Items
Tools
Magical
3.12
13 Votes

25xp


Hits: 6389
Comments: 11
Ideas: 0
Rating: 3.1154
Condition: Normal
ID: 223

Submitted:

Updated:
March 15, 2007, 11:48 am

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Ole Faithful

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Set of Lockpicks. The picks themselves are of tiny size that only a halfling or smaller can use. There are only a quarter of the usual amount of picks in this kit. Each pick is made out of a dull silver metal.

This set of lockpicks are stored in a fine leather pouch that has the initials O.N. engraved on the outside. The picks themselves are of tiny size that only a halfling or smaller can use. There are only a quarter of the usual amount of picks in this kit. Each pick is made out of a dull silver metal.

Magical Properties:

Picks will change shape to help undo any lock no matter what size lock. Using these picks will triple the users chance of picking a lock. The picks change to the color of lock when inserted into it. Otherwise the picks will not reflect light in any manner.



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Comments ( 11 )
Commenters gain extra XP from Author votes.

Agar
November 20, 2003, 3:05
0xp
This is a nicely generic class item. Something useful, but not too powerful for the players to have. I would have liked some more background on the initials and any stories related to this item. Good work, though.
Tebucatta
February 6, 2004, 18:57
1xp
im a kender, and i need a good set of lockpicks.
Anteaus
March 27, 2005, 15:06
0xp
This is a good item, but I would like more background, and perhaps a history of somekind, who made, why, hwhat happened to it, what is it made of, is it hard to make, etc.
Other then that it looks good, and will soon be in my campaign.
Voted Zylithan
November 27, 2005, 21:32
0xp
What do the initials O.N. mean? That seems like an important detail. This is a good item, but it needs more background.
Voted Murometz
February 8, 2008, 21:31
0xp
I like the name for these precious picks. Like Zylithan, I'd like to know more about O.N. Also, I would like to say a quick hello to Tebucatta. I have never corresponded with a kender before. Thats a cool name, Tebucatta.
Voted Dossta
October 3, 2012, 12:05
0xp
You might consider making a bunch of these nicely generic items and putting them in the same sub together. Maybe 30 thieves' tools or something. Otherwise, I agree with those who have come before me: this item would really benefit from some fleshing out -- more background, notes on use and limitations, etc.
Voted Cheka Man
October 4, 2012, 1:42
Only voted
Voted axlerowes
October 4, 2012, 5:55
0xp
I never knew this citadel, back when 100 words was standard, not a novel approach revisionist approach. If the citadel is still around 2023, than it would be interesting to see what the submissions are like then.

I going to bet the move to fiction will have taken over by that point.

I like the mystery of O.N. but would also be interested in knowing what the author envisioned. Somewhere, perhaps, Nimblefinder is out there working the jobs and wearing the pants of grown ups. He may reflect sometime on the RPG days of his youth and the days when he thought of himself as a bit of a writer and do google search for his old handle.

She/He will find that Nimblefinder did have large on-line presence, and hopefully he will pass up Literotica, and RPG cats (other fiction-esque posting sites with a nimblefinder) to go make few nostalgic posts on the citadel. We can only hope......
Voted Moonlake
June 22, 2013, 3:27
0xp
This might have been a very old sub submitted in the early days and while this sub is complete, I cannot really view it as a solid sub given the sparsity of details so I will have to vote 2.5 unfortunately.
Voted valadaar
July 9, 2013, 13:29
Only voted
Voted Shadoweagle
January 27, 2015, 19:33
0xp
I'm stepping back in time! These are perfectly fine lockpicks, but today's Strolenite craves more! MORE! MORE!! A richer back story would be fantastic! Who is O.N!?!?

Freetext

  • Associated ideas.
  • Rogue


Random Idea Seed View All Idea Seeds

Hooper McFin's Two Shot Portal

       By: dudeington

Now, this ol' ramblin fellow tends to walk his talk a bit too far down the train sometimes.. So I'll be brief in my recantin' of how it was my Tavern "came to bein'" on the multiverse as a weave of it's own spell.. And how I'm even alive to tell the story!

You see it's simple really, trust me.. that's my specialty, keepin it elementary. And you can trust this old Bard.

Anyway, this one night these wizards get a ramblin' on about the temporal exististance of space and time and how it could be manifested in a weave of super dimensional space. whereupon the folded space would give rise to an infinite number of entrances and exits to one or many spaces. Now, seein' how my talkin' sometimes get's locked into the way us folks used to talk back in the ol' west. These wizards didn't know I was a master of the word. and I had heard everything they said. They were also a bit over the wagon, while I was steerin' the show.

So that's how it came to pass, I struck a bargain with the wizards. They come to me in the morning and conjure up their idea into reality and I'd pledge them my life, my existance.. in essence my soul. but in a much nicer sense of the word. So they came by in the morning a half remembering our talks the prior evenin'. And I recanted their words verbatum, and that's how it came to be. The spell was complete that afternoon. My tavern would be the super dimensional cube that would exist in this weave of space and time, folks could come and go as they please, knowin in mind some of the rules and limitations set forth.

A few of 'em as follows.

No feller can be causin a ruckus inside any of my fine establishments, as always rule number one god damnit.

n' second the portal works kinda tricky. When ya outside ya cast the spell and lend your will to luck a bit and regardless the doors to the bar will appear, the windows a luminescent amber.. you can hear the chattee but ya can't see in. And the catch is the door might be locked, in which case you chalk it up to lady luck and go walk off and try again in an hour. Now most times the door pops right open and from the outside you always come in the front door, immediately greeted by myself or one of our many fine patrons of Hooper McFin's Ale & Steakhouse.

Now when ya cast the spell from inside the Tavern, another catch comes up. The back door is mainly a secret for the non-initiated staff and the regulars but for sake of the prose let's assume we all know there's a secret door in the back with a portal there. Now when you go on through this one, you got two scenario's you oughta be aware of. One is ya pop outside relative to the same spot you came out. The other is, you walk back on into this one or another of our many Hooper McFin's Ale & Steakhouse.

so it's a clever quantum railroad I got my tavern and my people's caught on. But, Hey the show's sure as always goin. ohhh' rutin tootin skidoodle -

** And that's it.. that's the only notes I found on the spell, apparently out there somewhere is a Tavern caught on the mighty ebb and flow of the multiverse. Well. at least I can put to rest my torment as to the condition now referred to as "Hooper McFin's Teleportation Paranoia".

Dr. Clarke T. Mulligan - Professional researcher of Time & Space.

Hooper McFin's Ale & Steakhouse

Ideas  ( System ) | June 21, 2015 | View | UpVote 4xp


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