Summoning Magic has always been of particular interest to me, and here is a summation, 7 uses of summoning spells, inspired by Final Fantasy, the Masked Singer, and general summoning from traditional RPGs.
A groundbreaking sci-fi series from the mid 90s, Babylon 5 is now streaming on Amazon Prime, where I have revisited this childhood favorite show, the results... are mixed.
Everyone expects the power armor trooper and his trusty combat rifle, assault rifle, storm-bolter, etc.
One of the biggest obstacles to life on a long duration ship voyage is boredom.
The Elemental is a well known and well established unit in the gaming universe, and they are invariably humanoid shaped hulks or amorphous blobs of the element they are composed of. This is lacking in imagination.
Often magical healing is commonplace, but here are seven reasons why it may not always be the best thing to do when one gets injured and more mundane forms of healing might be better.
The Elita Agency is a private security company that offers exclusively female agents, specifically female shadowrunners, for a variety of tasks. The Elita Agency is commonly opposed to the ideals of New Themyscira and the general Amazon creed.
Power Armor plays a large role in the Cosmic Era, but it is more than a metal can with a man in it.
AKA How to Ruin an Anime Series in Seven Steps
Having recently watched Pacific Rim: Uprising, I was very disappointed. Spoilers ahead.
Murder is highly illegal, but it is something that those on an adventure tend to commit. Assuming they didn't do it in public, they have the problem of a body to conceal to give them time to get away from either law enforcement or an angry lynch mob.
Seven pairs of helpful gloves for the well dressed adventurer to wear and use.
Not all weapons have to be swords.
7 so-called Knights of the Road, who lie in wait for travellers to rob them.
Have you ever thought of music as magical? With these instruments, it is.
Obvious spoiler warning is obvious
Observations about Luc Besson's Valerian and the City of a Thousand Worlds
Seven encounters for your PCs to have whilst out in the hot desert wastes.
The PCs come face to face with the Big Bad in a fine stately home when he or she casts a spell and the suits of armour lining the walls draw their swords and slowly clank to the attack.
Adventurers often encounter giant spiders and their webs, but what is stuck in those webs and is it worth fighting for to obtain?
Magic is the lifeforce of all living creatures, and it is from it that all life is made - in areas with lots of undead, magic might actually be missing or weak, which puts a whole new spin on how dangerous the undead are. Even simple zombies can be troublesome if you're relying on mages and you hit a pocket of undead making a low-magic zone...