The yang and yin team of Connor, the Urban Paladin, and Heather, The Mystic Cleric, is very effective as his pragmatism is balance by her optimism, her enthusiasm and idealism are tempered by his cautious paranoia, his wounds are healed by her, and she is kept alive by his sword. This effectiveness aside, Connor and Heather are not your normal adventurous members of The Church. Nor are they a couple.
A Vampire hunter.
The Lord of Agony, He of Corpulent Pain
A mercenary for hire. If you can handle the foul stench of dead dog, sweat and grease.
Who ya gonna call when the flames are burning?
Heroes, like legends, usually have a basis in fact. And, just like with legends, the facts rarely live up to the myth.
George the Dragonslayer is one such hero.
Desperado, oh, you ain’t gettin’ no younger:
Your pain and your hunger, they’re drivin’ you home.
And freedom, oh freedom,
Well, that’s just some people talkin’
Your prison is walking,
Through this world all alone.
The guards who spend their working lives behind the walls of the Paul and Peter Fortress, watching over the scum of society so that you don’t have to.
The Commander of Confederation Special Operations Unit 13, the Star Falcons, Peregrine-0004.7 is an extravagant, yet highly effecient soldier. Time and time again, he has lead the Oraki black-ops teams to success, keening his unnerving war-cry.
"I have discovered that subtlety cannot give me what is rightfully mine. So I’ll just take it back."
Yet another list of 30, this time fiendish foes, vile villians, and and dastardly do-badders.
An outcaste goblin with a sadistic streak and a secret talent
Stonedeath is a goblin assassin, but much more than that. His new form allows him to scale walls, fight with uncanny agility, and above all that; he has a hatred for adventurers.
Mercenaries and bounty hunters? We don’t need the help of scum like that.
30 Guards, who in peacetime patrol the Palace and in wartime are the Royal Bodyguards and the King’s last defence.
Even the boldest quake with fear of the Kobelyn Cavalry of Terkuss Tahkhan! Especially if they’re on the same side!
The greatest of chieftains, uniter of the hordes, harbringer of chaos, many names he held, yet what is the truth behind one of the greatet Orc leaders of all time?
Every soldier knows he may be called upon to make the ultimate sacrifice. What he doesn’t always know is the depth of the other sacrifices he may be called upon to make.
“She’s dead, Jim.” “We have the technology, we can rebuild her.” “... Yes. But should we?” “We must, in order to counter his scheming.” “Then we’ll do it.”
You find yourself captured by Goblins. (We won’t ask, we know it is embarassing.) Looking for your escape, you begin to watch the Goblins. Suprisingly, they are a fairly complex bunch.
A possible answer to what happens to spells when a mage dies. If the spell is strong enough, say and enchantment or other permenant effect, part of the mages spirit may become lodged in the magic. It may be a way for items to gain some kind of intelligence, but a mage who has knowledge of this fact would be very hesitant about enchanting anyone or thing. He might have other plans for his afterlife than counting the change in your bag of holding.
Preists, I think, would have this sort of thing covered.