Items
Art and Music
Magical

3.78
9 Votes

80xp


Hits: 1256
Comments: 11
Ideas: 1
Rating: 3.7778
Condition: Normal
ID: 7514

Submitted:

Updated:
August 29, 2013, 9:16 am


Vote Hall of Honour

You must be a member to use HoH votes.
Author Status

Options


Lover's Downfall

By:

You find a dusty violin on a stand in the next room. Through the grime of the years, you can tell that it is of excellent make. Perhaps someone can put it to good use? An instrument is meant to be played, after all...

When the mad lover of the dread necromancer Kiras'thel was cast aside, the minions of undeath blocked her return to their master. Not one to be stymied, the girl drew forth her violin and began to play. Masterful chords and tones swept over the summoned army and all were rooted in place, the music so powerful and touching that it reached past the boundaries of life and death to shatter the bonds of their necromantic control. The lover danced through the sea of rotting corpses, leaving a trail of entranced undead in her wake. Upon reaching the stunned Kiras'thel, she kissed him, then slit his throat. The army crumbled to ash, and the girl soon joined her lover in death, leaving behind naught but her violin.

Physical Description

A masterwork violin, with nigh-perfect curves, beautiful coloring, and a curled etching along the side of the body: "Happiness is Love"

Unique Effects

The magic of the violin is such that it will break necromantic control over any undead within range of music played on it. Most undead are merely entranced, still connected to the necromancer that raised them but unresponsive to commands. The necromancer must reassert control over the affected minions through physical touch.

Undead with more base intelligence (liches, banchees, etc.), however, are not entranced but instead are freed entirely from necromantic control. Such undead are likely to feel more than a small amount of desire for revenge, and even a necromancer rightly fears the wrath of higher undead.

Of course, the music of the violin doesn't just affect undead; the violin also has an affect on the user, albeit a subtle one. As it is played the madness of the original owner seeps into the violinist, infecting them with a growing sense of possessive mania towards one of their companions. The more the violin is played, the more the player is infected. If left undealt with, the violinist will eventually go on a killing-spree, murdering both the beloved companion as well as themself.

Plot Hooks

Hidden in the Depths


Leaving dangerous artifacts lying around where they can cause trouble is exactly what the Council of Five was created to prevent. After a string of murders surrounding a mysterious violin, the Council took notice and confiscated the violin. Now it sits in their secure vault, though since it's true abilities were impossible for them to divine, it resides in a low-security section.

Unknown to the World


In a musician's vast collection, a masterwork violin rests on a stand with no placard. It has nothing to really justify attention, but it still draws the eye. The musician was took possession of it after the previous owner viciously murdered both her best friend and her own lover in a fit of jealous rage. He has no idea where it came from, and neither does anyone else he's shown it to.


Additional Ideas (1)

Perhaps it could be a bit more in appearance than simply a "Masterwork Violin"; perhaps the strings of the violin are bone white, or for something more subtle it perhaps the violin always feel cold, not ice cold, just a little cold.
0xp

2013-08-29 04:15 PM » Link: [7514#88844|text]
Please register to add an idea. It only takes a moment.

Join Now!!



Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 11 )
Commenters gain extra XP from Author votes.

Chaosmark
August 29, 2013, 9:16
1xp
Yeah, this one isn't getting any more complete. Have at it!
Voted Gossamer
August 29, 2013, 13:22
0xp
If it wasn't so short, it would have gotten a higher score. But this was a very interesting and original piece. I especially like that it's cursed. Oh, and it's spelled Banshee.
MysticMoon
August 29, 2013, 13:31
0xp
You misspelled Bean Sidhe.
Voted Cheka Man
August 29, 2013, 13:48
1xp
Useful to deal with undead armies.
Voted CrazyF1r3f0x
August 29, 2013, 16:11
1xp
Short and sweet, I like it. Though personally I think that for some extra flair the violin could have physical qualities that subtly betray its function. I'll post an idea in a few.
Voted Shadoweagle
August 29, 2013, 18:15
1xp
I'd enjoy hearing more on the backstory of the necromancer and his mad lover; I think that would be worth a dub all in itself. Also, the Council of Five sounds like an interesting organization!

