“ Imagine a tribe of nomads where all the males have the blessing of being were-stallions. The tribe would not need to have ordinary horses to move around, all mounted warriors would be female and a curious custom could be that when a couple gets married, the girl rides her chosen to the altar.”
“ Other improvisational weapons/tools:
Icicles are useful as daggers,
Bag Of Holding filled with copper pieces used by chucking the contents at foes, (by strolen)
sleeves make useful garrotes. Ya can't cut anyone's neck, but you sure can choke 'em!
Flaming Logs make great clubs, (any Barbarians out there?)
and Bee hives are very effective when thrown at a mob of enemies. :-)”
“ The adventure can take place in a slightly shifted reality, where everybody has a totem (an animal guardian). The totem should be chosen randomly and not by the player, it is ok if 'Gorflin the Large,' a gigantic and aggressive barbarian, has a mouse for a totem.
These totems will assist the characters in small way. It is up to the characters to determine how to get the assistance; the animals won't solve mysteries for the characters only supply the clues. The character may even have a dream where his or her totem actually speaks to them and reveals some sort of clue.”