Login or register. (You can now login/register with your social networks.)

Tundra/ Arctic

6 Votes


Hits: 2429
Comments: 7
Ideas: 0
Rating: 3.8333
Condition: Normal
ID: 4826


February 18, 2008, 1:37 pm

Vote Hall of Honour

You must be a member to use HoH votes.
Author Status


Print Friendly and PDF

Glacier's Sigh


The delicate flower of the deepest Arctic, bearing the essence of ephemeral purity.

Full Description

In blossom, a fragile, three-petaled flower, as translucent as new-frozen ice, is lifted towards the sky by a slender stalk of a pale, translucent green, enwrapped from below by three leaves of the same pale green, as if the flower itself were a butterfly to be supported with the most gentle of touches.

Surviving only a few short weeks in the arctic, in the deepest parts of Winter, Glacier’s Sigh is remarkably sensitive to the heat, melting away at human touch, and even the heat of the breath of a man many feet away is enough to cause it to droop and wilt, rendering it nearly impossible to cultivate. More, it will only take root in fresh-fallen snow, never melted and untrod upon.

Additional Information

However, the Glacier’s Breath is not without it’s tenders in the wild, as it is a favored decoration for the fae of the Winter, who’s icy touch can handle it without destroying it.

Over the millenia, the flower has slowly absorbed a small portion of the fae tender’s magic, so exposed as it has been. Thusly, it is prized by wizards and alchemists, who can use it to invoke youth and ephemerability. Properly distilled, an elixer of the essence of Glacier’s Sigh will bestow youth upon the drinker, but also cause them to age far more rapidly.

Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!

Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 7 )
Commenters gain extra XP from Author votes.

Voted Cheka Man
February 9, 2008, 9:42
A beautiful little thing.
Voted Scrasamax
February 9, 2008, 15:28
Very pretty, i like the three pointedness of the plant and it's visual appeal, melting at a breath.
Voted valadaar
February 9, 2008, 18:05
Simple and crisp!
Voted Murometz
February 13, 2008, 20:41
Short, and flavorful. The plant-absorbing-stray-floating-magic thing isnt new, but this is nicely rendered, and lovely. You get a brief sense of melancholy in regards to its ever so fragile nature.
Voted Drackler
February 17, 2008, 19:39
Simple and sweet. I have but one question, if the flower melts at the touch of warm-blooded creatures, then how do alchemists extract the essence?
Siren no Orakio
February 19, 2008, 16:59
Very, very carefully, I would imagine.
Voted manfred
February 18, 2008, 13:35
Very carefully, of course. A growing plot hook, so to speak. :)

A sweet little flower indeed!

Link Backs



Random Idea Seed View All Idea Seeds

Hu's Iron Ball

       By: Murometz

Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.

During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.

A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.

Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.

Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.

Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.

Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.

Hu's Iron Ball should be handled carefully by players and gms.

Ideas  ( Items ) | March 8, 2014 | View | UpVote 3xp

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.