5 Votes


Hits: 32088
Comments: 11
Ideas: 0
Rating: 4.1
Condition: Normal
ID: 3481


December 25, 2006, 12:56 pm

Vote Hall of Honour
Ancient Gamer
Michael Jotne Slayer

You must be a member to use HoH votes.
Author Status


Tales of the Road


Travel broadens the mind… If you survive the journey.  A collection of Tales of Adventure

Tales of Adventure

are brief adventure plots or story elements, presented in a few paragraphs.  What separates a Tale of Adventure from other plots is that it gives three different directions for the adventure to play out.  They may be minor twists in how the original situation is presented, or they may turn the whole scenario upside down.

Sometimes, you can’t even go for a quiet ride in the country without tripping across an adventure.  Away from the city, in the desolate reaches of the wilderness, await threats and treasures unsuspected.  Adventurous souls go forth to face these perils.  Whether it’s a quiet journey between cities or an epic quest into forbidding wilderness, few will forget the Tales of the Road.

Additional Ideas (0)

Please register to add an idea. It only takes a moment.


Abyrwythynsternwdt, the Village of the Unpronouncable Name By: Wulfhere ( Locations ) City - Any

The villagers paid dearly after they slew the stuttering old crone!

[ Show / Hide Submission ]   [ Visit Submission ]

All Tied Up By: Dragon Lord ( Plots ) Travel - Encounter

A tree, a length of rope, and a (maybe not so) innocent victim.
Wotcha gonna do?

[ Show / Hide Submission ]   [ Visit Submission ]

Brothels and Intrigues By: Moonlake ( Plots ) Coincidence - Encounter

What happens when the PCs run into a girl that they failed to rescue once a second time?

[ Show / Hide Submission ]   [ Visit Submission ]

Englbert's Home By: manfred ( Plots ) Crisis - Single-Storyline

How could a single building produce so much strife?

[ Show / Hide Submission ]   [ Visit Submission ]

It is a hard job to be a miner By: manfred ( Plots ) Crisis - Single-Storyline

There is trouble in the mines, claims your employer. And you are just the people to solve it.

[ Show / Hide Submission ]   [ Visit Submission ]

Minotauromachty By: Scrasamax ( Plots ) Travel - Encounter

Here, have a sup, just two piece of silver.

[ Show / Hide Submission ]   [ Visit Submission ]

Nickol Nacker By: Wulfhere ( NPCs ) Minor - Travelers

Every winter, a humble tinker man wanders through the villages, giving toys to the children…

[ Show / Hide Submission ]   [ Visit Submission ]

Onyx Guardians By: Kassy ( Plots ) Discovery - Encounter

Atop a nearby rise the infuriated priestess stood, taking in the unfolding scene in the

valley below. How dare these metallic, roaring, foreigners loot their temples. She offered

up a silent, vengeful prayer to her gods, may their wrath befall these intruders!

[ Show / Hide Submission ]   [ Visit Submission ]

The Black Man By: Michael Jotne Slayer ( Plots ) Coincidence - Side-Quest

A foreigner is being chased through the streets of the town by a mob with murder in their hearts.

[ Show / Hide Submission ]   [ Visit Submission ]

The Chain Gang By: CaptainPenguin ( Plots ) Event - Encounter

The heroes encounter prisoner-slaves and their masters

[ Show / Hide Submission ]   [ Visit Submission ]

The Highwayman's Vials By: Wulfhere ( Plots ) Discovery - Single-Storyline

Among his effects, the highwayman had 24 mysterious vials.  What could the strange liquid portend?

[ Show / Hide Submission ]   [ Visit Submission ]

The Mittle-Fish Manufactory By: manfred ( Plots ) Crisis - Encounter

The fine scent of sea, and the less fine smell of the fish… isn’t there something else smelling, too?

[ Show / Hide Submission ]   [ Visit Submission ]

The Secret Invitation By: Michael Jotne Slayer ( Plots ) Coincidence - Side-Quest

The adventurers are approached in some public yet semi-private place by a lean dwarf, wearing a colorful cape with black feathers rim wrapped tightly around him. What will come of this?

