8 Votes


Hits: 4636
Comments: 13
Ideas: 0
Rating: 4.6875
Condition: Normal
ID: 4013


October 22, 2007, 2:28 pm

Vote Hall of Honour
Cheka Man

You must be a member to use HoH votes.
Author Status


Mana Weeds


Also known as the Ankarran Thistle, Magewort, and a general nuisance.

Full Description
The mana weed is a hardy plant most commonly found on the dry and hot plains around Ankarra and northwards into the Wastelands. It forms into a roughly ball shaped mass of small branches and spiny leaves that once full summer comes, dries up and breaks free of the taproot. While still attached, the plant has a bright green color, produces small flowers of assorted colors, and later a multitude of peppercorn sized seeds.

The Ankarran Thistle, or the Magewort plant is a remnant of the Old World and the heights of magical experimentation that were attained in that golden time. During the heyday of the Old World, there were two pressing concerns in the realm of magic; depletion and corruption.

Magic resources, essence and nodes were all being exploited at a level never before reached. Free reserves of essence were all but gone during that time, and a variety of techniques emerged to yield more essence to fuel the demanding apetite of the Empire. In the enlightened Kingdoms of Calcobrina, geomancy took on a whole new light as cities were chartered to create their own nodes from human interaction and enviromental conditions. The folk of the Midlands, then the Kingdom of Lomar and Stratia practiced thaumaturgic conservation. A brief attempt was made for artificially generated essence though this was abandoned after the painfull and spectacular failure of the Kuumi Baru Mana Turbine. Reclamation of tainted and polluted essence and regions was explored by a cabal of sorcerers from the fortress city of Ankarrum.

The Mages found that there were vast fields of untapped nodes and ley lines that were only avoided due to the sickening taint of the essence there. Necrotic and infernal contaminants rendered these areas as blighted, corrupted, and as poisonous dens of corruption, evil, and monsters. These areas cuold be reclaimed through manual labor and thaumaturgic purification, but such efforts were long term in planning, required significant labor, and were expensive. Instead, a quic fix, or a cheap fix was required.

The Ankarran Thistle, a innocuous and seemingly nuisance plant was chosen for the task, mostly for it’s hardy disposition, tolerance to salt and the fact that if the mages seriously messed something up no one would miss the thistle. The plant’s nigh immortal taproot absorbed not only water and minerals from the soil but it also took in the poison and taints from the ambient magic flows as well. While a single plant has almost no impact on a tainted field, should hundreds or even thousands grow the local essence is eventually cleansed of taint. Once the plant breaks free from the root to tumble away, the seeds are scattered and the taint contained in the plant is left in the open to be dried up and eradicated by the purifying power of sun, wind, and rain.

Too Little, Too Late
The thistle was a great success for the short time that it was used. Several thousand square miles were recovered and decontaminated before the onset of the Nightmare War. While the Empire died, and the legacy of the Old World was consumed in horror and flame, the Mana Weed survived and for the next thousand years soldiered mindlessly on. The Wastelands and the taint contained within have been slowly at war with the mana weeds as well as with the Cult of Terat and other forces that have sought to contain it and destroy it. Of the powers opposing the growth of the Wastelands, the humble mana weed has done the most to stop and in more than half of the areas where the plant is present, reverse it.

Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Suggested Submissions

Join Now!!

Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 13 )
Commenters gain extra XP from Author votes.

Voted Wulfhere
June 19, 2007, 13:57
I really like this one! The humble legacy of magi that have long since gone to dust, a plant that fights the spread of evil in a unique way.

Since the taint is collected in the taproot, grazing animals would be largely protected from the corruption accumulated by the plant, but I could see digging insects slowly accumulating the magical corruption within them: The insects are probably too small to accumulate a significant amount, but the local birds might show some odd mutations...
June 19, 2007, 14:30
Mind the birds out on the flats, they are mean.
Voted valadaar
June 19, 2007, 14:16
An excellent take on the current idea of bioremediation. Well done!

I can think of certain Slugs which might take a shine to them...
Voted manfred
June 19, 2007, 15:18
Simply great. A low plant that may actually do more for the world than legions of warriors, or even powerful gods. All very logical, and down to earth. I like it!

The little weeds have also their partner in a different locale, the Torren Mangrove, that prefers swamps. With such tools, Nature will cleanse away the evil in its own comfortable speed.
June 19, 2007, 15:36
This would be an excellent plant to block the progress of Demontrumpets...
Voted Ancient Gamer
June 19, 2007, 15:50
I am sincerely and absolutely astounded by your rapidly growing writing skills.
Ancient Gamer
June 19, 2007, 17:00
Admittedly it has been half a year since I last read one of your subs. That might explain the "rapid" growth, but you write great nonetheless. You get your point across with a few sentences of eloquent english. That is a skill in itself.
June 19, 2007, 17:36
Yes, Scras learned a lot in the last few months. :D
June 19, 2007, 18:20
Brevity is the soul of wit. ; )
Voted Murometz
June 19, 2007, 20:25
fantastic! crap, I'm out of adjectives for today. Quirky, useful, fascinating! there you go...

and what manfred said.
Voted Cheka Man
June 19, 2007, 20:45
I like it.
Voted tinypoisonousfish
December 31, 2009, 19:06
5/5. Excellence.
Voted Elbin
June 2, 2013, 8:27
Maybe the seeds can be used as alchemical components in recipes that aim to contaminate or corrupt, especially ones acting on the magical properties of objects or people.


Random Idea Seed View All Idea Seeds

You're In Deep

       By: Murometz

The PCs are exploring the catacombs beneath a Colosseum-in-Rome type of structure, when they come across a foul-smelling, stagnant, ankle-deep with algae, public mass latrine. Countless urinals of marble, line this rather large chamber equally crafted of marble. Whatever system of plumbing once worked here, has not in many years. Old graffiti lines the stained,dirty walls, prominently bolded are such intellectual poetic musings as, "Urine For It Now", "I Pee Therefore It Comes" and "Now Urine Trouble".

A few moments after the PCs get to take in this unpleasant location, they hear the low rumbling of ancient plumbing and rather large Urine Elemental rises like a great, wet, wave of filth to attack them. The creature reeks and exudes noxious debilitating fumes, while its liquid strikes burn flesh like acid.

Encounter  ( Any ) | December 9, 2015 | View | UpVote 4xp

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.