Articles
Murometz
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93 Benefits to owning a pet Crocodile By: Murometz
Inspired by # 16 on Cheka's 30 Lizard-man Gifts in-work and Coley's Chart of O' Bashing Death. A gift from the lizard-men. A pet crocodile, as loyal as a dog. |
by Murometz
420xp
45
replies6475 views 4 HoHs |
JPatterson
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Imagi...Imagi...whut? By: JPatterson
When was the last time you truly used, focused on, for any significant length of time, your imagination; your active, conscious, willful, artistic creativity, to get back in touch with that ability to appreciate the wonder that you yourself can create and bring forth, all from within yourself? Were you ever able to do that? Did you ever do that? Can you still do it? Do you do it when you game, as player or GM? Will you do it? Could this be missing from a lot of the newer, younger RPG'ers of today? |
by JPatterson
260xp
11
replies8382 views 3 HoHs |
Scrasamax
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Christmas Aisle Inspiration By: Scrasamax
Inspiration comes from strange places |
by Scrasamax
40xp
3
replies3956 views |
Scrasamax
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Magic Gun Fail By: Scrasamax
Laser Pistol: "Sears $49.99" Moonhunter ~ commenting on guns versus swords |
by Scrasamax
225xp
8
replies5839 views 2 HoHs |
Corinth
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The Great and Terrible Awe-Inspiring Powers of Math? By: Corinth
The TRUE origins of Magic, and dont even get me started on Prophecy. |
by Corinth
145xp
12
replies5135 views |
Scrasamax
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Game Cliches By: Scrasamax
...and why they should be avoided like the plague. |
by Scrasamax
345xp
24
replies10605 views 2 HoHs |
connor
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How do I play? rev7-1-09 By: connor
Have you ever looked at a game in progress and wondered, 'i dunno wat this is about.' Allow Moonhunter to posit an answer. |
by connor
35xp
3
replies2266 views |
MoonHunter
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What is a homebrew? By: MoonHunter
D'hui said, 'What is 'homebrew'? |
by MoonHunter
120xp
5
replies5868 views |
MoonHunter
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PC Death and the Threshold of Acceptance By: MoonHunter
One of the most heated topics in gaming is the arguments about player character death. Should the GM and the Players be antagonistic with each other? Should the results lay like the dice? What about story continuity and the investment in time and effort into the characters. Everyone seems to have strong opinions about this. |
by MoonHunter
222xp
13
replies7777 views 2 HoHs |
MoonHunter
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10 in 10 By: MoonHunter
The journey of 1000 metaphorical miles begins with putting your hands on keys and typing away. |
by MoonHunter
290xp
23
replies10304 views 4 HoHs |
MoonHunter
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True Immersion By: MoonHunter
You can talk the talk, but can you walk the walk? |
by MoonHunter
295xp
34
replies15150 views 3 HoHs |
MoonHunter
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A perfect gamer is By: MoonHunter
A very short piece |
by MoonHunter
120xp
5
replies5390 views 2 HoHs |
MoonHunter
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Your Roleplaying Game Sucks By: MoonHunter
This one of many articles I am posting up about game design. It explains some of the minimum requirements for a product to be produced or even be 'good'. This is also useful for posts as well. |
by MoonHunter
120xp
6
replies4625 views |