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July 13, 2007, 3:55 pm

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Ogone flies


These little buggers are the bane and blessing of adventurers.  If you find a location with lots of ogone’s, you know there is magic and magical treasure about.  However, since the average adventurer has more magic items than the normal area, the flies will hang around the adventurer and their items.

Full Description
These tiny mites are "normal" insects for a fantasy world. They absorb ambient magical energies, creating a small glow- like a lightning bug.  They only do this for the last seven days of their 21 day lives.  Ambient energy is created by any enchanted object, any magically charged place, or for a short time, anywhere a magical non clerical spell is cast.  The more energy they absorb, the brighter they glow. The brighter they glow, the more mates they attract.  Soon after mating, they lay tiny eggs, smaller than grains of sand.  7 days later the hatch. 

These little buggers are the bane and blessing of adventurers.  If you find a location with lots of ogone’s, you know there is magic and magical treasure about.  However, since the average adventurer has more magic items than the normal area, the flies will hang around the adventurer and their items. 

Note: magic items that can be turned on and off, and can not be noted by detect magic spells, do not attract Ogone flies, except when they are on.

Also remember that magic swords glow when pulled.

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Comments ( 11 )
Commenters gain extra XP from Author votes.

Voted Scrasamax
November 14, 2005, 16:21
Only voted
Voted Zylithan
November 16, 2005, 23:01
A wise player would keep a few of these in a jar to detect magic items when dividing treasure. They remove the need of a detect magic spell.

Do the flies follow wizards also, or just items?
November 16, 2005, 23:06
I would expect they would follow wizards, if the wizards were not "careful" about cleaning up their spell remnants. So if they did not make good skill checks, they might pick up flies, until they can "cleanse" themselves.

The jar concept only works if you have fewer magic items than the surrounding area. So if you have no items, the jar would work. If you have more, then it does not work.

The only way to be sure, is to put said item and the visable jar, the walk a good distance away. Then wait for the bugs to reach the "current level of magic", anywhere from 10 to 60 minutes. Then repeat for each item.
November 16, 2005, 23:28
Also remember that the flies are attracted to those magic wielding stealthy character, as well as all the adventurers. Hard to sneak around when you are lit up like a christmass tree. Also, the monsters now have a fix on you because of all the light the bugs give off. They can avoid or ambush the adventurers.
Voted KendraHeart
January 1, 2006, 14:33
I like these. It is the magical equivalent of the 2 day scruff of a dirty PI, or the flies that follow pig pen. It allows the GM to show who is a good magic user and who is a stinky one.

It also is a great way to lead people to a search,
"Hey, look, I found some dead ogone flies. They were blown in here from upwind. "
"That means there is magic upwind, could it be that we are looking for "insert magic item of the quest" in the wrong place?"

Ranger and Lore people would have another "clue" to find when looking about with these critter.
January 2, 2006, 17:42
Thank you. Someone "got it". In addition, they (and animals/ plants like them) are the reason of why you would take animal/ plant lore and have it be useful.
Voted Wulfhere
September 30, 2006, 23:29
A fun little bug. I can see these adding color more than as a reliable way to detect magic.

...Corvus the Mage batted the tiny insects away from his face again as one of his druidic allies tried to find an herb that would repel the little pests...
Voted Michael Jotne Slayer
September 7, 2008, 2:17
Only voted
Voted Cheka Man
September 7, 2008, 9:35
Do they bite?
September 8, 2008, 14:22
Not in this write up.

However, if you have ever been pestered by a cloud of gnats, you know that insects don't have to bite to be a bother.

And these glow. So it makes "stealthy sneaking around" in the dungeon or trying not to appear as an "uberpowerful magic wielding person" a non option.
Voted Chaosmark
November 6, 2008, 12:43
Woo. Magic gnats to annoy spellcasters. As a general rule, I would think that these and manna fleas should be immune to bug-warding spells.

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       By: Yokima.van.zephrill

Tämbourine is firmly placed on my back ,to unsheathe this sword I simply have to say "re clouse" meaning come to me or i can just reach over and unsheathe it the old fashioned way. This sword was created to my liking tambourine is made of raw-like metals I found in different regions as I begun to forge the metals together, I’ve noticed that the raw metal materials were different pieces to a wide variety of swords that were used the past and present, being so most blades have a sheer grey texture Tambourine’s blade became black as the depths of the oceans. The blade expands to 6” which weighs 426lbs the sapphire jewel placed on the tip of hilt (upper middle center of the base) it emits a aura texture of purple which weighs 24lbs the jewel is un-breakable it negates magic for tambourine has a mind of its own only belonging to me it finds a worthy opponents who doesn’t use magic or any type of power to their liking which I can agree with(who would want an opponent that abuses their powers to kill for no reason or to avoid dying by honor tambourine fights with honor and accepts its glory or defeat) I’ve named the sapphire Sophia because not only that its rare and radiant it resembles my burning passion for my love Sophia. I made the hilt to be a length of 15 inches its frame is created with fine katchin (very thick and heavy metal) it alone weighs 50 pounds its texture is black like mixture of, I made it to be a cruciform hilt so it has room for two hands. I I made the blades hilt aprox. 2”, the blade is double-edged but the left side of the swords frame can block and or negate ones attack if needed, it weights 500lbs making it nearly unmovable. To go up against this sword is to quickly find your own death. Tambourine is a twin sword to Terra.

Ideas  ( Items ) | February 20, 2010 | View | UpVote 1xp

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