Divine Freetext

Siren no Orakio
April 8, 2016
Hits: 838
Comments: 8
Ideas: 0
Votes: 5 / 2.900000
Godmarked    NPCs  (Extras)   (Religious)

To be touched by a God is to be drawn from this world, and into another.

Siren no Orakio
April 6, 2016
Hits: 1130
Comments: 5
Ideas: 0
Votes: 4 / 4.500000
Atarkhul, Lord of Passions    Society/ Organizations  (Divine/ Spirit)   (Specific)

Love. Hate. Lust. Pride. Greed. Many are the emotions that can inflame the human heart, and of the brightest and strongest of all of these is born, Atarkhul Prince of Passion.

Siren no Orakio
September 2, 2015
Hits: 730
Comments: 3
Ideas: 0
Votes: 3 / 3.833333
Order's Reach    Items  (Ranged Weapons)   (Campaign Defining)

An ancient weapon, forged by the First Ones, the terrible power of Order's Reach is as much a consequence of the nature of reality as it is blessed by the Divine.

Harvengure
August 17, 2008
Hits: 1816
Comments: 6
Ideas: 0
Votes: 5 / 3.000000
Turning Fork    Items  (Other)   (Magical)

Zombies make horrible dinner guest. Trying to eat the brains of the host tends to ruin things. 

Well, now you can tell them to fork off with this handy little item.

Pieh
June 15, 2008
Hits: 2664
Comments: 4
Ideas: 0
Votes: 2 / 3.000000
Noctumbra    Lifeforms  (Unique)   (Space)

God of Strength in the Night, Hiding your Numbers, and The Silent Kill.

dark_dragon
September 19, 2007
Hits: 4610
Comments: 12
Ideas: 0
Votes: 7 / 4.785714
Durmenthir, Demon-God of Contracts    NPCs  (Mythic/ Historical)   (Religious)

A contract Made before Durmenthir is a contract kept.

valadaar
August 21, 2006
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Comments: 17
Ideas: 0
Votes: 11 / 4.318182
The Hands of the Master    Items  (Clothes)   (Magical)

In these gloves was placed a seed of the power used to create the world.

Siren no Orakio
July 3, 2006
Hits: 5016
Comments: 7
Ideas: 0
Votes: 6 / 3.833333
Cestus Etherium    Items  (Melee Weapons)   (Magical)

Sacred tools of protection granted to those who must travel in the name of the One God, these lightly made, weighted gloves are easily overlooked.

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Random Idea Seed View All Idea Seeds

       By: Michael Jotne Slayer

The old clock tower stands tall, but the bulk of the uppermost storey is crumbling and unsafe, with gaping cracks in the walls. The metal struts and girders supporting the great bronze bells are still intact, though, and the bells survive. The grotesque gargoyles and arabesques which decorated the original design have either fallen into the street (once or twice a year more bricks fall from the tower, prompting calls for its demolition) or have been defaced, but the main doors to the clock tower are still intact and show signs of being kept in working order. This is the home of The Captains, clad in raggedy clothes, with sooty faces, and perpetually runny noses. But behind each set of eyes is the look of a survivor. They live to stick together and make it through each day. Older than their years in many ways, the friendship they share with each other and Wims ghost keeps the core of a childs innocence and hope alive in each. But they are still very suspicious of outsiders. They are a group of street children who live in the clock tower. Some are orphans, some runaways, and some nomads who occasionally return to their homes. But they’re all poor, dirty and perpetually hungry, as well as being wily, unscrupulous and mischievous in a fairly brutal way. Enough of them have suffered at the hands of adults for all of them to be wary of any grown-ups, particularly ones who ask too many questions, although with hard work and a lot of food it might be possible to win the confidence or even the trust of a few of them.

Ideas  ( Locations ) | February 15, 2011 | View | UpVote 4xp


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