An old-looking glass flask with a piece of wood hanging from it by a worn old rope. The piece of wood is smooth and looks like it was put there to be used as a label. Whenever something is written on the wood is “absorbs” into the wood in a few minutes… This item was created as part of a test to gain entrance to a prestigious academy of Wizards that was shut down after a mysterious fire. This flask was nowhere to be seen after the fire.
Magical Properties:
When the flask is empty and anything is written on the piece of wood it “absorbs” within a few minutes.
However, if there is a liquid in the flask and the name of another liquid is written on the wood the current liquid turns into the liquid written on the wood (the name of the liquid remains on the wood until the flask is empty again)and functions as if it were the new liquid.
If the flask and piece of wood are not linked to each other in some way all magic is lost from this item.
This item is usable only three times a week. After the third use in one week treat it as if the piece of wood were removed.
Optional Idea: any time this item is used to create a healing or resurection type potion the one who wrote on the piece of wood feels light headed and can think straight for a few days.
New Submissions



November 21, 2003, 1:35
consider revising there ;+)) *giggle*
November 21, 2003, 6:33
Is there any 'duration' for the transformed liquid? I mean, if taken out/spilled, does it keep the new identity forever? Could be a way to limitless cash. Perhaps it slowly reverts to the former liquid. Maybe you need to know the liquid somehow (tasted personnaly, for example). Order some nectar? (the drink of the Greek gods, makes immortal). Get dragon's blood. Acid. Melted gold?
As I have said, it is interesting, but needs clear limits against abuse.
November 21, 2003, 19:50
I really like this item because it reminds me of one of my more challenged wizards. The most offensive spell he had was trasmutate liquids, similar to this item, but the liquid to be made had to be tasted. While on watch on the tower's second floor, he looked out to see a giant crab eye peering at him. He took out some pickle juice, placed a drop on his tounge, reached out and turned the crab's eye's fluids to pickle juice. The rest of the party was soon alerted to the crab's presence.
November 21, 2003, 20:41
Manfred and Agar... all the particulars are basically up to the GM in this case. Some might not mind the PCs using this item to its full potential if they found out how to use it. I dont know... as long as it gives you an idea you can use im happy...
November 22, 2003, 21:01
The idea is the important thing, but having the rest just makes it even better.
November 24, 2003, 17:16
November 24, 2003, 23:54
November 25, 2003, 20:14
September 25, 2007, 19:34
October 5, 2007, 16:23
August 22, 2008, 12:24
February 22, 2013, 7:56
February 22, 2013, 8:26