Alcohol Freetext

Murometz
June 19, 2015
Hits: 533
Comments: 11
Ideas: 4
Votes: 5 / 4.800000
Din-Bak and Barbo's Bestiary    Lifeforms  (Fauna)   (Any)

Outtakes from the duo's many travels beyond the Polished Sea, cataloging some of the stranger creatures they encountered.

Ted
November 12, 2012
Hits: 707
Comments: 9
Ideas: 0
Votes: 6 / 2.833333
Camel's Hump    Items  (Other)   (Non-Magical)

Sometimes, you just want to accept that something tastes good without knowing how it was made.

Scrasamax
July 15, 2012
Hits: 1028
Comments: 6
Ideas: 0
Votes: 4 / 3.625000
30 More Bottles of Wine    Items  (Potion)   (Non-Magical)

A list of 30 more wines, none of which are vinted by humans, elves, or dwarves.

Pieh
February 4, 2009
Hits: 2893
Comments: 10
Ideas: 0
Votes: 10 / 3.950000
Quickfoot Quagmire    NPCs  (Minor)   (Mercantile)

"One for you," He mumbled, pouring some rum onto his boots, "And a few gulps for me, and we’re off."

He took a large gulp from the bottle, put his boots on, and was out the door in a flash.

Murometz
December 14, 2008
Hits: 6085
Comments: 35
Ideas: 0
Votes: 15 / 4.600000
30 Beers    Articles  (Campaign)   (Gaming - In General)

Food of the gods.

Magus of the Citadel
September 24, 2008
Hits: 4614
Comments: 11
Ideas: 0
Votes: 9 / 3.888889
30 Bottles of Wine    Items  (Potion)   (Heroic)

No nose, hardly any body, a terrible wine, really.

Scrasamax
April 7, 2007
Hits: 4524
Comments: 7
Ideas: 0
Votes: 6 / 4.333333
The Green Devil    Items  (Potion)   (Non-Magical)

A potent drink gauranteed to turn good folk into depraved and desolate madmen.

Lady Carse of Tekne

Scrasamax
January 4, 2007
Hits: 3027
Comments: 8
Ideas: 0
Votes: 7 / 3.785714
Sgriob Island    Locations  (Area)   (Water)

I tell you, I get this itch on my lip when I think about Sgriob and the waters of the casks…

Captain Wandren, Ship’s logs

Scrasamax
May 6, 2006
Hits: 12168
Comments: 26
Ideas: 0
Votes: 18 / 4.055556
Buck-Ogre Rum    Items  (Other)   (Non-Magical)

Why rum all gone?

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My Friend, the Orcish Warlord

       By: Wulfhere

Many games draw moral lines in bold colors, where the real world is not so easy to categorize. Suppose that the player characters are faced with an overwhelming foe? Even unsavory allies such as orcish barbarians may be better than no allies at all. More disturbing, these allies may be honestly friendly to the PCs when all is done, overcoming barriers of race and religion. Will the PCs remain friendly with the bloodthirsty humanoid tribesmen when their mutual foes are defeated? Some would expect the tribes to betray them, but after the characters have honestly won their respect, even orcs may not be all bad.

Ideas  ( NPCs ) | June 5, 2007 | View | UpVote 1xp


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