Ranged Weapons
6 Votes


Hits: 1312
Comments: 6
Ideas: 0
Rating: 4
Condition: Normal
ID: 8161


April 22, 2015, 10:39 am

Vote Hall of Honour

You must be a member to use HoH votes.
Author Status


Skeleton Bow


An unstrung and useless piece of cold wood, unless you happen to be dead.

Skeletons move without muscle or sinew. Zombies eat without hunger. Is it so strange that the dead can use a bow with no string?

Skeleton Bows are weapons that have been crafted by either necromancers or the hands of the dead themselves for their own use. The bow uses much the same animation magic as a skeleton does, replacing the sinew bowstring with necromantic energy. Any undead or necromantic inclined magic user can use the bow with no penalty. Greater undead, war aspected necromancers and those versed in the use of dead magic items can use the weapon with greater efficiency.

Our archers are greater than theirs, their arms do not tire, their strings do not snap, and shooting them full of arrows only replenishes their supply of arrows.

Skeleton Bows are made out specific types of wood, such as trees harvested from graveyards or mass graves, or the strange trees that grow in the underworlds and hells. A magic user can take this wood, after it is carved and shaped into a proper bow, and use a variant of the Animate Dead spell on it. This requires a gem of moderate quality to hold the enchantment, which is the weak point of the weapon. Smashing the gem destroys the bow.

Greater Skeleton Bows

These rare bows were made by greater undead, with more care to their construction, and attention to the materials used. Black diamonds, xerle or adamas, and demon jade stones are used, creating masterwork weapons capable of harming celestial beings and the immortal.

Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Suggested Submissions

Join Now!!

Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 6 )
Commenters gain extra XP from Author votes.

Voted Cheka Man
April 22, 2015, 12:52
A new original thing. 5/5
Voted Dozus
April 22, 2015, 14:05
This is handy to have for any army of the undead. I wonder what qualities are to be considered in the strength of the bow. With no string, what's the tension on the bow (or does it not matter, since the dead do not tire)? What range do ethereal arrows have?
Voted Murometz
April 22, 2015, 21:28
Read the title and would have bet money the bows were crafted of Skeleton spinal columns. I stand corrected! Nice amount of detail with few words~
Voted Veretrix
August 4, 2015, 18:27
I'm really impressed with this concept. I never would have thought that you could take something so simple (a bow) and turn it into something that could cause even an experienced adventurer to second-guess himself the next time he runs into a group of simple level 1 skeletons, or even a type of graveknight that specializes in ranged combat, perhaps? I applaud the creativity and the ability to get the idea of such an unorthodox weapon into so few words. I look forward to potentially implementing this type of weapon in a future game.
Voted valadaar
January 23, 2017, 10:36
I like it! And with the idea that it has about as much magic in it as an animated zombie or skeleton means it could potentially act autonomously if it had dead simple orders and a supply of arrows. Might need to prop it up though :)
Voted axlerowes
April 6, 2017, 6:55

Love the old school game logic in this one. Very nice!

"Our archers are greater than theirs, their arms do not tire, their strings do not snap, and shooting them full of arrows only replenishes their supply of arrows."


Random Idea Seed View All Idea Seeds

Nomadic Library

       By: Murometz

Saril had a dream. To open a library in the windswept wastes of Naarish, so that the people of the many villages and towns spread over the hundreds of leagues of desert could discover the joys of his books. For a whole year he kept his library open, but alas, almost no one came.

That is when Saril came up with his new idea. If people didn't travel to read his books, he would travel to them! Saril closed his library, hired a team of twelve camels, loaded up the beasts with all of his books and proceeded to invent the first nomadic library.

Now children and adults alike, looked forward to hearing the bells of Saril's camels as he entered their villages, as he tirelessly traversed the deserts in a long circuitous route, visiting every village and town he came across, in turn. It came to pas that Saril's traveling library came to some fame, and that is how the folk of Naarish became literate.

A word of warning though. Naarish has only six thousand volumes. He deals with those that lose or steal his tomes quite "harshly", by bypassing the town or village which was responsible for losing one of his books for that calendar year.

Encounter  ( Desert ) | January 12, 2016 | View | UpVote 3xp

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.