Hall of Honour Featured

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Random Gold Golden


March 2, 2004
Hits: 6555
Comments: 6
Ideas: 0
Votes: 7 / 3.928571
The Paper Shrine of Laymeret    Locations  (Establishment)   (Any)

This large shrine the god Sunglory, is not famous for religious reasons as for architectural reasons.

February 27, 2004
Hits: 6171
Comments: 3
Ideas: 0
Votes: 3 / 4.500000
Ruins of Linnarson    Locations  (Ruins)   (Any)

Over three hundred years after the destruction of Linnarson, the ruins of Linnarson remain deserted; the warped magical environs inhabited only by the twisted and bizarre creatures that have been created. Amongst it all, however, the Senior Masters remain, continuing their eternal pursuit of knowledge.

February 13, 2004
Hits: 13406
Comments: 18
Ideas: 0
Votes: 13 / 4.769231
University of Linnarson    Locations  (Establishment)   (Any)

...In the hallowed halls of the University of Linnarson a glimpse may sometimes be caught of the Senior Masters, learned sages and masters of knowledge. They seldom leave their dusty studies full of learned tomes, other than to dine - each evening they will be found shuffling down the dimly lit corridors to the dark and shuttered Great Hall. After feasting at high table by candlelight they will be gone, returning once more to their studies. None but they know of their pact with death, how they have willingly embraced an eternal undeath in which to pursue knowledge, yet this is the reason for the darkened corridors and the shuttered hall, for those who are undead cannot abide the light of the sun…

February 6, 2004
Hits: 6327
Comments: 8
Ideas: 0
Votes: 7 / 4.142857
The Ice Cave    Locations  (Other)   (Other)

To the primitive tribes on the plains of North, life changes rapidly from season to season. In summer, food is abundant. In the winter, death from starving is never far. A natural phenomenon helped one such tribe.

January 25, 2004
Hits: 5072
Comments: 5
Ideas: 0
Votes: 4 / 4.250000
Udnalor    Locations  (Forest/ Jungle)   (City)

Deep in Throck forest there is a small valley filled with boulders. It is an uneasy place, full of invisible eyes. In the damp behind one of these boulders is a wooden door, virtually impossible to find, which leads down into the Kingdom of the Gnomes.

January 17, 2004
Hits: 7825
Comments: 8
Ideas: 0
Votes: 7 / 4.571429
Monastery of Moldan    Locations  (Establishment)   (Forest/ Jungle)

The home of the reclusive Monk-Smiths of Moldan, unparalleled practitioners of the art of smithing.

Siren no Orakio
January 10, 2004
Hits: 7547
Comments: 3
Ideas: 0
Votes: 5 / 4.200000
Desert of Divine Despair    Locations  (Area)   (Other)

The ruins of the lands that bore the confrontation between the Mad God of Avarice and the Storm Queen, this place has been soaked by the divine essence of two of the most chaotic gods.

Siren no Orakio
December 28, 2003
Hits: 7096
Comments: 8
Ideas: 0
Votes: 14 / 4.285714
Sadaren    Locations  (Other)   (Regional)

Ringed round by ancient political foes, this ancient nation finds itself dealing with a powerful foe, one with far more sinister hungers than money or land.

December 22, 2003
Hits: 8465
Comments: 9
Ideas: 0
Votes: 6 / 4.166667
The Valley of Undead    Locations  (Country/ State)   (Mountains)

It is said that there is always night, even during the day it is dark. Undead prowl around freely, and pity to those living that end up there. Still, lucky are those eaten by the hordes, some fools get deeper and their very souls are consumed by the nameless horrors that lurk in some hidden spots. And still more serve as new material for the Necromancers, the only living creatures there, as they say at least…

December 21, 2003
Hits: 5018
Comments: 4
Ideas: 0
Votes: 11 / 4.636364
Vernae    Locations  (Water)   (Regional)

Vernae is a forested island which, centuries ago, became the home to refugees from the civilised lands far to the east.

December 1, 2003
Hits: 8729
Comments: 7
Ideas: 0
Votes: 11 / 3.500000
The Land That Forgets    Locations  (Other)   (Establishment)

Where is the Land That Forgets? Nobody can remember…

November 21, 2003
Hits: 6241
Comments: 6
Ideas: 0
Votes: 4 / 4.000000
Shori (The Land of the Stepped Lakes)    Locations  (Forest/ Jungle)   (Regional)

A beautiful, broken land tended by feudal families. Densely forested, this land holds many mysteries in the areas not cleared, and some mysteries are dangerous.

