The Abyssal Key by Goto Author View Single
A massive iron key - 2' length, 20 lbs forged with demonic faces from the bones and horns of demon-lords. When used with a massive portal - carefully built according to documents found in powerful books of evil knowledge, it will open into the realm of demons and allow them to flood into the world. The applications of this item for villains are obvious. Mortals touching this item are subject to [Effects_of_Touching_Powerful_Evil_Artifacts]
+XP
Encounter - Any
July 8, 2013
+XP
In a deeply unsettled world, much of it anarchistic or ruled by murderous gangs, a group have adopted the armour, weapons and discipline of an army of the distant past.
+XP
Encounter - Any
July 1, 2013
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As they are travelling along the road, the characters come upon a carriage under Goblin attack. They rush to the rescue and defeat the attackers, but the owners of the carriage, a man and a woman, are already dead. As they rummage through the corpses looking for gold and valuables they hear a noise coming from inside the carriage. Investigating, they find a young child hiding underneath one of the benches. What will they do with this orphan?
+XP
Encounter - Any
June 24, 2013
+XP
The party is walking through the forest at night when they come upon a clearing. Half a dozen black-robed corpses lie scattered across the ground, and a pentagram of blood is shoddily drawn in the dirt.
It seems these people summoned something they could not control. Whether or not the demon returns is up to the GM, but it would be just as rich if the demon never returned, and for the rest of the night, every stray sound or odd shadow will be jumped at!
+XP
Encounter - Forest/ Jungle
June 12, 2013
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A town has a festival every year in the dead of winter. The festival of birds. The towns folk dress in feathery robes and beaked masks and dance and frolic in the belief that the changes of the seasons are controlled by the presence of birds. According to tradition, the festival tricks Spring into coming early because the birds have returned.
+XP
Encounter - City/ Ruin
February 2, 2013
+XP
Jotan's Beetle by Goto Author View Single
Named for the Godking, this beetle is about 2 inches long w/the st of 2 men,step on it and get flipped in the air.
Useful component in strength potions.
+XP
Encounter - Swamp
November 18, 2012
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The Walls of Mysantia by Goto Author View Single
The thieves guild of Mysantia has paid the stone masons guild to put a particular pattern into the stone of new multi story construction.
A small bonus to the climb skill is the result..
+XP
Encounter - City/ Ruin
November 18, 2012
+XP
This dark red leopard travels in packs of 3-5 and is amazing at tactics, They set cunning ambushes and can lure adventures to other dangers to soften them up.
+XP
Encounter - Swamp
November 18, 2012
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Strolen's Citadel is an actual place of learning in the world- what is it like?
+XP
Encounter - Any
August 17, 2012
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Bee Guardian by Goto Author View Single
A fey spirit masks itself as a bee which investigates all who travel within a specific section of the forest. Any the bee finds worthy are allowed to see the hidden opening into the fey kingdom, just off of the trail. Any deemed unworthy see only the bee, buzzing around around them momentarily before moving on.
+XP
Encounter - Forest/ Jungle
March 8, 2012
+XP
A common mistake when writing adventures set in deserts is to assume that the climate is too ferociously hot to wear armor. Historically, most battles in deserts involved troops dressed in protective armor. Although they would have been miserable during the hottest part of the day or the hottest part of the year, desert weather isn't intolerably hot 24/7.
+XP
Encounter - Desert
October 11, 2011
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by Goto Author View Single
A small band of squirrels seems to be fighting high up in a tree over a shiny nut-sized object. Can you retrieve the prize without scaring the squirrels into running off with it? If they do, can you manage to chase them down?
+XP
Encounter - Forest/ Jungle
July 30, 2011
+XP
by Goto Author View Single
God has been slayed by a mortal man and his head is now worshipped and put on a pedestal. The PCs are hired to steal the head and bring it to a mystic that claims to have the power to revive God.
+XP
Encounter - Any
February 22, 2011
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by Goto Author View Single
When the campfires grow dim, stories are told. Stories of lost cities, great heroes and legends of old. One of these is the story of Knurlheim. Once the proud capital of the Dwarfs, now a ruin- abandoned long ago. Filled with vast riches and treasure. It's secrets forgotten with the decline of the Dwarfs, long ago. No one knows is certain if it ever exsisted at all.
+XP
Encounter - Mountains
February 15, 2011
+XP
by Goto Author View Single
There are reports of a monster that lurks in the tops of trees and drops down on unsuspecting people. It causes them no damage but it frightens them with a hide-like face with big dead eyes, drooling and barking like a dog while unsuccessfully attempting to have intercourse. The PCs investigate and find that it is the local village moron that is doing the spelunking in the woods. How can they explain this otherwise pleasant and merry man that it is wrong to put on a mask, drop down from trees and attempt intercourse with relatives and neighbours.
+XP
Encounter - Forest/ Jungle
February 15, 2011
+XP
by Goto Author View Single
The PCs find a small green glass bottle, something can be seen writhing within the smoked glass. If the PCs open the bottle a repulsing form of life will pour forth and grow in size. A genderless beings of soft pliable purple flesh towers before the PCs, it has no detail, no distinguishing characteristics except for a narrow slit for a mouth that holds rows of inwardly curving teeth.
+XP
Encounter - Any
February 15, 2011
+XP
by Goto Author View Single
The babies of a small village has been disappearing lately, rumour has it that a demon living in the forest has taken them. The monster has the appearance of a shriveled old woman. A hag, disheveled, with maniacal appearance, wild-looking hair, and an oversized gaping mouth. Long pendelous breasts. The villagers say she eats the newborns and has sharp claws that are created for mangling. No one dears to challenge her, enter the PCs.
+XP
Encounter - Forest/ Jungle
February 15, 2011
+XP
by Goto Author View Single
During a storm the PCs come upon a little boy that plays in the rain. Upon further inspection they discover that he has one eye and a long tongue lolling in its mouth. Spit dripping. It is a demon from beyond that can access our realm during storms, it eats all heads that are not its own, living and dead.
+XP
Encounter - Any
February 15, 2011
+XP
by Goto Author View Single
Moonlight shines down on the tranquil scene of a slumbering inn along one of the many roads that cross the land. Trees sway gently in the night air, and the stars twinkle brightly. All is quiet as the PCs snore away, a fine tendril of smoke curlsrnunder their door. The tavern is on fire! This is particularly bad news if the PCs own any horses - the screaming they hear is probably from their mounts! Panicky people are rushing about with buckets of water, trying to tame the flames. The fire fighting effort is not very coordinated as everybody is either hungover or still drunk, including the PCs. Hurry!
+XP
Encounter - Any
February 15, 2011
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by Goto Author View Single
While traveling trough farm land the PCs come upon a merchant sitting on a wrecked wagon without a mule attached to it, hid face burrowed in his hands. He explains that he was robbed by petty goblins, unable to defend himself he had retreated. He asks the PCs to help him retrieve the mule before the goblins roast it, as a reward they may keep his goods. How hard can it be?
+XP
Encounter - Plains
February 15, 2011
+XP