“ If it was a castle, it was the strangest one he had ever seen.
He of course saw the main tower - taller than anything he had seen outside of Stoneholt, the spire looked fragile and was topped by a glassed-in chamber.
The outer wall was so gently sloped that it would have only stopped a horde of hobbling old men, an able-bodied soldier could stride up to its crest with little effort. Within one saw a huge, nearly perfect bowl-shaped area with the base of the tower in the centre, covered in hundreds of mirrors.
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This structure is a massive solar collector designed by the Wizard-King Aardwal in centuries past. He used the concentrated light in his investigations into the magic of light, and in the fashioning of flash crystals.”
“ When running a new party, get around the question of plot density by having the first discovery to be a deck of fate, or whatever you call it. If you use a real deck, you should definitely stack it to have the desired outcome, which is to curse the party to attract weird things to happen and involve them. This should not be told to the players at the time, so that they won't just up and try to get themselves 'decursed'. Though quite why they would want to is beyond me.”
“ To purify the water from a certain river the monks have carved a section of the river that goes over a stone bed. Through holy carvings of gods, godesses, and holy symbols and then the river flowing over them, it purifies the water making it safe for drinking and/or makes it holy water. For rivers that do not have natural rock bottoms, large smooth stones can be carved and added to the water to fully cover the bottom.”