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Star Control Freetext

Siren no Orakio
August 9, 2011
Hits: 871
Comments: 11
Ideas: 0
Votes: 8 / 3.812500
The Non    Locations  (Other)   (Other)

Those cast out of eternal life by the Great God Juffo find themselves lost forever in the Non. Here, away from both His Holy Warmth and the cold, harsh vengance of His Adversary, Zeln, there is truly nothing.

Siren no Orakio
February 6, 2008
Hits: 2133
Comments: 11
Ideas: 0
Votes: 6 / 4.166667
Summer's Extinguisher    Lifeforms  (Constructed)   (Other)

Perhaps the most destructive of Kel’Regar weapons, Summer’s Extinguisher plunges the world it is deployed on into a deep and permanent winter.

Siren no Orakio
April 16, 2007
Hits: 4806
Comments: 10
Ideas: 0
Votes: 8 / 4.750000
Thoron, the Crystal Ones    Lifeforms  (Intelligent Species)   (Other)

The Thoron. The great crystal ones. The Speakers of Lightning. The unstoppable wall. The unmovable force. Many are their names, few are their numbers, even less is the understanding Man has of them.

Scrasamax
March 29, 2007
Hits: 3181
Comments: 9
Ideas: 1
Votes: 9 / 4.333333
The Nempori    Lifeforms  (Intelligent Species)   (Space)

Egads! Don’t you humans understand how freaking repulsive you look? I’m getting sick to my stomachs right now… urp…

Nempori Diplomat Ocan

Scrasamax
August 7, 2006
Hits: 3290
Comments: 8
Ideas: 0
Votes: 5 / 3.200000
il-Armor of Wrath's Avenger    Items  (Armor)   (Villanous)

Dedicated to the gods of death and darkness…

Scrasamax
July 21, 2006
Hits: 4754
Comments: 14
Ideas: 0
Votes: 8 / 4.000000
Cyborgula    NPCs  (Scenario Based)   (Combative)

Half robot, half vampire

All woman!

Scrasamax
July 16, 2006
Hits: 8288
Comments: 10
Ideas: 0
Votes: 5 / 4.300000
0xf02    Society/ Organizations  (Technical)   (Trans World)

Synchronize… The Humans make for interesting study. synchronize…

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       By: ephemeralstability

THE GNOMES OF UDNALOR: Part II

Having left the hush of the upper halls, and crossed the depths of the Braeth (an underground river, which is not all that deep because bear in mind we're talking about gnomes here), you would find yourself in Wattling Street, the main road through Udnalor. It's actually a long, well-worn passageway which opens out eventually into the City Centre. The gnome-buildings branch off Wattling Street as small burrows or caverns with boulder-blocked doorways for privacy. You can find armourers and smiths (though their armour tends to be on the small side for humans to buy) and many other types of trader.

There are many streets, ginnels and cooies which run off Wattling Street, the most famous probably being Smell Street, the domain of the infamous gnomish alchemists, the eponymous smell being very distinctive: the stench of cooking fungus, the aroma of subterranean spices, the pungent reek of rotting carcasses (used in some of the more notorious experiments). An encounter with an alchemist can really be spiced up (excuse the pun) if you have a well-stocked herb cupboard, and actually make up the potions, elixirs and draughts as they are ordered by characters.

Ideas  ( Locations ) | May 4, 2002 | View | UpVote 0xp


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