Lifeforms
Unique
Water
3.17
3 Votes

10xp


Hits: 2976
Comments: 3
Ideas: 0
Rating: 3.1667
Condition: Normal
ID: 1252

Submitted:

Updated:
November 14, 2005, 9:30 am

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The Invisible Lake Beast

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Unseen and striking from suprise, this creature is on its way to becoming a legend.

Full Description
The creature has never been seen and is only heard as a whisper before it attacks. The attacks are swift, brutal, and clawed. It is a messy eater, leaving a distinctive carcass behind. 

Additional Information
This is a unique product of a magical catastrophe, and it was actually a bear before.
Loosing much of its cellular structure, it still roughly keeps its original shape. However, it is not only semi-transparent, but also much lighter, up to the point that strong winds threaten to pick it up and dump somewhere else… likely killing it. The bear has learned to stay on the large lake it lived at, light enough to walk it, and holding to the water at the same time. It feeds on fish, as it did before, and occassionaly drowns an unlucky swimmer, giving rise to legends of a terrible invisible beast eating anyone approaching its lake. Be warned that it can move quickly on the lake’s surface, half-running, half-gliding toward its prey… 
The only luck is that it lost some of its strength along with its weight and muscles. It is also now a soft, squishy thing, dangerous only if it is allowed to attack. If faces strong opposition, it will withdraw as fast as it came.



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Comments ( 3 )
Commenters gain extra XP from Author votes.

Voted MoonHunter
October 29, 2005, 19:57
0xp
I edited this one a great deal when I brought it from version 1.0 . I liked the idea before, and I like the idea better now.
Voted Zylithan
November 12, 2005, 3:13
0xp
Re: editing, There are still a lot of typoes or choppy parts to this post. I feel like it could have a lot more details and motivation/plot hooks. What was the accident? Maybe the PCs could be hired to investigate deaths at the lake by townspeople and hired to kill the beast. But later a druid asks them not to kill the beast but to lift its curse so it can be a normal bear again.
Voted valadaar
March 10, 2014, 15:06
0xp
This is interesting and evocative. I have used a similar idea in other submissions - that of reduced solidity.

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Random Idea Seed View All Idea Seeds

Hooper McFin's Two Shot Portal

       By: dudeington

Now, this ol' ramblin fellow tends to walk his talk a bit too far down the train sometimes.. So I'll be brief in my recantin' of how it was my Tavern "came to bein'" on the multiverse as a weave of it's own spell.. And how I'm even alive to tell the story!

You see it's simple really, trust me.. that's my specialty, keepin it elementary. And you can trust this old Bard.

Anyway, this one night these wizards get a ramblin' on about the temporal exististance of space and time and how it could be manifested in a weave of super dimensional space. whereupon the folded space would give rise to an infinite number of entrances and exits to one or many spaces. Now, seein' how my talkin' sometimes get's locked into the way us folks used to talk back in the ol' west. These wizards didn't know I was a master of the word. and I had heard everything they said. They were also a bit over the wagon, while I was steerin' the show.

So that's how it came to pass, I struck a bargain with the wizards. They come to me in the morning and conjure up their idea into reality and I'd pledge them my life, my existance.. in essence my soul. but in a much nicer sense of the word. So they came by in the morning a half remembering our talks the prior evenin'. And I recanted their words verbatum, and that's how it came to be. The spell was complete that afternoon. My tavern would be the super dimensional cube that would exist in this weave of space and time, folks could come and go as they please, knowin in mind some of the rules and limitations set forth.

A few of 'em as follows.

No feller can be causin a ruckus inside any of my fine establishments, as always rule number one god damnit.

n' second the portal works kinda tricky. When ya outside ya cast the spell and lend your will to luck a bit and regardless the doors to the bar will appear, the windows a luminescent amber.. you can hear the chattee but ya can't see in. And the catch is the door might be locked, in which case you chalk it up to lady luck and go walk off and try again in an hour. Now most times the door pops right open and from the outside you always come in the front door, immediately greeted by myself or one of our many fine patrons of Hooper McFin's Ale & Steakhouse.

Now when ya cast the spell from inside the Tavern, another catch comes up. The back door is mainly a secret for the non-initiated staff and the regulars but for sake of the prose let's assume we all know there's a secret door in the back with a portal there. Now when you go on through this one, you got two scenario's you oughta be aware of. One is ya pop outside relative to the same spot you came out. The other is, you walk back on into this one or another of our many Hooper McFin's Ale & Steakhouse.

so it's a clever quantum railroad I got my tavern and my people's caught on. But, Hey the show's sure as always goin. ohhh' rutin tootin skidoodle -

** And that's it.. that's the only notes I found on the spell, apparently out there somewhere is a Tavern caught on the mighty ebb and flow of the multiverse. Well. at least I can put to rest my torment as to the condition now referred to as "Hooper McFin's Teleportation Paranoia".

Dr. Clarke T. Mulligan - Professional researcher of Time & Space.

Hooper McFin's Ale & Steakhouse

Ideas  ( System ) | June 21, 2015 | View | UpVote 4xp


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