Articles

ArchPegasus
Magic as a Cause for Technology By: ArchPegasus

Sticks.. vines.. simple engineering... hut! Coconut... scry magic.. Radio!!

by ArchPegasus
140xp
12 replies
4687 views
Scrasamax
A boring factual retelling of the complete history of the world By: Scrasamax

A boring factual retelling of the complete history of the world

by Scrasamax
65xp
6 replies
5429 views
JohnnFour
5 Room Dungeon By: JohnnFour

Tips on how to create five room dungeons that can be used for any location, are short, are quick to plan, easy to polish and plan, flexible in size and easy to integrate into your campaign.

by JohnnFour
776xp
29 replies
234651 views
7 HoHs
MoonHunter
Worksheet Settings By: MoonHunter

One of the most powerful tools found in the World Building 102b article is the Worksheet. Here is a place to put the settings you might make with them.

by MoonHunter
175xp
17 replies
12270 views
1 HoH
manfred
Afterlife By: manfred

What kind of interesting Afterlife(s) do the people have in your game world(s), whether they believe in it or for real? Is there hell(s), or paradise(s), or something in-between? What happens when people die?

by manfred
210xp
20 replies
10297 views
1 HoH
B9anders
Four Maxims for World Building By: B9anders

Four maxims to remember at all times when creating a fantasy world.

by B9anders
295xp
18 replies
15679 views
2 HoHs
Scrasamax
The Old World By: Scrasamax

Many times the Old World has been mentioned in my works. Submitted for your approval...The Old World.

by Scrasamax
375xp
15 replies
23528 views
5 HoHs
Druid_Wiking
Legal Codes By: Druid_Wiking

A guide on creating legal codes for games, history, examples, and why bother?

by Druid_Wiking
60xp
6 replies
7897 views
MoonHunter
It is a Small World By: MoonHunter

This article is also know as World Building 1A.

by MoonHunter
110xp
3 replies
8964 views
1 HoH
MoonHunter
Dip Happen By: MoonHunter

I personally always recomend creating your own game worlds for your campaigns. It makes the game your own, rather than something you are just using. Most people will not run characters that other people create. why should game worlds be any different.

by MoonHunter
135xp
11 replies
8066 views
Siren no Orakio
Creeds By: Siren no Orakio

While we're talking about the subject of constructing religions, I'd like to bring up the concept of the Creed. The creed is nothing more than a simple statement of the religion's beliefs, meant to be recited. If you cannot write a creed for your monotheistic religion, it probably needs work on internal consistency. Creed examples:

by Siren no Orakio
210xp
13 replies
8908 views
1 HoH
MoonHunter
Hey, Cool! An Ice Age. By: MoonHunter

Do you ever give ice ages a thought?

by MoonHunter
85xp
12 replies
14995 views
MoonHunter
World Building 102: Environment building the MoonHunter way By: MoonHunter

Game environments are not built with a ruler and some tape, they are built with imagination and an understanding of what is needed to make the game environment. If you take the time to learn about what you will need to do before you being the process, it will make for better results in less time with less work.

by MoonHunter
400xp
23 replies
14844 views
5 HoHs