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Ancient Gamer
Pilgrim By: Ancient Gamer

There exists, within the interdimensional realm known as 'Muir', a most holy city; a city of Gods, a city of Legends, a city with Dark Secrets.

Locations: City, Plains
by Ancient Gamer
83xp
18 replies
2879 views
2 HoHs
Ancient Gamer
The Elder Crow of the Tarlathii By: Ancient Gamer

Beware, beware, the hidden snare.

Where the shadows linger, and fiends do fare.

Go on, run, hide and pray.

For the elder crow feasts,

on our souls' decay.

Lifeforms: Ethereal, Any
by Ancient Gamer
34xp
11 replies
1725 views
Ancient Gamer
Blood of the Mountain By: Ancient Gamer

Trapped in a dream, chained by a net of magic, Deneus Betherim, arch mage of Cormalth bleeds magical essence from his fingers, fueling a rift in the fabric of existence; an essence conduit to the realm of elemental earth.

Earth, sand, mud, rocks and clay travel through the rift, and a mountain is being born beneath the feet of the ensorcelled conjuror.

Deneus is the blood of the mountain, fueling the portal, but who is the mastermind behind it all?

Plots: Duty, Single-Storyline
by Ancient Gamer
28xp
10 replies
2766 views
Ancient Gamer
Claws of the Emperor By: Ancient Gamer

When the Caliph-Emperor of the Dunes hear about his son's heart attack at the northern front, his rage is unstoppable. For his son was only nineteen years old, and a trained athlete. Grief stricken as only a parent bereft of their child can be, the Emperor finally rouses the Empire into action.

So, when reinforcements finally arrive to the beleaguered veterans at the front, they are accompanied by the the Imperial Necromancers in their gold laced red silken robes, as well as the three old triplet hags of Devananon, seers and prophets who use narcotics to enhance their trance visions.

As the Prince's corpse is carted to the Spires of Devananon, where the necromancers and the triplets will work their magic, the PCs will have to conjure a plan of their own. For they are to blame for the Prince's death.

This plot is set five months after the happenings of 'A Dark Moon over Sagranz', but could be adapted by any GM to fit his setting and need.

Plots: Event, Multi-Storyline
by Ancient Gamer
53xp
15 replies
3554 views
3 HoHs
Ancient Gamer
A Dark Moon over Sagranz By: Ancient Gamer

The players; survivors of an elite squad of mercenaries, are assigned to an assassination mission. Their task; to penetrate enemy lines during night, enter the fortified Holzberg Monastery where Sagranz has his command, and kill the elderly Hexenjaeger in his sleep.

If only it was so easy...

Plots: Crisis, Multi-Storyline
by Ancient Gamer
47xp
11 replies
3025 views
1 HoH
Ancient Gamer
Post Mortem, Darkly By: Ancient Gamer

A second chance

Plots: Mystical, Single-Storyline
by Ancient Gamer
64xp
17 replies
5719 views
4 HoHs
Ancient Gamer
Crawlers of the Dark By: Ancient Gamer

In the dark alleys of Malcaresh, the Caravan City of the Plains, many an adventurer meets his death at the end of an unseen blade. Even more part unwillingly with their belongings, having fallen victim to the thieves and cutthroats plying their old and ignoble trade. Yet even among these, the whispers of House Caraguil invoke fear and discomfort.

Dungeons: Underground, Rooms/ Halls
by Ancient Gamer
124xp
29 replies
10511 views
10 HoHs
Ancient Gamer
The Stairs of Kienor By: Ancient Gamer

What initially appears to be another trek through wintry mountain landscapes will be revealed as a true struggle for survival. For the mountain known as the Kiebral is an ancient evil, its secrets are countless and its power is immense. Can the PCs outwit a power from the dawn of time, or will they succumb and be trapped for all eternity?

Plots: Travel, Multi-Storyline
by Ancient Gamer
114xp
30 replies
17953 views
8 HoHs
Ancient Gamer
The Province of Ardamien By: Ancient Gamer

The Province of Ardamoth, or Ardamien as is the modern name, was the first of the Old Continent settlements on the Dhargenaas Continent. Of course the Imperials from Aumethorion had already founded the Careshian Empire (The Southern Empire) and the Belemarians had founded the Empire of Belemar, but the Ardamians were the first from the Old Continent and arrived just 10 years after the landfall.

Locations: Country/ State, Any
by Ancient Gamer
25xp
9 replies
5742 views
Ancient Gamer
The Province of Silmar By: Ancient Gamer

The Province of Silmar is the cold and windswept area from the tip of Cape Murder in the North, to the Imperial Border in the south. Silmar is a place of suspicions and of persecutions; a place where magic users are burnt at the stake and crusades are launched frequently. The reasons for the crusades may wary, but the basics remain the same; the lure of the dark arts has consumed someone and a Crusade must be launched to purge that which has succumbed to darkness.

