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Dungeons
Any
Traps
3.9
5 Votes

24xp


Hits: 6577
Comments: 9
Ideas: 0
Rating: 3.9
Condition: Normal
ID: 1346

Submitted:

Updated:
August 27, 2010, 7:22 pm

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Cheka Man

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In Case of Emergency Break Glass

By:

“Oh look, a glass wall between us and the treasure.”

- It all starts with a room, the room is seperated into halves by a thin glass wall. The side with the only door (where the PCs must enter) has 2 torches mounted on the wall. Across the room, on the other side of the glass, a treasure chest can be seen but everything of the other side of the glass looks a little “foggy”. The PCs with almost always break the glass, causing a mass amout of Combustible Gas to rush towards the PCs and ignite on contact with the torches, i assume this must hurt. It can all be avoided by simply putting out the torches though.



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Comments ( 9 )
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Voted Cheka Man
November 9, 2005, 15:44
0xp
Simple and yet so good-a trap that can remain untouched by time.A good trap for an underground tomb.
Voted Zylithan
November 22, 2005, 18:45
0xp
A good idea. And yeah, it won't go bad over time (with a perfect seal) but it's only one-use... also, you want to make sure the treasure is fireproof perhaps.
Michael Jotne Slayer
November 22, 2005, 23:29
0xp
Good, but still too short.
I love these little riddles. And a riddle might just make this post better.
Something that could eventually make the PC's figure out the solution.
Not too easy though, no not at all preciousss.
A good solid idea, i will use it as soon as I get a chanse.
Voted Michael Jotne Slayer
December 17, 2005, 20:08
0xp
Deleted my vote(a 3.0).

I tried this trap in my game and it worked really good. 15min of good ole RP fun.
A simple solid post that works this well in game deserves a higher vote.
Easy to expand on, easy to throw in a few details while playing it out as well.
In my game it even provided a small plot hook as well.

I produce a... 4.0.

Great trap.
Voted Wulfhere
September 27, 2006, 21:29
0xp
The treasure might not be as valuable as it appeared, but to a medieval tech base, the glass itself would be valuable. A room where a valuable, artistically crafted window was on display might form such a trap without any intent on the part of the room's creator. Of course, flammable gas is unlikely in such an instance, but bad air is likely. For example, lamps may have been left behind the glass, burning until they used up all the oxygen.
Railus
September 25, 2007, 19:37
0xp
Why this is so familiar it hurts. You have explained yourself and I am glad it got out there. Excellent trap idea.
kaos2571
September 26, 2007, 20:42
0xp
Wonderful idea, no matter who came up with it. Kudos to Railus and Pieh.
Voted mrcelophane
October 1, 2007, 19:49
0xp
Sounds great, I like it.

I'd to do this if I were the adventurer though.

3.5
Pieh
August 27, 2010, 19:22
0xp
Update: Added Railus as a contributor. He was the original inventor of the trap, I posted this in a trap list in the forum and it got converted to a normal submission, hence the shortness. Just giving credit where credit is due, I'm glad you've all enjoyed it. It was fun to encounter (especially the second time, when we didn't blow up).


Random Idea Seed View All Idea Seeds

       By: ephemeralstability

On route from Geli to Nekrass the characters meet a peasant boy on the road. He's wandering in the direction from which they've just come. If this seems a little bit incongruous, they may wish to ask him a few questions. He's perfectly willing to talk: he's called Lamish and he's run away because he knows he is the heir to the throne of Geli and his parents didn't believe him. How far is his home? About five weeks walk from here. How much has he eaten? Nothing. Has he drunk? Only from the filthy roadside ditches. In short, it's a wonder he is still alive. And yet he seems perfectly healthy.

Is he a thief, waiting for travellers to trick? Is he lying because there's something more sinister under all of this? Is he telling the truth? And anyway, what should the characters do? Do you take him to Geli? Do you try to find his parents? Or leave him to make his own way?

Encounter  ( Locations ) | September 23, 2003 | View | UpVote 0xp


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