Login or register. (You can now login/register with your social networks.)

RPG Tips Freetext

Mourngrymn
April 16, 2011
Hits: 9128
Comments: 14
Ideas: 0
Votes: 8 / 4.562500
Use of Constellations    Articles  (Setting Building)   (Game Mastering)

The skies tell the tale of the living and the dead. The honored and the worshiped. What do the stars tell in your setting?

Scrasamax
December 22, 2008
Hits: 3278
Comments: 10
Ideas: 0
Votes: 5 / 4.200000
How to Write Fictional Military Hardware    Articles  (Character)   (Gaming - Genre)

Be it a tank, mech, aircraft, or warship, the same basic rules apply for writing speculative fiction about them.

Murometz
December 14, 2008
Hits: 5076
Comments: 31
Ideas: 0
Votes: 14 / 4.500000
30 Beers    Articles  (Campaign)   (Gaming - In General)

Food of the gods.

Murometz
December 12, 2008
Hits: 5499
Comments: 30
Ideas: 1
Votes: 13 / 4.461538
30 Divine Concepts    Systems  (Societal/ Cultural)   (Defining)

After Buddha died, his shadow was still shown for centuries in a cave—a tremendous, gruesome shadow. God is dead; but given the way of man, there may still be caves for thousands of years in which his shadow will be shown. And we—we still have to vanquish his shadow, too.

-Frederick Nietzsche

Magus of the Citadel
September 24, 2008
Hits: 3914
Comments: 11
Ideas: 0
Votes: 9 / 3.888889
30 Bottles of Wine    Items  (Potion)   (Heroic)

No nose, hardly any body, a terrible wine, really.

Aramax
May 28, 2008
Hits: 6370
Comments: 21
Ideas: 1
Votes: 3 / 3.500000
30 Pocket Dimensions for Supers and Modern Horror    Locations  (Other)   (Any)

Pocket dimentions for Supers and Modern Horror. With some modification many are useable in other genres

Cheka Man
May 12, 2008
Hits: 3364
Comments: 10
Ideas: 4
Votes: 6 / 4.166667
30 Agents    NPCs  (Extras)   (Criminal/Espionage)

From the shadows sneak thirty secret agents, on the trail of top secret infomation.

valadaar
April 27, 2008
Hits: 12937
Comments: 19
Ideas: 4
Votes: 11 / 4.454545
30+ Burial Customs    Articles  (Campaign)   (Game Mastering)

30+ Burial Customs for building cultures

Kuseru Satsujin
March 11, 2008
Hits: 4069
Comments: 12
Ideas: 0
Votes: 8 / 4.125000
Cult Generation    Articles  (Campaign)   (Game Mastering)

Twenty questions to help create a cult.

Scrasamax
November 14, 2007
Hits: 8489
Comments: 20
Ideas: 11
Votes: 13 / 5.000000
101 Villages    Locations  (City)   (Any)

101 plug and play communities in 10 sub-categories

valadaar
October 26, 2007
Hits: 5092
Comments: 12
Ideas: 7
Votes: 5 / 4.300000
20 Fantasy Prosthetics    Items  (Other)   (Magical)

Spare parts of the Fantasy sort.

JohnnFour
September 3, 2007
Hits: 96815
Comments: 24
Ideas: 0
Votes: 18 / 4.555556
5 Room Dungeon    Articles  (Setting Building)   (Game Mastering)

Tips on how to create five room dungeons that can be used for any location, are short, are quick to plan, easy to polish and plan, flexible in size and easy to integrate into your campaign.

Cheka Man
March 26, 2007
Hits: 4647
Comments: 10
Ideas: 0
Votes: 6 / 3.833333
30 Guards    NPCs  (Extras-Horde)   (Combative)

30 Guards, who in peacetime patrol the Palace and in wartime are the Royal Bodyguards and the King’s last defence.

Ria Hawk
February 22, 2007
Hits: 6948
Comments: 19
Ideas: 0
Votes: 10 / 4.300000
30 Aristocrats    NPCs  (Extras)   (Political)

A list of thirty aristocrats, ready to be dropped in the king’s court, the ball, or what have you.

Scrasamax
October 18, 2006
Hits: 6836
Comments: 11
Ideas: 0
Votes: 10 / 4.300000
30 Brigands    NPCs  (Extras-Horde)   (Combative)

‘That’s a nice tunic you’ve got there, I think I’ll take it…’

Marv, the Brigand

B9anders
May 6, 2006
Hits: 8550
Comments: 18
Ideas: 0
Votes: 10 / 4.550000
Four Maxims for World Building    Articles  (Setting Building)   (Game Mastering)

Four maxims to remember at all times when creating a fantasy world.

Selected Freetext

RPG Tips (16)


Associated Freetext

Join Now!!



Random Idea Seed View All Idea Seeds

       By: MoonHunter

Khor are a monsterous and violent race. Within five years of being born, they grow to about half human size and are very, very inteligent. As they get older, they get larger... unfortunately they become less intelligent. After their adolecesence (about seven years), they grow to human size and are of a low human intelligence. As they age, they grow larger, slower, and stupider. Most of them end their lives 3 to 4 meters in height. Khor have been reported upto 10 meters tall, though those elder giant Khor do little but hit anything that disturbs them.


As they age they get larger, they don't seem to ever die of natural causes.

Ideas  ( Lifeforms ) | March 25, 2004 | View | UpVote 1xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0178