[ Show / Hide Submission ]   [ Visit Submission ]

The Song of Sorrow By: kamina ( Plots ) Discovery - Side-Quest

The bard tuned his lyre for the 5th time. He looked at his reflection in the mirror. Ancient eyes greeted him.  This would be his last performance, it had to be perfect.

[ Show / Hide Submission ]   [ Visit Submission ]

The Stone of Mys By: Ria Hawk ( Items ) Jewelry - Magical

A magical artifact of literally unknown powers…

[ Show / Hide Submission ]   [ Visit Submission ]

The Strange Ship By: Michael Jotne Slayer ( Plots ) Coincidence - Side-Quest

A foreign ship drifts into the harbor.

[ Show / Hide Submission ]   [ Visit Submission ]

The Toll Station By: Dragon Lord ( Plots ) Travel - Encounter

When armed men barricade the road and demand money, be careful how you respond.
They just might have a legal right to do so.

[ Show / Hide Submission ]   [ Visit Submission ]

The Tolling of the Bell By: Scrasamax ( Plots ) Crisis - Single-Storyline

The bell calls from its lonely tower, ringing across the valley. For whom does the bell toll, it tolls for thee…

[ Show / Hide Submission ]   [ Visit Submission ]

Two Little Piggies Went to the Market By: Michael Jotne Slayer ( Plots ) Hired - Side-Quest

Two local merchants were found dead last night, both seemingly poisoned. Everebody is clueless as to what happened. Will the Heroes uncover the truth?

[ Show / Hide Submission ]   [ Visit Submission ]

Waylaid on the Road By: Dragon Lord ( Plots ) Travel - Encounter

When a stranger warns of demonic activity, should you take him at his word?

[ Show / Hide Submission ]   [ Visit Submission ]

Woodland Tale By: Ancient Gamer ( Plots ) Travel - Single-Storyline

A Village by a forest, and a secret few knows. Will the PCs discover what dwells beneath the surface?

[ Show / Hide Submission ]   [ Visit Submission ]

Join Now!!

Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 11 )
Commenters gain extra XP from Author votes.

December 26, 2006, 14:47
A growing set of plot-hooks for anyone to take and expand.

All are welcome to add to it!
Voted Murometz
December 27, 2006, 9:36
Great idea this! Mine's coming up.
Voted Ancient Gamer
December 28, 2006, 14:23
Great initiative! I love the collaborations of the Citadel!
Voted manfred
January 25, 2007, 17:25
This has grown into a decent collection... let's hope it will grow even more!
Voted valadaar
January 25, 2007, 18:31
Excellent Codex!
January 25, 2007, 19:36
Seems a little unfinished, but its pretty good!
January 26, 2007, 4:28
Guess this belongs to some plot down there...
Ancient Gamer
September 28, 2007, 14:32

This is a great codex!
October 4, 2007, 11:55
(Self-indulgent bump...) We could use a few more of these...
Ancient Gamer
October 5, 2007, 3:56
It does not lie forgotten. I peeked upon it the other day and even have it in my favourites! ;)

Voted Michael Jotne Slayer
November 7, 2007, 8:10
Great codex, added two more, and two more on the way.

Random Idea Seed View All Idea Seeds

       By: ephemeralstability


Having left the hush of the upper halls, and crossed the depths of the Braeth (an underground river, which is not all that deep because bear in mind we're talking about gnomes here), you would find yourself in Wattling Street, the main road through Udnalor. It's actually a long, well-worn passageway which opens out eventually into the City Centre. The gnome-buildings branch off Wattling Street as small burrows or caverns with boulder-blocked doorways for privacy. You can find armourers and smiths (though their armour tends to be on the small side for humans to buy) and many other types of trader.

There are many streets, ginnels and cooies which run off Wattling Street, the most famous probably being Smell Street, the domain of the infamous gnomish alchemists, the eponymous smell being very distinctive: the stench of cooking fungus, the aroma of subterranean spices, the pungent reek of rotting carcasses (used in some of the more notorious experiments). An encounter with an alchemist can really be spiced up (excuse the pun) if you have a well-stocked herb cupboard, and actually make up the potions, elixirs and draughts as they are ordered by characters.

Ideas  ( Locations ) | May 4, 2002 | View | UpVote 0xp

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.