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NPCs
Minor
Criminal/Espionage
4.58
6 Votes

160xp


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Comments: 7
Ideas: 0
Rating: 4.5833
Condition: Normal
ID: 5922

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Updated:
January 1, 2010, 2:31 pm

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Cheka Man

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Farrach, Flamekin

By:
In the castle of Stagstone high

from every chimney and fireplace nigh

with a mischievous smile

and the occasional vile

a congenial ember surpises you: "Hi!"

Ahem. Let me speak of an adorable pest, and one of the eldest dwellers of this place, and muse about why the Emberqueen did not grant him wisdom to match his years.

 “High upon a cliff stands Stagstone, perched above the river's flow; aged and convoluted castle, few of its many walkways know. It witnessed many a lord, on the librarians' accord, its walls, ever proud, were ne'er brought low. It ever grew, empires outlasted, tall its chimneys, towers rose; a stalwart abode, numerous outcasts it as their safest havens chose. And their plights and ventures curious, by bard and singer, some of the truest, generously described and mused about in poetry lofty and in prose.

 One of many, one of the strangest, one of an enchanted wondrous kind, upon Stagstone, the fey refuge, he did a stable dwelling find, now castle’s heart soundly beating, Farrach Flamekin – nickname fitting, listen to his story unwind.

 Built by countless generations of warlords and kings from uncounted nations, the castle is labyrinthine and convoluted, and holds primacy undisputed as a nightmare of conquerors and their variations. Located as it is amidst northern hills, built of rock upon rock, its halls are a prime target for winter’s chills. To that end many passages through that behemoth of stone are meant not for dwellers human, but for smoke alone. From fireplace to fireplace, they are a great stone upturned tree, a convolute of fire and embers, all meant to set the flames' fumes free.

In this place, one frosty morn...

Some say the castle is haunted, others, smarter, too well know that the winds of sorcery far stronger here in the north blow. From a fireplace, the sun just risen, to the lord rather boldly spoke a grimace less substance yet with lots of attitude; "It would be neat if you could heat, so throw some more wood in here dude!” The lord majestic, stature knightly … he almost on his veal did choke."

"Yeah, that was me" the fireplace springs to life "and I sure scared the hell out of him - yet we came to a more beneficial agreement soon thereafter."

Unfazed, I continue.

 "Be gone imp, presence infernal!" the lord yelled, drew forth his blade that banished battered and beheaded orc, ogre, fiend and undead shade. Farrach's life would've been short if he did not exhort he knew that the lord’s wife and stable boy just then together not far laid.

  Some beheading and spanking later - to let have whom what no li'l matter - to Farrach on a silver platter, the lord 'bout swearing fealty spoke: he would not be broke, and not extinguished and left but smoke. Simply to agree would be better, wasn't it so, fiery bloke?"

Bloke or not, the face from the fireplace spread to nearby candles, and, in a chorus, elucidated the matter.

"I was far more heroic than your recounting suggests! The lord was both grateful and scared, and wished for an ally mighty as me, who from every spark and kindle in the castle could spy, see… oh my goodness fair and gracious! Your bad poems bard are contagious!"

 I smile and tease, then wisely choose:

 "Oh my poor! To compensate: the rest of the tale plain I state… T'was not too much later that the castle was invaded, raided, with the intent to conquer, if not, then ruin, to upturn and burn; some toppling and vandalizing might also have been planned. Yet the defenders were stalwart, more so than usual, skilled and driven by determination in the face of unpleasant and mostly lethal things to come. Amongst them stood, or flickered and pounced, from chimney and furnace, even from torch and burning oil, Farrach with enthusiasm and fury. After that, he was even knighted, and the lord's son already inherited a faithful retainer."

“Indeed, in every skirmish, fight, I was there, with all my might, hollering and punching, with screams, bones crunching, that the foemen feel the fright. A hero I am, and do things well - indeed, what is there more to tell?"

 That opportunity cannot go unused! I leap in, and add a few choice words.

 “That you are easily bored, by many abhorred?

That you drain the sanity of the saintliest lord?

That you set things ablaze, and milkmaids chase,

That there's no humor you find too base?

 

T'was you who played, well hidden, an amorous Cupid,

To young mistress Weltingen, then called her stupid,

It's you who chased the horses free,

And made knights march like infantry.

 

Irreverent and foul-mouthed bachelor,

Wise as the day gods made thee

Hebephrenic and simple wastrel

May all the clown that you are see!”

 

I am content, yet he replies; with the crowd's laughter all hope dies…

 “But when there's foes, hot on your ass, you better "save me Farrach!" says!"

 

***

 

Notes:

Inhabiting the heating system of the ancient castle, Farrach moves across Stagstone from chimney to chimney; he can leap from any flame he can see to another, thus one can encounter him running along the torches on the wall of a hallway as well. Something between a mascot, ally and annoying pest, he’s known to all of the castle's denizens.

