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Morningstar
August 12, 2015
Hits: 714
Comments: 11
Ideas: 0
Votes: 6 / 4.583333
30 More Generals    NPCs  (Mythic/ Historical)   (Combative)

Cheka Man's original 30 Generals led me to thinking, and so I've a few more for the till ...

valadaar
December 17, 2007
Hits: 3558
Comments: 8
Ideas: 0
Votes: 6 / 4.416667
Karviseral the Pain Lord    NPCs  (Mythic/ Historical)   (Combative)

The Lord of Agony, He of Corpulent Pain

CaptainPenguin
November 26, 2006
Hits: 3911
Comments: 15
Ideas: 0
Votes: 10 / 4.450000
Temak Buk    NPCs  (Mythic/ Historical)   (Combative)

Legendary hero, founder of the Bukdek Empire, fearless warrior and warlord, amoral barbarian, and vicious bandit.

Scrasamax
August 7, 2006
Hits: 4498
Comments: 6
Ideas: 0
Votes: 5 / 4.500000
Princess Steel    NPCs  (Mythic/ Historical)   (Combative)

The champion of the Goddess of War!

Scrasamax
June 10, 2006
Hits: 6467
Comments: 6
Ideas: 0
Votes: 6 / 4.833333
King Thyr    NPCs  (Mythic/ Historical)   (Combative)

My Queen should be pleased that Aurixia cannot grant me an heir, for if my dragon could give me a child I would have no use for the woman or her dubious charms…

Attributed to King Thyr, from the Book of the Black Rose

Siren no Orakio
May 25, 2006
Hits: 3714
Comments: 4
Ideas: 0
Votes: 3 / 4.666667
Bion Ironspirit the Unscaleable    NPCs  (Mythic/ Historical)   (Combative)

A legendary warrior of Ironspirit, and patron hero of the desperate stand.

Pieh
November 27, 2003
Hits: 6683
Comments: 6
Ideas: 0
Votes: 7 / 2.785714
The Arch-Angel Zeviah    NPCs  (Mythic/ Historical)   (Combative)

The Arch-Angel Zeviah who used his magic sword to purge the Evil Outsiders from the world so that the Gods could create life.

CaptainPenguin
January 31, 2003
Hits: 10897
Comments: 12
Ideas: 0
Votes: 7 / 2.357143
The Dhole    NPCs  (Mythic/ Historical)   (Combative)

The gargantuan engine of destruction that has slept for centuries. But it has tired of travelling the paths of sleep and dreams…

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       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp


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