - Any
February 22, 2011
+XP
by Goto Author View Single
When the campfires grow dim, stories are told. Stories of lost cities, great heroes and legends of old. One of these is the story of Knurlheim. Once the proud capital of the Dwarfs, now a ruin- abandoned long ago. Filled with vast riches and treasure. It's secrets forgotten with the decline of the Dwarfs, long ago. No one knows is certain if it ever exsisted at all.
+XP
Encounter - Mountains
February 15, 2011
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