As for the object itself; it's beat, and knowing where you got the inspiration from, I can't help but picture zombies dancing to a fiddle.
Voted Mourngrymn
August 29, 2013, 23:05
0xp
I don't mind that it is short. Although I echo Shadow in wanting to know more of the backstory. All in all and odd item to find in the Cult of Necromancers but worthy of a shelf.
Voted valadaar
August 30, 2013, 9:10
0xp
Short, simple and good. It has a Friday the 13th (TV series) feel to it.
Voted MysticMoon
August 30, 2013, 22:39
0xp
The intro is great and it's certainly useful as-is. It's also true that I wish there was more backstory and general flavor.
Voted Eric the Grey
September 9, 2013, 11:58
0xp
Very nice. Other than a little more back-story on the Necromancer and the Lover, and perhaps a bit more visual detail on the violin itself it would be a very nice piece to drop into the right campaign.

It's too bad none of my players play a bard...
Voted axlerowes
February 15, 2015, 10:26
0xp
Nice item, The story of madness and obsession is of course more interesting that its game side powers, but it expands the story use of the item having imbued with different abilities.

What happens if somebody who can't play the violin just screeches some notes across the horse hairs? Do the undead care about the tune?

Quest

Freetext



Random Idea Seed View All Idea Seeds

       By: Raptyr

Nine times out of ten, it’s the undead that do the running.

Not strictly animal or vegetable, the Corpse bud is a peculiar individual that shares characteristics from multiple kingdoms and species. In appearance, all corpse buds bear a shape of a large rounded top bud divided into four lateral segments, and a much longer, narrower bottom bud, also divided into four segments. Between the two halves are a set of four radial limbs, rounded on top and flat on the bottom, covered with tiny serrated hooks facing towards the body. In overall size, it’s limbs reach as wide as a spread hand, with the body being as thick as a fist. It is as long as a human hand from top to bottom.

Internally, the top bud of the corpse bud contains a bacteria filled membrane that produces the hydrogen that the corpse bud uses to stay aloft, and a series of fungal gills for the dispersal of spores for reproduction. The lower half of the bud contains a number of fine filaments, as well as a sharp barbed stinger containing a powerful local anaesthesia.

The Corpse Bud mobilizes by inflating its top bud, and steers by rotating its arms rapidly about its body. The corpse bud ordinarily drifts with the wind, orienting towards the scent of recent decay and death. It preys on the recently dead, burrowing the lower bud into the victim, using the anaesthesia in case the victim is dying, and not truly deceased. Once embedded, it releases its filaments into the body, replacing the current nervous system. This gives it full animation of the body, and allows the corpse bud to direct it.

Corpse buds are not a malevolent species, being primarily concerned with breaking down the host body for food, and infecting the reproductive cycle with spores in order to mate with other corpse-bud bodies. To preserve the corpse for this purpose, Corpse buds will seek out dry locations to prevent bacteria from destroying the corpses. This often causes a large number of corpse buds to gather in a single location.

In culture, Corpse buds are used to repair broken spines or degenerative diseases, as the sentient mind will easily overcome the mind of the non-sentient corpse bud. Once infected by a corpse bud, however, removal is usually fatal, and the infected individual cannot reproduce, or risk infecting another. Thus, it is a technique often reserved for the elderly, or a last resort.

Necromancers and other dark sorcerers will often preserve the corpses of their victims magically, and infect them with corpse buds, creating traditional undead as well, so as to seed their lairs with undead both offensive and non, in order to throw their enemies off balance. They will also enslave the rudimentary minds of the corpse buds, and transform the docile things into a plague. There have also been accounts of magically transformed corpse buds with stronger minds and a taste for living flesh, but thus far all accounts are unproven rumors.

Ideas  ( Lifeforms ) | October 12, 2011 | View | UpVote 3xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0198