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Essus's Profile

Our Author's latest news and articles.

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Essus - Social Profile

- Thane Adept of Plentiful Musings

For Next Level: 435xp of 2955xp complete.
435xp

Hall of Honour

0 HoH

Golden

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Quests

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- RANDOM
NPCs | 45xp

Aruziel Vlorain

He devoted his existance to the destruction of the undead, and the demonic Lord Diavolo in particular. Now, thousands of years later, he must fight himself to fight the darkness.

- RANDOM
NPCs | 50xp

Wasp

A bald, runic-tattoo covered elven mercenary who looks out only for himself.

- RANDOM
Locations | 65xp

House of the Abbot

Completely isolated from the rest of the world, the House of the Abbot is possibly the most remote location that can be found.

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Guilds
“ It is possible to buy magical abilities. The process is very dangerous though, involving chemicals, rituals and surgery possibly leaving the aspiring mage insane, retarded or scarred for life.”
Michael Jotne Slayer
“ Foot Coral. It attatches to a foot like moss, almost gluing itself to an organism. It gets its food supply from the ground, and does not leech off the host in any way. It is not a malignant organism, and is entirely harmless. But it only grows on human feet, and even then, never on the left foot. An organism that it grows on can feel touch through the coral, but not pain. Removal of the coral is painless, but why would you want to? Texturally, if fells like a dry, non slimy amoeba.”
Raptyr
“ This is an idea for a basic weapon which I have adapted partially into a fighter subclass. Let me know what you think, because if it's any good, I may post the subclass. Double Bulwark Shield Melee weapon (martial, shield) Category: Items Damage: 1d6 per hand, 1d4 together Damage Type: Bludgeoning Item Rarity: Standard Weight: 6 When wielding the Double Bulwark Shield in two separate parts, you gain +2 to your AC, +1 per hand. When wielding two separate parts of the Double Bulwark Shield, you can take an action to bring the two halves of your shield together. Your movement is halved as long as the shield is brought together. If you move or attack after bringing your shield together this turn, you receive a +3 bonus to your AC. If you don’t move or attack after switching this turn, you and an ally directly behind you receive a +5 bonus to your AC. This action is known as Steadfast. Once the shield is brought together, you may take a bonus action to become Steadfast even if you attack this turn. However, you may not move or attack after becoming Steadfast. Taking apart your shield is considered a free action.”
jfstein19
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