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ID: 7367


March 29, 2014, 8:03 am

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Onyx Guardians


Atop a nearby rise the infuriated priestess stood, taking in the unfolding scene in the

valley below. How dare these metallic, roaring, foreigners loot their temples. She offered

up a silent, vengeful prayer to her gods, may their wrath befall these intruders!

It is mid afternoon and the characters are relaxing and taking a well deserved rest from

their latest successful venture.

A pirate ship docks in town, laden with treasure and coin. The sailors begin their

carousing; paying with gold coins from some country that no one has ever heard of. They

also sell off small, strange statuettes crafted from onyx, giving one to the characters as

payment or a gift.

However, over the course of a few days the sailors seem in a panic and attempt to get

back all of the statuettes from everyone they had given them to.

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Comments ( 7 )
Commenters gain extra XP from Author votes.

May 28, 2013, 8:49
Feels like I'm repeating myself, it's a good plot but I would have wanted to see more.
May 30, 2013, 17:49
Kassy, just had an idea that floated into my head on this sub. I think what you've written so far would make a great start to the Tales of Adventure format. All you need to do now is to add the 3 possibilities on why the sailors are in a panic to get the figurines back.
May 31, 2013, 5:53
It was pitch black and I was eaten by a Grue.

Would that be enough to expand it into a full sub?
May 31, 2013, 6:10
I probably got the sub name wrong, it was a Codex by Wulfhere if I remember correctly. Okay, I just did a search, the Codex is actually called Tales of the Road (Tales of Adventure is the format and I got mixed up). 

Well, usually the three scenarios will make the sub into a sufficient length since each will be an independent scenario on its own. While it is clear from your summary that these figurines came from a looted temple, I can't, for the life of me, guess the motivations for these pirates wanting the figurines back based on what was written down here so far (well, not 100% true, prob a curse or sth, but still no idea at all abt nature of the curse since you can take it so many ways) 

And I just had more thoughts on turning this into a Tale of the Road. I know this is for the world you're building and you've revealed the cause of the curse but was thinking that as it currently stands, it doesn't explicitly says that the pirates were the ones looted the temple (although very likely that it's them) so was thinking in your 3 scenarios, could possibly include whether they were the culprits and if not, how they came into contact with the culprits. 

Voted caesar193
May 31, 2013, 14:10

Good sub. You tell everything, and hint at what is to come. Is telling the cause in the summary cheating?
March 29, 2014, 8:03
Update: Sub re-upload. Was lost to the void.
Voted axlerowes
April 1, 2014, 11:10
For a 100 word challenge you wasted your first sentence.

There is an idea here that I would like to see expanded upon; spelling and grammar are passable.
April 2, 2014, 10:18
Agreed. At the time however these were just to get me back into writing. If you want to add ideas to it, feel free.

Link Backs


Random Idea Seed View All Idea Seeds

       By: Monument

When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 1xp

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