Depending on the time, mood and Mathom, the Citadel holds occassional quests to generate content and challenge ourselves. Some have prizes but all gain you extra XP. The quests are decided in the forum and there are a number of different threads discussing them.
The quests will go for a certain time period and those with the have completed them in the designated time. That doesn't mean you still can't do it. Every quest can be finished at any time and the glory of it is not reduced.
These should not be confused with the Guild Quests that take place in the forum. They are just as important to the Citadel but are tracked entirely through the forum and get you the fancy signature.
|Quest - Sounds of War|
|Quest - 20,000 feet under the Sea|
|Quest - Art Quest|
|Quest - Expand-a-30|
|Quest - Fallen Empires|
|Quest - Fire|
|Quest - Five in One|
|Quest - Five Room Dungeon|
|Quest - Freetext Mashup|
|Quest - Guilds|
|Quest - Into the Dungeon|
|Quest - Kaiju and Giant Monsters|
|Quest - Legendary People|
|Quest - Let there be Light|
|Quest - Magic Items|
|Quest - Monstrous Monsters|
|Quest - NPCs|
|Quest - Oceanic|
|Quest - One of a Kind|
|Quest - Religions and Cults|
|Quest - Retro and Old School|
|Quest - Steampunk|
|Quest - Summer Doldrums|
|Quest - Tattoos|
|Quest - The Character|
|Quest - To The Stars|
|Quest - Unspeakable Horrors|
|Quest - Villains|
|Quest - What Makes a Weapon Magic|
|Quest - Winter|
|Quest - Zombies (the apocalyptic kind)|
This is a listing of ALL available Citadel Badges and how many have earned each. This is NOT associated with the user you are currently browsing.
|2||For actions and deeds in defense of the Citadel.|
|10||10 Article Submissions|
|8||10 Article Submissions with 4+ average|
|5||10 Dungeon Submissions|
|3||10 Dungeon Submissions with 4+ average|
|30||10 Item Submissions|
|16||10 Item Submissions with 4+ average|
|20||10 Lifeform Submissions|
|13||10 Lifeform Submissions with 4+ average|
|13||10 Location Submissions|
|11||10 Location Submissions with 4+ average|
|17||10 NPC Submissions|
|13||10 NPC Submissions with 4+ average|
|9||10 Plot Submissions|
|4||10 Plot Submissions with 4+ average|
|6||10 Society Submissions|
|4||10 Society Submissions with 4+ average|
|6||10 System Submissions|
|6||10 System Submissions with 4+ average|
|14||Accomplished 10+ Quests with >3.0 avg|
|4||Accomplished 5+ Quests in 1st or 2nd place|
|12||Accomplished 5+ Quests with >3.0 avg|
|16||Golden Submissions 1+|
|1||Golden Submissions 10+|
|3||Golden Submissions 5+|
|7||Subs Honoured 1+|
|39||Subs Honoured 10+|
|5||Subs Honoured 5+|
For a limited time only, I have these sweet ass dice for you. I am selling them just a bit over cost since mailing stuff from here isn't the cheapest. What little I make goes right back into providing quest winner prizes.
For $10 you will get six random 1d6 dice sent to your front door.
The food that eats you back.
Creatures of nightmare, the thankfully rare Mesnoi have unique form and attributes. Only one Mesnoi at a time will ever be "encountered".
In appearance, a Mesnoi resembles a walnut-sized chunk of freshly-roasted red meat from some uncertain yet familiar, edible animal. The insidious creature camouflages itself quite appropriately whenever it can, by slowly making its way amidst feast tables and trays of roasted meats.
Once eaten by the unsuspecting, the Mesnoi sinks down to the stomach, reforming if chewed, and begins to lap up the gastric fluids, digestive juices, and bile that it craves, like a sponge.
The Mesnoi carrier will experience mild to severe stomach pains during this time.
After a few hours of this (this is the only time that the Mesnoi can be purged with magic, or other mundane means), the Mesnoi transforms into its true form inside its victim, that of a miniature, once more walnut-sized, pot-bellied, devil-horned, snake-tailed imp. This horrid little creature then begins to chew and eat its way out of the victim from the inside out with its tiny, razor-sharp teeth, like a rat forced to do so via torture.
The victim almost always dies a slow, agonizing death. That much is certain. The devilish imp then exits its victim and begins its seventy two hour existence of mischief and malevolence, until it once more turns back into a hunk of roasted meat with the movement capabilities of a snail.