Forest/ Jungle
4 Votes


Hits: 5511
Comments: 5
Ideas: 0
Rating: 3.625
Condition: Normal
ID: 1212


October 29, 2005, 1:43 am

Vote Hall of Honour

You must be a member to use HoH votes.
Author Status




While Selvaks have some resemblance to their timid and weaker cousins - squirrels, they are far from cute and fluffy.

Full Description
Selvaks - carnivorous squirrels

An adult Selvak male will reach up to 3 feet in length..not including it’s tail. And will weigh roughly 45 pounds. They are very light and surprisingly agile creatures.
An adult female reaches only 2 feet in length. Again, that does not include the length of it’s tail. Females weigh about 30 pounds.

Selvaks have large pinkish red eyes, limiting their vision in the daylight. But at night they can see more clearly than any other nocturnal animal.

Selvaks are pack hunters. Often using their young as bait to draw other predators to them. The mewling of an infant Selvak is almost a perfect match for a human infant.

This draws in the Selvaks prefered food of choice: Humans.
The pack will encircle their prey and attack from all sides. Their strong and sharp front teeth can easily pierce the thickest of leather armor. After the kill, the entire pack will eat their fill of the body. The only thing left is cracked and chipped bones. Not a drop of marrow is left.
Young Selvaks, still to young to consume whole flesh, exist on a diet of the blood lapped up from the ground and marrow sucked from the bones.

Selvaks are very territorial..and some packs have been known to take down full grown bears and pick the body clean in a matter of hours.

Selvaks are the most at home in tropical like enviroments. Possessing a gland in their bodies to regulate heat and warmth. Some Selvak packs have been rumored to exist in snow covered forests that nestle the base of moutains.

After consuming a large meal, the Selvaks will fall into a deep slumber which lasts for several days. So after the meal is eatten, they will return to their nests in the high canopy to sleep. They are very heavy sleepers. Only waking when the hunger gnaws at them again.

Additional Information
Selvaks have very fine and highly prized pelts. In fact a Selvak pelt is very rare… and extremely hard to get.
Their fur is very fine and a dark blue-black color.As they age, a Selvaks coat begins to turn, silvery white patches appearing upon it’s pelt.

Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!

Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 5 )
Commenters gain extra XP from Author votes.

October 29, 2005, 1:43
Updated: Updated format by MoonHunter
Voted MoonHunter
October 29, 2005, 12:18
Only voted
Voted Zylithan
November 18, 2005, 0:25
I like your description a lot. One question I have...I would think they would like to live near people if that's their favorite food, and hunting strategy (which could be in jungles or cold mountanous regions
Voted valadaar
March 19, 2007, 13:13
Not a bad critter, but I have a problem with natural creatures which specialize in human prey.
A human population providing enough food for a bunch of squirrels to evolve eating them is not very likely - the group would either move away or attempt to exterminate the squirrels. Either would not provide a very stable diet. A magical creation or unique mutation I could believe.
Voted Moonlake
June 2, 2013, 21:06
I like these creatures in a way but I also see the issues Val raised. In particular, when you mentioned that these Selvaks fall into a deep slumber after a meal, the first thing that pops into mind is that this is the perfect time for humans to go around and exterminate them. These creatures might have a chance to work, though, in a very out-of-the-way place where human inhabitants are somehow spaced a fair bit apart so that one or two missing persons might not be easily noticed by everyone.
*Commented on for the Commenting Challenge

Link Backs

Random Idea Seed View All Idea Seeds

Hooper McFin's Two Shot Portal

       By: dudeington

Now, this ol' ramblin fellow tends to walk his talk a bit too far down the train sometimes.. So I'll be brief in my recantin' of how it was my Tavern "came to bein'" on the multiverse as a weave of it's own spell.. And how I'm even alive to tell the story!

You see it's simple really, trust me.. that's my specialty, keepin it elementary. And you can trust this old Bard.

Anyway, this one night these wizards get a ramblin' on about the temporal exististance of space and time and how it could be manifested in a weave of super dimensional space. whereupon the folded space would give rise to an infinite number of entrances and exits to one or many spaces. Now, seein' how my talkin' sometimes get's locked into the way us folks used to talk back in the ol' west. These wizards didn't know I was a master of the word. and I had heard everything they said. They were also a bit over the wagon, while I was steerin' the show.

So that's how it came to pass, I struck a bargain with the wizards. They come to me in the morning and conjure up their idea into reality and I'd pledge them my life, my existance.. in essence my soul. but in a much nicer sense of the word. So they came by in the morning a half remembering our talks the prior evenin'. And I recanted their words verbatum, and that's how it came to be. The spell was complete that afternoon. My tavern would be the super dimensional cube that would exist in this weave of space and time, folks could come and go as they please, knowin in mind some of the rules and limitations set forth.

A few of 'em as follows.

No feller can be causin a ruckus inside any of my fine establishments, as always rule number one god damnit.

n' second the portal works kinda tricky. When ya outside ya cast the spell and lend your will to luck a bit and regardless the doors to the bar will appear, the windows a luminescent amber.. you can hear the chattee but ya can't see in. And the catch is the door might be locked, in which case you chalk it up to lady luck and go walk off and try again in an hour. Now most times the door pops right open and from the outside you always come in the front door, immediately greeted by myself or one of our many fine patrons of Hooper McFin's Ale & Steakhouse.

Now when ya cast the spell from inside the Tavern, another catch comes up. The back door is mainly a secret for the non-initiated staff and the regulars but for sake of the prose let's assume we all know there's a secret door in the back with a portal there. Now when you go on through this one, you got two scenario's you oughta be aware of. One is ya pop outside relative to the same spot you came out. The other is, you walk back on into this one or another of our many Hooper McFin's Ale & Steakhouse.

so it's a clever quantum railroad I got my tavern and my people's caught on. But, Hey the show's sure as always goin. ohhh' rutin tootin skidoodle -

** And that's it.. that's the only notes I found on the spell, apparently out there somewhere is a Tavern caught on the mighty ebb and flow of the multiverse. Well. at least I can put to rest my torment as to the condition now referred to as "Hooper McFin's Teleportation Paranoia".

Dr. Clarke T. Mulligan - Professional researcher of Time & Space.

Hooper McFin's Ale & Steakhouse

Ideas  ( System ) | June 21, 2015 | View | UpVote 4xp

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.