A fragment of the mighty Blades of the Storm, reworked into an icon of faith and worship to the very god who once graced it with her touch.
Born half in legend, half in cold science, Lightning’s Voice is a carrier of divine wrath in an age without faith.
"Didja see the way way I nailed that, Marty?" "Thunderingly effective!"
There are certain things that need not be said, and events best left in the past, to be forgotten. Be careful what you wish for.
A Magic ring, made from the storm shards. It can transform the morality of a person and contain them until the world has forgotten them. In effect it renews a person after their own personal storm.
With the application of kinetic energy, this shard radiates the aura of worry, fear, and doubt that the fiercest storms bring.
Magical gem that scrys storms, and allows the wielder to “walk” them.
Long sword built from storm sword shard. Empowered with the force of storm-water.
The most unassuming things are sometimes surprisingly powerful. Particularly if they were once a fragment of a larger item… Quest submission for The Shards of the Storm.
A divinely aware ornament, this device serves to conceal and hide from the most powerful of beings…
This is a Quest Submission for the Shards of the Storm Quest.
The shards of Typhoon and Monsoon were recognized by the Wind and Sky, and so the lands beneath them permitted them to exist, and thus remembered, so they continue to exist.
But what of the shards themselves? When the hands of mortal interfere with the Gods, woe to thee who believes them worthy.
In accordance with my own Quest:
And they shall beat their swords into plowshares, the implements of war returning life to the land.
The divine weapons of the Storm Queen, these enormously potent weapons are both the Source and the Destiny of the Shards of the Storm, the physical manifestations of the destructive capacity of the wind and rain.
A Breastplate containing a Shard of the Storm, and blessed with its powers… after a fashion.
A mid-sized sailing ship with an embedded Shard of the Storm.
A shard of Typhoon set into an exceedingly large amber, this powerful pendant grants clarity of sight and temper to the wearer, as well as several other powers over the storm.
The ruins of the lands that bore the confrontation between the Mad God of Avarice and the Storm Queen, this place has been soaked by the divine essence of two of the most chaotic gods.
Now, this ol' ramblin fellow tends to walk his talk a bit too far down the train sometimes.. So I'll be brief in my recantin' of how it was my Tavern "came to bein'" on the multiverse as a weave of it's own spell.. And how I'm even alive to tell the story!
You see it's simple really, trust me.. that's my specialty, keepin it elementary. And you can trust this old Bard.
Anyway, this one night these wizards get a ramblin' on about the temporal exististance of space and time and how it could be manifested in a weave of super dimensional space. whereupon the folded space would give rise to an infinite number of entrances and exits to one or many spaces. Now, seein' how my talkin' sometimes get's locked into the way us folks used to talk back in the ol' west. These wizards didn't know I was a master of the word. and I had heard everything they said. They were also a bit over the wagon, while I was steerin' the show.
So that's how it came to pass, I struck a bargain with the wizards. They come to me in the morning and conjure up their idea into reality and I'd pledge them my life, my existance.. in essence my soul. but in a much nicer sense of the word. So they came by in the morning a half remembering our talks the prior evenin'. And I recanted their words verbatum, and that's how it came to be. The spell was complete that afternoon. My tavern would be the super dimensional cube that would exist in this weave of space and time, folks could come and go as they please, knowin in mind some of the rules and limitations set forth.
A few of 'em as follows.
No feller can be causin a ruckus inside any of my fine establishments, as always rule number one god damnit.
n' second the portal works kinda tricky. When ya outside ya cast the spell and lend your will to luck a bit and regardless the doors to the bar will appear, the windows a luminescent amber.. you can hear the chattee but ya can't see in. And the catch is the door might be locked, in which case you chalk it up to lady luck and go walk off and try again in an hour. Now most times the door pops right open and from the outside you always come in the front door, immediately greeted by myself or one of our many fine patrons of Hooper McFin's Ale & Steakhouse.
Now when ya cast the spell from inside the Tavern, another catch comes up. The back door is mainly a secret for the non-initiated staff and the regulars but for sake of the prose let's assume we all know there's a secret door in the back with a portal there. Now when you go on through this one, you got two scenario's you oughta be aware of. One is ya pop outside relative to the same spot you came out. The other is, you walk back on into this one or another of our many Hooper McFin's Ale & Steakhouse.
so it's a clever quantum railroad I got my tavern and my people's caught on. But, Hey the show's sure as always goin. ohhh' rutin tootin skidoodle -
** And that's it.. that's the only notes I found on the spell, apparently out there somewhere is a Tavern caught on the mighty ebb and flow of the multiverse. Well. at least I can put to rest my torment as to the condition now referred to as "Hooper McFin's Teleportation Paranoia".
Dr. Clarke T. Mulligan - Professional researcher of Time & Space.
Hooper McFin's Ale & Steakhouse