Systems
Divine/ Spirit
Defining
4.41
16 Votes

108xp


Hits: 5920
Comments: 21
Ideas: 0
Rating: 4.4063
Condition: Normal
ID: 3992

Submitted:

Updated:
June 12, 2007, 8:10 pm

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The God of Small Things

By:

For want of a nail a horse was lost
For want of a horse a rider was lost
For want of a rider a message was lost
For want of a message a battle was lost
For want of a battle a kingdom was lost…

Which serves as a warning not to get on the wrong side of the God of Smalll Things.

Arkon is the God of Small Things. Religious scholars are unsure of where he came from. Some think that he is one of the last of the small gods from the distant times when every valley and mountain and plain had its god or goddess, others that he is made up of leftover religious belief or, like Mathom, the God of Delays was once a human who found a way of elevating himself to the divine. He can hardly be thought of as a powerful god-not for him the smiting of sinners with lightning bolts, although he might be able to manage a jolt of static electricity.

His priests and priestesses normally have other jobs and he has no cathedrals and very few churches dedicated to Him and the circle, which is His symbol. Although it would seem to be little more then a cult, his religion survives unharmed by the big religions that have swallowed up or persecuted most or all of the other faiths in their territory. Partly it is because it is easily overlooked-very little clerical wealth to take, no grand buildings, and the clerics like to stay quietly in the background. Partly because of the rumours of what happens if you bring pain to, let alone kill, a cleric of Arkon.

One rumour was about a renegade general in the early days of Queen Yocastas rule who thought he could seize the throne by force. One the way one of his aides decided to molest and beat a pretty young priestess of Arkon just for the fun of it whilst the general looked on. When the generals forces and those of the Queen met in battle it was in the balance when the general sent this aide with a message to summon the reserve troops. As he galloped towards them a nail came loose on his horse, which threw a shoe and then the aide, whos neck snapped when he hit the ground badly.

The message never reached its destination and the generals finest unit died waiting for the reinforcements that never came. With their loss the battle and with it the Queendom was lost, and as the general was asked his last words a few days later before the sentence of beheading for treason was carried out, he said that he wished he had never angered the God of Small Things by harming His clergy. The clergy of Arkon take great pleasure in spreading stories like this and it tends to make those who would harm them think twice.

For those who donate a coin or two to Arkons priesthood, all kinds of little things will go right for them. The rainstorm or the blizzard will wait the extra few minutes for them to take shelter. The armed man chasing them will trip over his shoelaces and fall flat on his face (and if they are really lucky, on his sword.) Messages will reach them on time, shopkeepers and city guards will be in good moods and they will have a general aura of good luck about them. It wont normally be enough to get them out of dire danger, but it will make their lives better in a myriad of small ways.

For those who would persecute Arkons worshippers on the other hand, what little things can go wrong will go wrong. When out on the plains, the weather will often choose just that moment to go bad, not normally with anything deadly or highly dangerous, but with good old fashioned rain. Sleeping guards wake up just when they try and pass them. The gate guard at the city gates turns out to be really grouchy on that day and demands a bribe to let them in. If meeting a high ranking noble they end up struck with smelly flatulence. Shopkeepers swindle an extra coin or two from them, swords stick in the sheath at the worst possible moment, and whatever minor things can go wrong do go wrong.

Whilst not a God that demands a great deal of respect, Arkon should not be needlessly slighted either.



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Comments ( 21 )
Commenters gain extra XP from Author votes.

Voted valadaar
June 12, 2007, 19:45
5xp
I really like this one Cheka!
Voted Scrasamax
June 13, 2007, 3:54
5xp
The devil is in the details, eh? Well done!
Voted manfred
June 13, 2007, 13:45
5xp
This is entertaining! I wonder if he is also a god of children and young beasts, being a god of small things. :)

It was time somebody took that sphere of influence, and make something of it. I like those 'little gods'.
valadaar
July 8, 2007, 20:35
5xp
Cheka - Can I get the name of the General? I pulled this post in for the Quest and would like to use it.
Cheka Man
July 8, 2007, 20:41
0xp
General John Chard, I think (not the same Chard as in another submission of mine.)
Cheka Man
October 16, 2007, 21:12
0xp
Should Arkon be a lifeform?
manfred
October 17, 2007, 3:17
5xp
I think the categorization is just fine.