November 19, 2003
Hits: 7046
Comments: 6
Ideas: 0
Votes: 9 / 4.277778
Far Tragin    Locations  (Tundra/ Arctic)   (City)

This village is at the far northen extent of civilized lands. Far Tragin is within the Northern Wastes and is constantly plauged by danger. The folk who survive here are the hardest you will find.

November 12, 2003
Hits: 4598
Comments: 7
Ideas: 0
Votes: 8 / 2.875000
New Herbia    Locations  (City)   (Water)

New Herbia is a new expanding town founded by a two adventurers who accidently destroyed the town that used to be there. Now it is larger and more popular than ever…

November 3, 2003
Hits: 5061
Comments: 3
Ideas: 0
Votes: 8 / 2.437500
Halëfas    Locations  (Country/ State)   (Forest/ Jungle)

The forest of Halëfas is a strange place indeed.  It has long been inhabited by the forest elves, a race of elves descended from the high elves that have lived for over 9000 years isolated there.  This wood is patroled by a groupe of expert rangers who know the forest well, Tred lightly and unthreateningly here for you may find your end in Hathil’S arrow.

October 26, 2003
Hits: 4508
Comments: 3
Ideas: 0
Votes: 4 / 3.500000
The Garden of the Understar    Locations  (Forest/ Jungle)   (Other)

The beautiful garden underground in which the Understar and her 9 Monsters are imprisoned.

October 18, 2003
Hits: 10637
Comments: 22
Ideas: 0
Votes: 22 / 4.727273
The Land of the Living    Locations  (Country/ State)   (Forest/ Jungle)

There lies a valley, far to the west, on the shores of The Great Northern Sea, that has a mist that is both blessing and curse. All those that breath the mist heal with remarkable speed, so fast that only the mightiest blow or the truest strike can fell the smallest beast. The warriors who settled this land became soilders of great renown, for not only were they impenetrable defenders, they were warriors whose aim and might were unsurpassed.

October 7, 2003
Hits: 11023
Comments: 14
Ideas: 0
Votes: 12 / 4.666667
The City of Caulderon    Locations  (City)   (Other)

The city of Caulderon is the mythic flying city.  Once a magnificent city on a cliff, it was saved from being lost to the sea by being lifted by alchemical means.  It was filled with impossibly tall shining spires standing above golden domes. The sunlight striking it is said to blind those who come to invade the city. The people lived in this magnificent city in health, wealth, and safety. They rode Griffons and created all sorts of creature. Caulderon was known for its magic, its alchemy. In the old tongue, the word Caulder means alchemey, from the word Cauldron. It is from their alchemey that their great wealth and comfort is derieved.

Legends (and Elven History) states that the floating city would visit The Lands once every few years, blown by the winds. They would trade for things and sell their magikal goods.  After a year or so, their cities would be be blown to other places.  It has been over four hundred years since any credible source has seen the floating cities.  It is the thing of legends.

Then why has one been seen over the Land?

September 27, 2003
Hits: 11388
Comments: 16
Ideas: 1
Votes: 5 / 4.700000
Last City of the Sun Worshippers    Locations  (City)   (Desert)

In an ancient cycle of time, an empire of sun worshippers ruled the world from their great holy city.

September 22, 2003
Hits: 4908
Comments: 5
Ideas: 0
Votes: 6 / 2.666667
Pulca Underground Ruins    Locations  (Ruins)   (Other)

A mystic ruin that is well guarded by the family of Dro’Hizzir a great upper class of Shadow Warriors. This is unknown to everyone except for Dro’Hizzir. Knowledge that is only passed down from his forefathers and ancestors alike. Well underground in the city of Pulca. The entrance is found in Dro’Hizzir’s office in his ancestorial vault (that has riches in it as well). In the back of his vault is a narrow tunnel way big enough to fit a normal man in that leads to a ruin of his dead Ancestors and riches of the deceased.

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Wand of Lightning

       By: Cheka Man

When this is used, the user is full of static electricity, which will discharge itself onto the next living thing that he or she touches, causing minor to moderate injury.

Ideas  ( Items ) | January 5, 2009 | View | UpVote 0xp

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