Locations
Establishment
Forest/ Jungle
4
1 Votes

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Comments: 3
Ideas: 0
Rating: 4
Condition: Normal
ID: 1482

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Updated:
November 10, 2005, 12:53 pm

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Forge in the Forest

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Despite the name, no metal working is currently done here. It is a restaurant of some repute.

Despite the name, no metal working is currently done here. It is a restaurant of some repute.

It is in the Greens, the fringe area around the Old Village with scattered cottages. The Old Village is a bit up the hill from the New Town, which is growing properous being next to the New Forest Road. There was once only a packed earth path to the Forge. There is talk about making it more.

The Forge started out as a real forge. The Blacksmith of the time was a bit of a dreamer, but he was married to the best cook in the region. Using the heat from the forge, he was able to make special ovens and air roasters for her. Between her skills and her equipment, she was the cook for every festival and party in the Village (this was pre-the new road). Everyone would crowd their patios and when it got cold, they would stuff themselves uncomfortably into the house. Tired of expanding his home, he built “heat fountains” into the patios. The flow of warm air made it pleasant on the patios at night (and kept the snow off). Son in laws (he had four daughters) expanded the patios, adding firepits and hearths to them, while others added to the house. One of the grandchildren became a brewer, and they added a real tap room. Somewhere along the way, they gave up on forging metal and just became a public house or restaurant. That was almost two generations ago. The Forge is still the location of every public (and semi-public, and private) celebration in Old Village and New Town.

The Forge in the Forest is a sprawling building these days, settled amongst the green old trees. It is “T” shaped with a small sideways “U” attached to the right arm. Despite the sprawl, the two story building appears unremarkable- exposed timbers, shale roofs, white plasters. The family (and few employees) live on the upper level, with the lower level being an indoor dining hall, a tap room, the kitchen (and its amazing ovens and air roasters), and the forge (the bellows system and coal burning system is there. Now a clockwork system pumps it most of the time, having to be rewound every hour or two.). The public rooms are all decorated with old forge tools and the last few lucky horseshoes made by the original blacksmith. It is surrounded by patios (with the heat fountains). These patios are mostly enclosed (some with walls, others with shrubbery and planters). Each patio will have one to three small hearths depending on its size.

The menu is varied. There is a variety of roasted meats (deer, cow, chicken, and some fish) -which can be roasted on a very large or very small scale, braised meats, vegetables, other additional recipes picked up from travellers, beer, wine, and some of the best breads and baked goods (made from The Blacksmith’s wife’s original recipes) you have ever tasted.

//Inspired by a real restaurant of the same name in Carmel Ca.///



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Comments ( 3 )
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Voted KendraHeart
November 12, 2005, 1:05
0xp
I have been to the inspiration restaurant. It is very cool and has very good food.

It is true. You can find inspiration for fantasy in the real world, you just need to adapt it to the new environment. This version captures the charm of the original.

The technical aspects are a bit heavy. I guess you have to go into the technical, so it explains how the unusual heating occurs. Why could it not be magic? That would be simple. Or is that the point?
MoonHunter
January 10, 2007, 11:32
0xp
That is the point. People can produce near magical effects by simply applying themseves to doing something not commonly done. Many people will assume it is magic, but really it is not.
MoonHunter
May 25, 2007, 1:03
0xp
And this is a shameless bump. Reading the comment from above, I am reminded of Clarke's Law. Not everything that seems magic really is magic, even in a fantasy world with active magic.

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       By: Michael Jotne Slayer

The old clock tower stands tall, but the bulk of the uppermost storey is crumbling and unsafe, with gaping cracks in the walls. The metal struts and girders supporting the great bronze bells are still intact, though, and the bells survive. The grotesque gargoyles and arabesques which decorated the original design have either fallen into the street (once or twice a year more bricks fall from the tower, prompting calls for its demolition) or have been defaced, but the main doors to the clock tower are still intact and show signs of being kept in working order. This is the home of The Captains, clad in raggedy clothes, with sooty faces, and perpetually runny noses. But behind each set of eyes is the look of a survivor. They live to stick together and make it through each day. Older than their years in many ways, the friendship they share with each other and Wims ghost keeps the core of a childs innocence and hope alive in each. But they are still very suspicious of outsiders. They are a group of street children who live in the clock tower. Some are orphans, some runaways, and some nomads who occasionally return to their homes. But they’re all poor, dirty and perpetually hungry, as well as being wily, unscrupulous and mischievous in a fairly brutal way. Enough of them have suffered at the hands of adults for all of them to be wary of any grown-ups, particularly ones who ask too many questions, although with hard work and a lot of food it might be possible to win the confidence or even the trust of a few of them.

Ideas  ( Locations ) | February 15, 2011 | View | UpVote 4xp


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