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manfred
June 18, 2007
Hits: 6967
Comments: 24
Ideas: 10
Votes: 4 / 4.500000
Terraforming    Articles  (Resource)   (Gaming - Genre)

"...a process of planetary engineering, specifically directed at enhancing the capacity of an extra-terrestrial planetary environment to support life. The ultimate in terraforming would be to create an uncontained planetary biosphere emulating all the functions of the biosphere of the Earth, one that would be fully habitable for human beings."

Scrasamax
June 10, 2007
Hits: 4712
Comments: 7
Ideas: 4
Votes: 4 / 3.750000
Mountaineering Terms    Articles  (Resource)   (Gaming - In General)

A primer for mountaineering and a glossary of mountain climbing related terms.

Corinth
June 6, 2007
Hits: 2994
Comments: 12
Ideas: 0
Votes: 8 / 3.000000
The Great and Terrible Awe-Inspiring Powers of Math?    Articles  (Humor/ Editorial)   (Gaming - In General)

The TRUE origins of Magic, and dont even get me started on Prophecy.

manfred
June 1, 2007
Hits: 1427
Comments: 0
Ideas: 0
No votes
Worlds versus Planets    Articles  (Humor/ Editorial)   (Gaming - In General)

So what is the difference between worlds and planets?

manfred
May 17, 2007
Hits: 4548
Comments: 16
Ideas: 8
Votes: 7 / 4.357143
So my characters have a pile of gold...    Articles  (Resource)   (Game Mastering)

Was the treasure horde too large? Or the employer too generous? Ohhh, there are so many ways of depriving heroes of their more or less deserved wealth.

MindForge
May 16, 2007
Hits: 2464
Comments: 7
Ideas: 1
Votes: 4 / 2.750000
The War Campaign    Articles  (Resource)   (Game Mastering)

War is a constant in many RPG’s. I believe that I have done enough war based adventures and campaigns that I might as well share some ideas and open the stage for others to share their thoughts.

MindForge
May 10, 2007
Hits: 2643
Comments: 10
Ideas: 0
Votes: 7 / 3.214286
Radiation Sickness    Articles  (Resource)   (Game Mastering)

Radiation sickness is a serious matter and I wanted to address it after noticing it in a post. I have created 10 severities of exposure and detailed what happens during each.

manfred
May 4, 2007
Hits: 7062
Comments: 18
Ideas: 21
Votes: 6 / 4.500000
Undead Economy    Articles  (Resource)   (Gaming - In General)

The lowly Undead cannot be a true replacement for a living well-motivated workforce. But Undead do not tire, they do not have moods (well none worth marking), they do not require pay or lunchbreaks, and can work 24/7, if properly controled. So until activists start to fight for Undead rights, they are an interesting option.

Murometz
April 20, 2007
Hits: 8156
Comments: 22
Ideas: 23
Votes: 10 / 4.300000
Short and Sweet    Articles  (Campaign)   (Game Mastering)

Spare me your Epics!

Scrasamax
March 26, 2007
Hits: 4956
Comments: 13
Ideas: 0
Votes: 9 / 3.888889
Warship Classes    Articles  (Resource)   (Gaming - Genre)

A brief list of warship types and their identification

Scrasamax
March 25, 2007
Hits: 7075
Comments: 22
Ideas: 2
Votes: 13 / 4.115385
Game Cliches    Articles  (Humor/ Editorial)   (Gaming - In General)

...and why they should be avoided like the plague.

Wulfhere
March 14, 2007
Hits: 34110
Comments: 9
Ideas: 0
Votes: 8 / 3.937500
Legacy of the Pharaohs    Articles  (Resource)   (Game Mastering)

Ancient Egypt, Land of the Pharaohs:  What will you find among the eternal sands?

MoonHunter
January 12, 2007
Hits: 6859
Comments: 13
Ideas: 4
Votes: 5 / 4.100000
Worksheet Settings    Articles  (Setting Building)   (Game Mastering)

One of the most powerful tools found in the World Building 102b article is the Worksheet. Here is a place to put the settings you might make with them.

MoonHunter
November 30, 2006
Hits: 12373
Comments: 6
Ideas: 2
Votes: 4 / 4.000000
Against the Storms - The Kerren Setting    Articles  (Campaign)   (Game Mastering)

For hundreds of years colonist from Earth have lived on Kerren.  They came to Karren to live a simplier peaceful life. A pity that dream never materialized. 

Kerren is a world in an age of Saurians.  Giant megafauna live among huge trees. Smaller saurians and giant insects live in their shadows.  The Humans live in Clusters, walled cities usually along cliffs, to protect themselves. 

Kerren is a world of little metal.  The colonists expected resources to maintain a minimal level of technology.  Those resources did not exist or were unobtainable given their tools.  They adapted to the materials they had.

In short their life was simplier, but it was not peaceful. 

Zhan are extradimensonal blobs that fall from rifts caused by electrical storms.  Zhan infect living things, twisting them into rampaging monsters.  If Kerren was not dangerous enough, now “things” roamed the lands.

However, the Colonists found allies on Kerren- The Dragons. Working with this native animal species, The Ryders defend their people.  Riding their dragons they destroy Zhan as they fall before they can contaminate the world, remove Zhani monsters in Grey Zones, and wrangle Mega Fauna and Jumpers. Together with their Dragons, Ryders help build and maintain the colony.

MoonHunter
November 17, 2006
Hits: 4514
Comments: 6
Ideas: 0
Votes: 4 / 3.750000
MoonHunter's Top Tips for 2006    Articles  (Rules and Advice)   (Gaming - In General)

Another year, another List. I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List. These are this year’s ten most common pieces of gaming advice I have given out.  They should be useful to you to some level.

the Wanderer
November 12, 2006
Hits: 2569
Comments: 2
Ideas: 0
Votes: 2 / 3.250000
The continuing tale of the Bard    Articles  (Rules and Advice)   (Players)

As promised, the continuing tale…

the Wanderer
November 7, 2006
Hits: 7456
Comments: 10
Ideas: 0
Votes: 6 / 4.250000
So you wish to be a Bard....    Articles  (Rules and Advice)   (Players)

Thoughts of the true Bard…

manfred
October 9, 2006
Hits: 6484
Comments: 10
Ideas: 9
Votes: 7 / 4.500000
Afterlife    Articles  (Setting Building)   (Gaming - In General)

What kind of interesting Afterlife(s) do the people have in your game world(s), whether they believe in it or for real? Is there hell(s), or paradise(s), or something in-between? What happens when people die?

valadaar
September 15, 2006
Hits: 5837
Comments: 12
Ideas: 0
Votes: 8 / 3.625000
30 Curses    Articles  (Campaign)   (Gaming - In General)

30 Minor Curses

manfred
September 9, 2006
Hits: 6741
Comments: 14
Ideas: 12
Votes: 8 / 4.500000
Magic of the Lesser Creatures    Articles  (Resource)   (Gaming - In General)

In a fantastic world of magic, it can be assumed magic is in all living creatures to some degree, and a part of it is with concentration usable for magical purposes - humanoids are typically such users.

It is only logical, that for instance animals should have this magic, too.

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Random Idea Seed View All Idea Seeds

       By: Cheka Man

There is a certain kind of silver-coloured spider who's bite injects an addictive drug into the person that creates a sense of euphoria. Once bitten the PC has a 50% chance of being addicted to the spider's bite and will carry it around with him or her.Long term use leads to serious injury or death.At first the PC will just seem a bit slower or sleepier then normal.

Ideas  ( Lifeforms ) | June 21, 2004 | View | UpVote 0xp


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