Clockwork Freetext

Chaosmark
February 4, 2012
Hits: 1744
Comments: 15
Ideas: 0
Votes: 8 / 4.125000
30 Steampunk Books    Items  (Books and Scrolls)   (Non-Magical)

30 books to be found within a steampunk setting. Manuals, tomes, and blueprints galore!

Kuseru Satsujin
November 22, 2008
Hits: 3345
Comments: 8
Ideas: 0
Votes: 6 / 3.916667
Karakuri Ninja    Lifeforms  (Constructed)   (Any)

Electro-Clockwork assassins of the Far East.

Kassil
November 9, 2008
Hits: 3520
Comments: 14
Ideas: 0
Votes: 6 / 3.833333
Ruddly and Simon Pneumatic Clockwork Rifle    Items  (Ranged Weapons)   (Combat)

Silent, accurate, and powerful, the cogwheel rifles serve as a potent alternative to standard firearms.

Scrasamax
July 3, 2007
Hits: 3407
Comments: 4
Ideas: 6
Votes: 3 / 3.833333
Relics of the Artificers    Items  (Other)   (Non-Magical)

The engines and playthings of the artificer kings.

Scrasamax
April 25, 2006
Hits: 5009
Comments: 8
Ideas: 0
Votes: 5 / 4.500000
The Characon    Items  (Transports)   (Non-Magical)

Resembling more a beetle than a seacraft…

Scrasamax
September 8, 2004
Hits: 5571
Comments: 11
Ideas: 0
Votes: 8 / 4.625000
Snads of Time    Items  (Other)   (Sentient)

Manifold collections of wheels, and gears, springs and coils, all bound by the inexoriable tread of time.

CaptainPenguin
May 16, 2004
Hits: 9119
Comments: 21
Ideas: 0
Votes: 18 / 4.805556
Senthia Khlack, Duchess of Gears    NPCs  (Major)   (Mystical)

Everyone knows that that Senthia Khlack died with her father, the Duke Eldward Khlack, after their failed Rebellion. But what they do not is that Senthia still lives, after a fashion.

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Clockwork (7)


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The Maze

       By: sirgarberto

As far as everyone knows, the Maze has always been there; the strange pair of gates set in the side of a mountain a common feature in every painting of the area, no matter how ancient. One white, one red, nobody knows what they're made of but they resist any attempt to damage them; they’re always slightly cool to the touch no matter the weather, they have a very reflective surface, and if you look at them in a bright light, sometimes it looks as if they glow on their own.

The important thing is what’s on the other side of them, of course. The Maze itself is a strange place where the normal rules are suspended, and its own set takes their place. It’s a place filled with puzzles and riddles, monsters and traps; it’s always consistent with itself in any single run but is never the same two times around, and sometimes you could swear it has a sadistic streak, delighting in tricking the unwary adventurer.

It is a dangerous place, as so many people will rush to tell you; most people who go in never come out, and even those who do usually end up scarred for life. They also bring out with them enormous piles of riches, which is why people keep going in anyway.

Ideas  ( Dungeons ) | January 16, 2016 | View | UpVote 6xp


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