Hall of Honour Featured

  • You are challenged to go find a Plot worthy of a Hall of Honour Vote!

Random Gold Golden

Random

Plots » DiscoveryView GoldenView HoHNorm

Erik
February 25, 2003
Hits: 11708
Comments: 15
Ideas: 0
Votes: 13 / 3.269231
The Golem Wars    Plots  (Discovery)   (Side-Quest)

The Golem Wars are over now. There is a great peace around the world, but something evil and powerfull has been awakened in the darkness.

CaptainPenguin
January 26, 2003
Hits: 4793
Comments: 4
Ideas: 0
Votes: 6 / 2.833333
Unattainable Glory    Plots  (Discovery)   (Single-Storyline)

The Sword has returned from long and ancient exile. Can it’s glory be kept from falling into the wrong hands?

Agar
January 24, 2003
Hits: 6392
Comments: 11
Ideas: 0
Votes: 12 / 3.833333
Chrysalis    Plots  (Discovery)   (Single-Storyline)

Inspired by Ria Hawk’s “Lifecycle of the Dungeon” discussion.

The PC’s come across a cave system that isn’t on their map. The cave is in plain view and hard to miss. Once inside, several odd and unusual things are found.

manfred
December 19, 2002
Hits: 9645
Comments: 16
Ideas: 0
Votes: 11 / 3.454545
Helping the Grazuul Tribe    Plots  (Discovery)   (Single-Storyline)

To help someone is a good deed. Will you still help, if, well, it is a tribe of Orcs that asks for your help?

manfred
October 9, 2002
Hits: 5599
Comments: 4
Ideas: 0
Votes: 3 / 3.500000
Sabotage 2    Plots  (Discovery)   (Single-Storyline)

Another dirty job, this time heavily guarded weapon works have to be stopped.

Belial
September 19, 2002
Hits: 10718
Comments: 19
Ideas: 0
Votes: 25 / 4.100000
Lost children...    Plots  (Discovery)   (Single-Storyline)

Starts like a regular investigate/slay/recive reward adventure, but with a macabre twist in the end that should get your players thinking…  a low level adventure

manfred
September 10, 2002
Hits: 7352
Comments: 11
Ideas: 0
Votes: 12 / 4.000000
Useless quest    Plots  (Discovery)   (Single-Storyline)

An ordinary seek-the-artifact scenario gives a valuable lesson why you should always check your employer.

ephemeralstability
August 25, 2002
Hits: 4597
Comments: 7
Ideas: 0
Votes: 10 / 3.350000
Metamorphosis    Plots  (Discovery)   (Side-Quest)

A PC awakes in a cell plastered with blood. On the floor lies a crucifix necklace. She escapes, chased by the guards and soon the terrible truth of her situation dawns on her…

Strolen
July 3, 2002
Hits: 4452
Comments: 6
Ideas: 0
Votes: 8 / 4.250000
Tower's Return    Plots  (Discovery)   (Single-Storyline)

A century ago a power hungry noble sacrificed all the first born children of a nearby town in hopes of gaining the Dark Lord’s favor. The plan failed and his plea for power was ignored. The townspeople trapped him in his tower and destroyed it allowing it to topple down onto him. His last words spoke of his will to return and enslave the town. Now the towers has been seen standing, but what it means is anybodies guess.

ephemeralstability
June 29, 2002
Hits: 4875
Comments: 5
Ideas: 0
Votes: 5 / 2.600000
The Trial    Plots  (Discovery)   (Single-Storyline)

This adventure is based around a witchcraft trial. The (innocent) witches have to adventure around trying to collect evidence and witnesses to prove their innocence, which is surprisingly difficult when people slam their doors and window-shutters out of suspicion whenever you hove into view. The prosecutors have to get witnesses who can testify to having seen the witches at their satanic practices.

manfred
June 6, 2002
Hits: 7411
Comments: 8
Ideas: 0
Votes: 12 / 4.375000
Golden Trouble    Plots  (Discovery)   (Single-Storyline)

What happens if you actually get what you have been looking for, all the time ?

ephemeralstability
May 28, 2002
Hits: 4736
Comments: 4
Ideas: 0
Votes: 5 / 1.800000
The Blue Books: Part II    Plots  (Discovery)   (Multi-Storyline)

The conclusion to “The Blue Books: Part I”, in which the characters are arrested, condemned to death, escape, find out the awful nature of the Blue Books and must face the arch-Necromancer Alcylar Ahem Zed in his Ziggurat Maze. And they might just be in for a surprise…

manfred
May 27, 2002
Hits: 4582
Comments: 4
Ideas: 0
Votes: 7 / 3.142857
The Great Mountains    Plots  (Discovery)   (Mini-Campaign)