Locations: Country/ State, Any
by Ancient Gamer
20xp
12 replies
6481 views
Nobody
Music of Mordalin By: Nobody

This is the music played by the music box of Mordalin. It can be downloaded and comes in two mp3 versions: a repeatable version, and a non-repeatable version.

Systems: Artistic/Performance, Specific
by Nobody
67xp
17 replies
10829 views
5 HoHs
Ancient Gamer
Sextant of the Soul By: Ancient Gamer

The Sextant of the Soul is a potent magical artifact that can only be found within the dreamscape.

Items: Other, Magical
by Ancient Gamer
64xp
22 replies
7855 views
Ancient Gamer
The Black Legion By: Ancient Gamer

In the quaint little town known as Golothei, the infamous black legion makes it's last stand against the mountain tribes of the Ugeroth. On the Asylum River Island the battle rage most intensely, legionary squad mages barely holding their own against the onslaught of chaos worshipping tribal sorcerors. To this location the PCs are destined to travel in search of the powerful artifact known as the Tallow Candle. But not all is as it seems within the halls of the asylum.

Plots: Duty, Multi-Storyline
by Ancient Gamer
102xp
17 replies
9137 views
9 HoHs
Ancient Gamer
The Coven of the Red Moon By: Ancient Gamer

At the base of the Cyllerean Mountains a small coven of witches has laired where once was a Temple of Good.

Plots: Duty, Single-Storyline
by Ancient Gamer
15xp
6 replies
6022 views
Ancient Gamer
The Arcane Chambers By: Ancient Gamer

Deep beneath the central tower laid the chambers of the Arcane. This is where the mages, witches and warlocks place those creations they deem to dangerous. The crystal bell � Beloth � was such a creation. Shortly after it was created by Magnus of Cormalth, it got into the hands of a cunning mercenary captain known as Harlan Marcus. Let's shorten the tale and just say that the mages in the college valley did not like to have Harlan and his men roaming about the valley, helping themselves to the mages valuables. The bell rendered the college magic useless, and the mages locked themselves in, awaiting Harlan, armed with brooms, pottery and kitchen utensils.

The bell was later recovered, together with Harlan himself, and both were locked away in the chambers of the arcane.

Plots: Duty, Single-Storyline
by Ancient Gamer
58xp
10 replies
8642 views
5 HoHs
Ancient Gamer
The Citadel of Xolthog By: Ancient Gamer

This is the conclusion to the Prophecies of Redemption Campaign. The characters have sojourned through mountains and lowlands to reach the forest in which the entrance to the demon lord's citadel can be found.

But the Citadel is not what one could expect. Can the PCs find their way in and survive to tell the tale?

Plots: Duty, Mini-Campaign
by Ancient Gamer
37xp
9 replies
5472 views
3 HoHs
Ancient Gamer
The Prophecies of Redemption By: Ancient Gamer

Near the summit of mount Arak'nui, the remnants of the elven race still lingers. Their hearts darkened, their spirits broken, they have turned to evil and embraced demon-worship.

Darkness and bitterness has consumed them, and they have turned away from their gods and summoned demons to inhabit the flesh and souls of the willing. Shadow dancers these elves are called, and they are an instrument of revenge, wreaking havoc wherever they dance into the midst of the enemy. It was an alliance hastily made in those desperate days three centuries ago, but as the elves witnessed the agony and change visited upon the shadowdancers they regret the decision more and more.

Plots: Crisis, Mini-Campaign
by Ancient Gamer
38xp
25 replies
20011 views
3 HoHs
Ancient Gamer
The Angaoth By: Ancient Gamer

An enormous Angoath was holding a young recruit in his hands, his body broken and blood seeping freely from between the cracks of his banded armour. The dead legionary's head lolled unnaturally; obviously the neck had been crushed. It was amazing how fast these creatures could move and suddenly it lowered its head and charged headlong towards me, no doubt intending to skewer me on that sharp, spiky ridge. All around me I glimpsed similar scenes. The Angoath were washing over us like a wave of black silver, their claws rending us apart, their teeth chewing into our armour.

Lifeforms: Intelligent Species, Swamp
by Ancient Gamer
43xp
11 replies
5948 views
2 HoHs
Ancient Gamer
Tirah S'Cabro By: Ancient Gamer

The new royal nurse. She is young, innocent and ever so boring. She is also knowledgable about the secrets of the state, having overheard many a conversation between the King, the Queen and their advisors.

NPCs: Minor, Domestic/ Craft
by Ancient Gamer
16xp
7 replies
4972 views
Ancient Gamer
Thenadore the Young By: Ancient Gamer

Thenadore is a small boy who always laugh and who is considered a child prodigy. However there is a secret concerning him. A secret few knows about.

NPCs: Minor, Mystical
by Ancient Gamer
60xp
11 replies
7453 views
2 HoHs