*donates a coin or two to Arkon's priesthood, just in case*
Voted Murometz
January 10, 2008, 19:15
5xp
Good one Cheka! Great opening and great concept! Is that quote form somewhere? Just curious.
Voted Mourngrymn
April 17, 2008, 18:18
5xp
While not long enough for me I greatly enjoyed this. I did a search for Mathom and found this. Very nice. It piques my intrest as Temrep did for me in the beginning. Very well done.
Voted Dragon Lord
August 29, 2008, 7:01
5xp
Must say, I like this one

At the very least this is good solid background material - logical and believable

Also offers some interesting (and potentially entertaining) opportunities - my evil little GMs mind is already working overtime - tee hee hee

good background, entertaining, and useful - 4/5
Voted Silveressa
August 29, 2008, 18:38
5xp
Very nice addition to any pantheon. While subtle and at first glance relatively harmless, such a god can prove to me more devilishly powerful than even one of the more well known and feared deities of war.

I particularly love the intro, it present the sub quite nicely, one of your best subs yet Cheka. 5/5
Voted CaptainJoel
July 3, 2009, 22:56
5xp
Love this god! Used him in my game to make the PCs get a boost in luck. Well written story and all the details are right. 5/5
Voted colntrax
September 25, 2009, 14:31
Only voted
Voted Michael Jotne Slayer
October 6, 2010, 9:30
5xp
Vote, bump and HoH! Good one Cheka!
olontur
October 31, 2010, 5:03
5xp

Like ot a lot!

Voted Dossta
October 16, 2012, 12:01
5xp
Huh, kind of like Murphy's Law personified. I read this a long time ago but forgot to comment -- a grave oversight that I'm correcting now. This is one of my favorite articles on the Citadel. If I ever ran a game with Placeholder Gods, I would definitely include Arkon. Thanks for writing this, Cheka.
Voted Moonlake
June 2, 2013, 21:17
5xp
Like the idea of this seemingly harmless god that could turn the balance of things. Esp like the poem thrown in the summary
*Commented on for the Commenting Challenge
Voted caesar193
August 18, 2013, 19:48
5xp
The small things are always important, as personified by Arkon. Its a nice touch with the story of the General.
Voted rickster
January 9, 2014, 14:51
5xp
A very nicely written-up little deity. Thanks.
Voted axlerowes
April 14, 2014, 23:36
5xp
I found this completely charming, thank you for writing it
Voted Phaidros
May 8, 2014, 8:32
Only voted


Random Idea Seed View All Idea Seeds

Castoria, Land of Shattered Stars

       By: Veretrix

Castoria was once a thriving and prosperous nation, a rich trade center for the surrounding lands. This all changed when, on one fateful night nearly a century ago, the Mist of Eternity rolled in and surrounded the land, obscuring more of the outside world as days and nights passed.

By the time the Mist blocked out the sun, a new light shone during what was assumed to be daytime: The Starpoint Spire, a mysterious place atop Castoria's highest peak in the northern-central region. Some say that there is some sort of building atop the mountain shining the dim "sunlight" onto the land, but it is only ever too bright or too dark to fully make out any structure, not to mention the mountain's immense height.

Not a month after the Spire's light lit up, the stars fell. Flaming rocks and debris from far-flung edges of space plummeted downward onto the eastern region of Castoria. Once the shower subsided, a strange energy from within the fallen stars transformed the eastern lands in what are now known as The Voidwastes, a barren gray land littered with craters and strange alien creatures (these can vary, but I had Pathfinder's Akatas in mind).

To the south, strange mechanism of eldritch origin are again at work after aeons of rest in the Ruins of Kchuthngnl, an ancient city of non-human creation that is estimated by scholars to be no less that five millennia old.

To the west, the once peaceful and serene forest, now known as The Plagued Woods, has been experiencing corruptions of the wildlife and humanoids living there. Some humans have reported creatures that appear not unlike a halfling, except that they can open their mouths to massive proportions to swallow creatures the size of an ogre.

When adventurers and citizens alike try to make an escape from Castoria, they are never seen again, and it is utterly unknown whether they found hopeful sanctuary or agonizing death withing the Mist's depths.

What is unknown to all residents of Castoria is that all of these events occurred because of the actions of a secret but powerful cult loyal to the Elder Gods who call the space between the planes their abhorrent home. The cult still lives on, larger than ever, and their plan is for the alien horrors to incubate and thrive within the dome of mist that now envelops Castoria, so that when the Elder Gods return as the cult's prophecy foretells, they will have an army of blasphemous creation at their disposal that they will use to make war with and enslave the denizens of the Material Plane.

Ideas  ( Locations ) | August 4, 2015 | View | UpVote 4xp


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