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NPCs • Mythic/ Historical • Knowledge/Lore

fantomx11's

O'nithe, the Merchant of Forgotten Memories

O'nithe, the immortal Merchant of Forgotten Memories, trades ancient knowledge for your unique concepts, a perilous bargain that can illuminate your mind or hollow your soul.

Locations • TransWorld • Any

fantomx11's

The Status of Concept's Existence

The Nitha'yorr stand guard in San'girr, the cosmic nexus anchoring all concepts, for its corruption could unravel reality itself into incomprehensible chaos.

Organizations • Knowledge/Lore • Trans World

fantomx11's

Nitha'yorr Motivations 2

From their realm of pure thought, the Nitha'yorr ruthlessly hunt consciousness across all planes, convinced that only total thought control can prevent undisciplined minds from unmaking reality itself.

Articles • Resource • Gaming - Genre

fantomx11's

Material Beings In Sa'ngirr

Step into Sa'ngirr, a realm where your every thought literally sculpts reality, demanding absolute mental discipline or risking cosmic chaos from within.

Locations • World • Other

fantomx11's

Sa'ngirr

Sa'ngirr: a mind-forged Eldritch Plane built from crystalized memories, where fields of flesh-nits transform from uncanny horror to breathtaking beauty.

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Legacy Quest
Legacy Quest
Quest - The Shards of the Storm

First Official Quest 12 week long quest with 10XP award per post. To get things really started here on new Strolen's I dug into the archives and recovered Siren no Orakio's old request for fresh ideas on the Shards of the Storm. The quest is as follows: What non-weapon can you make of the Shards of the Storm? Who among us can craft the most ingenious idea spawned from Siren's old masterpiece? Originally posted by Siren no Orakio:

Some time ago, I posted up the Shards of the Storm. In essence, they are fragments of a goddess's essense, containing a piece of the driven fury of the concept of the Storm. Much of their purpose, from a GMing point of view, is to provide a common thread for items of power. So? So, so far I have only been able to come up with two not-weapon items to make out of these, and I'd like to see what better minds than mine can do with them.

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