This mountain chain was once vast and impenetrable, but had the misfortune to named in the binding spell of a mighty demonic(godly?) being, namely that when the Great Mountains are forgotten, then shall it be free.

ephemeralstability
May 23, 2002
Hits: 7887
Comments: 12
Ideas: 0
Votes: 10 / 4.150000
The Blue Books: Part I    Plots  (Discovery)   (Multi-Storyline)

The characters are stranded on an island, where a wizard, corrupted by the powers of the first Blue Book, has been killed by his own magical experiments. They will discover the awful truth that lurks in his subterranean workshop, and a seed of evil will be sown…

Strolen
January 17, 2002
Hits: 4834
Comments: 6
Ideas: 0
Votes: 8 / 3.500000
Found Lost    Plots  (Discovery)   (Single-Storyline)

The king is having a new wine celler dug when they find a ancient opening to a hidden dungeon.

Strolen
January 6, 2002
Hits: 6195
Comments: 7
Ideas: 0
Votes: 8 / 3.625000
Beggar's Curse    Plots  (Discovery)   (Campaign)

An elderly woman beggar is found at the site of a murder of a very wealthy store owner. For lack of other suspects and the town’s outcry for quick justice, the corrupt justice system quickly condemned her and sentenced her to public execution. As she was tied to the stake and the fire started below her she shouted words that would haunt the city until her death avenged.

manfred
December 13, 2001
Hits: 7070
Comments: 17
Ideas: 0
Votes: 8 / 2.937500
Lost Ancestors    Plots  (Discovery)   (Side-Quest)

The heroes find a small crypt somewhere and being brave adventurers they want to check it for evil forces (=graverobbing). Or for any other reason.

Strolen
August 25, 2001
Hits: 5058
Comments: 7
Ideas: 0
Votes: 6 / 3.000000
Offered Wealth    Plots  (Discovery)   (Single-Storyline)

Nearby the village is a large lake said by the villagers to contain a water god. They tell the party that if they want good luck on their journey they should hire a boat and go to the center of the lake and give a donation to the god.

Strolen
July 20, 2001
Hits: 6504
Comments: 8
Ideas: 0
Votes: 8 / 3.500000
Cursed Profit    Plots  (Discovery)   (Side-Quest)

In a village the characters hear rumors of a man that recently came through screaming of demon attacks and murderous insects.

 < 1 2 3 4 5
Reset Sorting
Total for selections: (99)

Hook

Sort By:







Random Idea Seed View All Idea Seeds

Wet Faeries

       By: Murometz

Sages and naturalists frown at the common name given to these strange creatures by the small folk, but sometimes the silliest nicknames for creatures, places and people persevere in the minds of many. “Purifiers”, “Pond Jellies”, “Breath-Stealers”, “Lung-Ticklers” and “River Butterflies” are much less commonly heard appellations for these life forms. Wet Faeries are basically (and simply) a species of fist-sized, fresh-water jellyfish. Several traits steer them toward the peculiar category however. Firstly, Wet Faeries are nearly invisible in the water, much like their marine cousins but even more so. One can swim in a river swarming with these critters and not even notice their presence. Secondly, they possess the unique ability to clean and purify whatever body of water they inhabit. They do this via some sort of biological filtration process, sucking in all toxins present in the water, and releasing it back in its purest form. Needless to say, they are both a blessing and a curse to whichever folk dwell beside the rivers and lakes Wet Faeries inhabit. On one hand, no purer water can be found anywhere than a Wet Faerie lake or pond, and yet, in “pure” water “life” tends in fact to die out, lacking the needed nutrients to prosper. Thirdly, their “sting” is (unfortunately) virulently poisonous to all mammalians. Wet Faeries are loathe to sting anyone or anything, using their barbed fronds as a last line of defense, but if stung, most swimmers will suffer respiratory arrest, and die within minutes, usually drowning before they can make it back to shore.

Alchemists, druids, and less savory characters have studied these creatures over the years, and have predictably found all the ways Wet Faeries could be exploited. Morbidly humorous, some bards find it, that the Poisoners and Assassins Guilds as well as the Healer’s Union, all prize these creatures. The assassins use the extracted venom in obvious fashion, while the priests and healers use the still-living jelly-fish to sterilize other poison potions and to cure those already poisoned on death’s door.

It is known that a certain Earl Von Trumble keeps his vast castle moat stocked with Wet Faeries, the waters so clear that every bone of every one of his past enemies can be clearly seen on the bottom, twenty two feet below.

Encounter  ( Any ) | June 20, 2014 | View | UpVote 6xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0982