Mythic/ Historical

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ID: 3298


August 29, 2007, 9:57 pm

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Shaltier Gremtre


A name lost to all but the oldest of history books and mythic tales, yet more important than many modern rulers.

During the second Demon War, those dark wizards who served the fallen rhin L’ruhk stepped over a line not crossed before, merging with the vessels of life created by Trigu an abominable power from the void beyond creation, fabricating foot-soldiers of a most horrible quality to fight against the forces of Light. It was not long afterwards that the War was ended by a massive meteor strike which cracked the unicontinent into three separate ones; what is less known about the Rending is that the Five Armors summoned the meteor straight down on top of the Dark Prince and Shaltier Gremtre, the most powerful of L’ruhk’s necromancers.

However, Gremtre was not so easily stopped, thanks in part to L’ruhk, but also due to his sheer magical prowess; after the Second War ended, he continued imbuing magic into his mockeries of life, intending to create an army of vast proportions. He also continued with his research into undeath and the nature of the void beyond reality, developing devastating ways to manipulate the power therein. He wrote two books in his lifetime: Mortalitas Bicallis, the Death Path, and Valeo Nihilo, the Strength of Nothing.

Gremtre was about as bad as a mortal could get, and was in fact working on a plan to become immortal through his necromancy. Such a step would have been a disaster for all of Tyren, had a noble priest named Sayn not stepped up to the task of facing down the monster who had defeated entire armies single-handedly. Long story short, Sayn was victorious, though he himself died of wounds sustained in the fight. Soon after his death, he was unanimously declared a Saint by everyone involved in the Triguian Church, a testament to the monumental task he completed in defeating Gremtre.

Shaltier Gremtre was the epitome of the dark mage: black pants, black shirt, black robes, and pale skin. Around his neck hung a pendant with a Rhin falling engraved into the surface. His hair was black, and his eyes were a deep blue color, rivaling glaciers with their warmth.

Special Equipment
Blackwood Staff - A staff carved from blackwood, a type of wood from a tree not of this world. As such, all magics that utilize outside forces, e.g. necromancy, have a greatly increased effect when channeled through the staff.

Robes of the Mortius Exciti - These robes, while of normal make, were enchanted repeatedly with necromantic spells of protection, making the wearer all but impervious to magical and physical attacks. Of course, nothing can stop a divine assault, but Gremtre didn’t even consider that Trigu would send someone to stop him, and thus didn’t bother trying to protect against holy attacks.

Original Copy of

Valeo Nihilo

- His second self-published book, detailing his research into the nature of the void beyond reality, as well as explaining how to use that nothingness to increase your own magical ability a hundredfold. This ability is what made him more dangerous than any other necromancer.

Roleplaying Notes
Shaltier Gremtre was a dark and brooding personality, perhaps a little bit nuts by the end of his life. However, if he was insane, it did nothing to his powerful intellect and magical skill, and he has never cared about his eternal fate, so he will go to any lengths to kill those fighting him. He’s a dangerous person to face down, and will summon powerful undead faster than you can blink, assuming he has a corpse lying around handy. If not, his vast array of dark spells can quickly create one for him out of an opponent. Necromancy makes for a great exponential equation, as long as there are fresh victims available.

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Comments ( 8 )
Commenters gain extra XP from Author votes.

Voted Cheka Man
November 12, 2006, 10:36
A good solid idea.
Voted MoonHunter
November 12, 2006, 10:55
A good basic Dark Lord, legendary foe.
Voted Iain
November 12, 2006, 14:14
Good potential, but I find it hard to get much of an idea of him - any features that really distinguish him from other arch-villainous necromancers.
November 12, 2006, 15:19
Updated: Added in a bit more history, and added to his equipment.
Voted Ria Hawk
December 1, 2006, 0:56
Only voted
Voted valadaar
January 2, 2007, 13:01
Interesting, though it appears that Trigu is a god who believes in overkill :)
January 2, 2007, 17:06
Consider this: he was standing next to the second most powerful being in all of creation, this being (L'ruk) being the true target. Then again, "necromancer" says it all. Death is a very fluid term with such persons.
Voted axlerowes
January 6, 2013, 15:35
Is death very fluid to those people? Do you need to start comments with "Consider this"?

I agree with what everyone else said.



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       By: Raptyr

Nine times out of ten, it’s the undead that do the running.

Not strictly animal or vegetable, the Corpse bud is a peculiar individual that shares characteristics from multiple kingdoms and species. In appearance, all corpse buds bear a shape of a large rounded top bud divided into four lateral segments, and a much longer, narrower bottom bud, also divided into four segments. Between the two halves are a set of four radial limbs, rounded on top and flat on the bottom, covered with tiny serrated hooks facing towards the body. In overall size, it’s limbs reach as wide as a spread hand, with the body being as thick as a fist. It is as long as a human hand from top to bottom.

Internally, the top bud of the corpse bud contains a bacteria filled membrane that produces the hydrogen that the corpse bud uses to stay aloft, and a series of fungal gills for the dispersal of spores for reproduction. The lower half of the bud contains a number of fine filaments, as well as a sharp barbed stinger containing a powerful local anaesthesia.

The Corpse Bud mobilizes by inflating its top bud, and steers by rotating its arms rapidly about its body. The corpse bud ordinarily drifts with the wind, orienting towards the scent of recent decay and death. It preys on the recently dead, burrowing the lower bud into the victim, using the anaesthesia in case the victim is dying, and not truly deceased. Once embedded, it releases its filaments into the body, replacing the current nervous system. This gives it full animation of the body, and allows the corpse bud to direct it.

Corpse buds are not a malevolent species, being primarily concerned with breaking down the host body for food, and infecting the reproductive cycle with spores in order to mate with other corpse-bud bodies. To preserve the corpse for this purpose, Corpse buds will seek out dry locations to prevent bacteria from destroying the corpses. This often causes a large number of corpse buds to gather in a single location.

In culture, Corpse buds are used to repair broken spines or degenerative diseases, as the sentient mind will easily overcome the mind of the non-sentient corpse bud. Once infected by a corpse bud, however, removal is usually fatal, and the infected individual cannot reproduce, or risk infecting another. Thus, it is a technique often reserved for the elderly, or a last resort.

Necromancers and other dark sorcerers will often preserve the corpses of their victims magically, and infect them with corpse buds, creating traditional undead as well, so as to seed their lairs with undead both offensive and non, in order to throw their enemies off balance. They will also enslave the rudimentary minds of the corpse buds, and transform the docile things into a plague. There have also been accounts of magically transformed corpse buds with stronger minds and a taste for living flesh, but thus far all accounts are unproven rumors.

Ideas  ( Lifeforms ) | October 12, 2011 | View | UpVote 3xp

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