 While the Flamekin has lots of experience, his impulsiveness and curiosity always get the better of him. Not that he could not distinguish bad ideas from good ones, but he'd have to care, and also to actually pause and consider his new brilliant thought.

 Boastful, ostensibly heroic and in love with his own voice, Farrach usually won't shut up all day. Luckily, his short attention span means he rarely bothers the same person too long. Newcomers to the castle can expect to be prime targets for his pranks, though.

 Out of curiosity, he spies on people; lately he has made a game of catching women naked, and then telling them so, embarrassing them in front of others. Some might wonder whether a being composed of fire and mischief can have a gender, but Farrach is definitely male and has a dirty mind.

 His escapades and annoying antics are a staple of castle life; yet, luckily, he is easy to distract and motivate with attention, games, challenges and treats (aromatic woods, hard alcohol, oils).

At any time, he has several people classified as best friends; those are blessed with twice the amount of pestering, yet also benefit from the gossip he delivers.

 Should foes invade the castle, Farrach will be amongst the first lines of defense, mocking and insulting the enemy even as he spits fire at them. Seeing a common soldier's torch suddenly erupt into a furious beast of flame is disheartening, as is the difficulty in actually catching it when you have a way of combating it.

Fire magic is Farrach's primary talent, but he can use some lesser sorceries – he knows the basics of telekinesis and illusion, for example.

 

Plots:

*A conspiracy: keeping one secret from the ever-annoying flamekin can be difficult!

*A contest: who can humiliate whom more? A smartass PC or that annoying fiery imp?

*A dark twist: for a less humorous campaign, the castle can be a haunted ruin, or inhabited by an evil host - and the flamekin's jokes macabre or plain lethal.

*Last man standing: the castle has been overrun. PCs need the help of Farrach, who hid in some chimney to escape dousing, to retake it.

*Serious Business: some great event is taking place at the castle, one not to be disturbed by the little pest. The PCs have the cyclopean task of keeping the brat occupied.

*Romantic antics: finally, your character is a heroine, beloved by all and well-respected; then, Farrach starts courting her.



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Comments ( 7 )
Commenters gain extra XP from Author votes.

Voted Cheka Man
November 6, 2009, 15:51
0xp
A good addition to most roleplays. 5/5
Voted manfred
November 8, 2009, 8:18
0xp
A silly little thing, and a good foil for many a knightly fantasy. Like the dirty old snoop! Wonder how often someone throws water in his face?
EchoMirage
November 10, 2009, 5:16
0xp
Not often enough, according to some.
Voted Pieh
November 14, 2009, 7:30
0xp
Very cute and a lot of fun to read. This is the kind of thing I really like to use in my games. Well done.
Voted Scrasamax
November 15, 2009, 7:52
0xp
I found the poetry to be good, and reading it aloud demonstrates the time and effort that went into the writing. I like Farrach, and think he could be used in anything from a comic themed light hearted adventure to something dark and gritty, and heaven help someone who did a Call of Chthulu themed swords and sorcery game with Farrach being the chaotic servant of some alien horror
Voted valadaar
November 16, 2009, 18:15
0xp
Very good! This is very well written and is something I want to use.

Voted Murometz
November 16, 2009, 22:53
0xp
Quite entertaining! I loved the poetry bit! Wish i wrote it. I'd use him with that 'dark twist' plotline you suggest.

Had to look up Hebephrenic, which was fun.

Freetext



Random Idea Seed View All Idea Seeds

Ringworld-based game , anyone

       By: Kawaresksenjajok

hey im new to this site but was here years ago w/ another name. anyways dont remember so im newbie by default.
Firstly, I am a sci-fi reader and I hope to meet success with my writing.
My favorite series of books are Larry Nivens RINGWORLD tetralogy (Ringworld, RingWorld Engineers, The RingWorld Throne, and RingWorlds Children)
For those that havnt read the ring world is the greatest artificial structere ever discovered.
A ring, its circumference equal to earths orbit, it is built around a sol-like star. Shadow squares halfway betwwn the ring and the sun provide 15 hours of night in a thirty hour day. 70 days equals one falan (one full rotation of ring world. The inner surface-the one exposed to the sun, is terraformed and is one millionkmwide cntrifugal force provides gravity, and rim walls 1000km high keep the atmosphere in. Population of RNH(ringworld native hominids)
estimated in the trillions.
The origins of who built it and why are too sticky to get into. But the ringworld , millions of years ago, was populated bt A race called Pak Protectors. Protectors are ancestors of all homo sapiens. they populated ringworld with homo erectus, but left no predators in the ecology. hence, hominids evolved into every ecological niche. (Vampires, Carrion Eaters, Giant Herbivores, Small Carnivores, some built great technologies and went interstellar. Oh, and ringworld is 300 million times the surface area of earth. post if youre interested, Ill elabortae on native species and alien vistors

Ideas  ( Society/ Organization ) | July 23, 2007 | View | UpVote 1xp


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