6 Votes


Hits: 7689
Comments: 12
Ideas: 0
Rating: 3.6667
Condition: Normal
ID: 1525


November 12, 2005, 3:41 pm

Vote Hall of Honour
Cheka Man

You must be a member to use HoH votes.
Author Status


Vridian gold


“Gold. GOLD. GOLD! Beautiful, wonderous, Gold! I am Rich I tell you. I am the luckiest man alive!”

Originating in the conquered lands of a powermad archmage (and aren’t they all?), this yellowish metal is identical to normal gold according to every possible test.  However, this is a cursed substance.  It brings a slow and inevitable sickness, and eventually death, to all who possess it.  Within a few days (for a handful of coins) to a few hours (for a lifesize statue) cursed Vridian gold causes first fatigue, then nausea leading to vomiting, headache, and diarrhoea.  Next the hair falls out, followed by the teeth.  With continued exposure, the curse causes lifetime sterility, hemorrhaging, and eventually death. 

The curse is viral, it infects other gold.  It is suspected that any gold in contact with cursed Vridian gold picks up its curse, and this has resulted in entire chests full of coins & jewellery to be burried or cast into the sea. It is certain that any gold mixed and reforged with Vridian gold definately takes on the curse, regardless of the proportions of the mix.  Several thousand Bizzannite coins were minted with the cursed gold, and these were believed to be all completely accounted for, but some cursed gold coins could have made it to the open market…

Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!

Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 12 )
Commenters gain extra XP from Author votes.

Voted MoonHunter
November 12, 2005, 23:37
A handy way to inflict change upon your world. The infectious gold and the greed plague it will bring. After all, soon everyone will begin to think that gold is the source of the plague... and they will be right. Unfortunately as the tale spreads, it will be ALL gold seen as dangerous.
Voted KendraHeart
January 8, 2006, 0:46
Neat idea.
January 25, 2006, 13:24
I always used radiation poisoning for the effects of Vridian gold.
January 25, 2006, 14:37
I like the evil radiation poisoning.

People will fear gold. Paper money would begin or other scripts. Gold would eventually be locked in vaults, with really thick walls, to keep it away from people.

Jewelry and Symbols of nobility (crowns and such) that predate the gold plague would eventually be traded over to silver. However, some might be kept as symbols of longevity for their countries.
January 25, 2006, 18:01
Reminds me of Aachim gold from the View From The Mirror series.
Voted Cheka Man
February 4, 2006, 10:30
A new twist in buried treasure. Gold would perhaps be buried with the dead for them to spend in the afterlife.
April 14, 2009, 3:31
Me too. Gold will be feared by the people until it will be forbidden for any man to come near it.
Voted axlerowes
April 14, 2009, 12:39
This is a solid idea. I have seen radioactive gold used on an episode of "The Highwayman" and there was an episode of Farscape with a similar premise. In game a GM dropped this on us, we discovered a barge full of money. At any rate, he had a NPC warn us about it, which sort of takes the bite out of the situation, but he was afraid he would have to kill us if we didn't became aware quickly that the money was dangerous. Long story short we didn't let the money go, we instead dedicated a great deal of efforts trying to "cure" the money. His explainaition of the problem was not as clean as the one above. I think dropping the money into a game without additional unpacking or context is not a sufficient plot. But isn't that true for any cool item.

Some plot ideas:

I like Cheka Man's idea as this being money for the dead, and the PCs may have to try and handle some of this money quickly and carefully for a burial rite. The hot potato plot.

As Moon suggested this could take Gold out of the economy, but what if the PCs encounter a way to cure gold. The powers invested in the silver economy may not like it, or the economy may not value it anymore. The plot could be that PCs have to either protect or destroy the "gold cure" or if you want your PCs to yuk it up they can become gold salesmen to a populace that is either ignorant or fearful of gold.
April 14, 2009, 18:22
I like the follow up plot. Follow the money has a whole new meaning, as the change between gold and silver (and silver back to gold) wealth will change the balance of power in the world.
Cheka Man
May 3, 2009, 13:21
I think this has been spammed.It is a great idea for a game btw-deadly gold.
Voted Scrasamax
August 4, 2013, 11:45
Radioactive gold, nice. I concur with Cheka's idea, the gold being buried with the dead as funeral offerings.
Voted valadaar
January 18, 2017, 15:24
I think at some point, people would find some creature that is exceptionally sensitive to the curse, and use it to screen coinage. I expect gold brought into a city would need to go through 'processing' to check it before it was allowed. 'Clean' gold would be more valuable and closely-held.

An interesting way to change how gold is perceived.

Random Idea Seed View All Idea Seeds

       By: Michael Jotne Slayer

There are reports of a monster that lurks in the tops of trees and drops down on unsuspecting people. It causes them no damage but it frightens them with a hide-like face with big dead eyes, drooling and barking like a dog while unsuccessfully attempting to have intercourse. The PCs investigate and find that it is the local village moron that is doing the spelunking in the woods. How can they explain this otherwise pleasant and merry man that it is wrong to put on a mask, drop down from trees and attempt intercourse with relatives and neighbours.

Encounter  ( Forest/ Jungle ) | February 15, 2011 | View | UpVote 5xp

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.